diff options
Diffstat (limited to 'src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h')
-rw-r--r-- | src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h index a64e8d195a9..da3cc237c7b 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h @@ -75,7 +75,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> float blend_color[4]; unsigned sample_mask; unsigned stencil_ref; - bool depth_clamp; void* default_input_layout; void* default_rasterizer; @@ -169,7 +168,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> memset(blend_color, 0, sizeof(blend_color)); sample_mask = ~0; stencil_ref = 0; - depth_clamp = 0; // derived state primitive_mode = 0; @@ -194,6 +192,7 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> rasterizerd.flatshade_first = 1; rasterizerd.line_width = 1.0f; rasterizerd.point_size = 1.0f; + rasterizerd.depth_clip = TRUE; default_rasterizer = pipe->create_rasterizer_state(pipe, &rasterizerd); struct pipe_depth_stencil_alpha_state depth_stencild; @@ -938,14 +937,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> } #endif - void set_clip() - { - pipe_clip_state clip; - clip.nr = 0; - clip.depth_clamp = depth_clamp; - pipe->set_clip_state(pipe, &clip); - } - virtual void STDMETHODCALLTYPE RSSetState( ID3D11RasterizerState *new_rasterizer_state) { @@ -954,12 +945,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> { rasterizer_state = new_rasterizer_state; pipe->bind_rasterizer_state(pipe, new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->object : default_rasterizer); - bool new_depth_clamp = new_rasterizer_state ? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->depth_clamp : false; - if(depth_clamp != new_depth_clamp) - { - depth_clamp = new_depth_clamp; - set_clip(); - } } } @@ -1688,7 +1673,6 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> pipe->set_stream_output_targets(pipe, num_so_targets, so_targets, ~0); set_framebuffer(); set_viewport(); - set_clip(); set_render_condition(); update_flags |= UPDATE_VERTEX_BUFFERS | (1 << (UPDATE_SAMPLERS_SHIFT + D3D11_STAGE_PS)) | (1 << (UPDATE_VIEWS_SHIFT + D3D11_STAGE_PS)); |