diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_context.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.c | 190 |
1 files changed, 0 insertions, 190 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c deleted file mode 100644 index 58e647a39fa..00000000000 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ /dev/null @@ -1,190 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Authors - * Brian Paul - */ - - -#include <stdio.h> - -#include "pipe/p_defines.h" -#include "pipe/p_format.h" -#include "util/u_memory.h" -#include "pipe/p_screen.h" -#include "util/u_inlines.h" - -#include "draw/draw_context.h" -#include "draw/draw_private.h" - -#include "cell/common.h" -#include "cell_batch.h" -#include "cell_clear.h" -#include "cell_context.h" -#include "cell_draw_arrays.h" -#include "cell_fence.h" -#include "cell_flush.h" -#include "cell_state.h" -#include "cell_surface.h" -#include "cell_spu.h" -#include "cell_pipe_state.h" -#include "cell_texture.h" -#include "cell_vbuf.h" - - - -static void -cell_destroy_context( struct pipe_context *pipe ) -{ - struct cell_context *cell = cell_context(pipe); - unsigned i; - - for (i = 0; i < cell->num_vertex_buffers; i++) { - pipe_resource_reference(&cell->vertex_buffer[i].buffer, NULL); - } - - util_delete_keymap(cell->fragment_ops_cache, NULL); - - cell_spu_exit(cell); - - align_free(cell); -} - - -static struct draw_context * -cell_draw_create(struct cell_context *cell) -{ - struct draw_context *draw = draw_create(&cell->pipe); - -#if 0 /* broken */ - if (getenv("GALLIUM_CELL_VS")) { - /* plug in SPU-based vertex transformation code */ - draw->shader_queue_flush = cell_vertex_shader_queue_flush; - draw->driver_private = cell; - } -#endif - - return draw; -} - - -static const struct debug_named_value cell_debug_flags[] = { - {"checker", CELL_DEBUG_CHECKER, NULL},/**< modulate tile clear color by SPU ID */ - {"asm", CELL_DEBUG_ASM, NULL}, /**< dump SPU asm code */ - {"sync", CELL_DEBUG_SYNC, NULL}, /**< SPUs do synchronous DMA */ - {"fragops", CELL_DEBUG_FRAGMENT_OPS, NULL}, /**< SPUs emit fragment ops debug messages*/ - {"fragopfallback", CELL_DEBUG_FRAGMENT_OP_FALLBACK, NULL}, /**< SPUs use reference implementation for fragment ops*/ - {"cmd", CELL_DEBUG_CMD, NULL}, /**< SPUs dump command buffer info */ - {"cache", CELL_DEBUG_CACHE, NULL}, /**< report texture cache stats on exit */ - DEBUG_NAMED_VALUE_END -}; - - -struct pipe_context * -cell_create_context(struct pipe_screen *screen, - void *priv ) -{ - struct cell_context *cell; - uint i; - - /* some fields need to be 16-byte aligned, so align the whole object */ - cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); - if (!cell) - return NULL; - - memset(cell, 0, sizeof(*cell)); - - cell->winsys = NULL; /* XXX: fixme - get this from screen? */ - cell->pipe.winsys = NULL; - cell->pipe.screen = screen; - cell->pipe.priv = priv; - cell->pipe.destroy = cell_destroy_context; - - cell->pipe.clear = cell_clear; - cell->pipe.flush = cell_flush; - -#if 0 - cell->pipe.begin_query = cell_begin_query; - cell->pipe.end_query = cell_end_query; - cell->pipe.wait_query = cell_wait_query; -#endif - - cell_init_draw_functions(cell); - cell_init_state_functions(cell); - cell_init_shader_functions(cell); - cell_init_surface_functions(cell); - cell_init_vertex_functions(cell); - cell_init_texture_transfer_funcs(cell); - - cell->draw = cell_draw_create(cell); - - /* Create cache of fragment ops generated code */ - cell->fragment_ops_cache = - util_new_keymap(sizeof(struct cell_fragment_ops_key), ~0, NULL); - - cell_init_vbuf(cell); - - draw_set_rasterize_stage(cell->draw, cell->vbuf); - - /* convert all points/lines to tris for the time being */ - draw_wide_point_threshold(cell->draw, 0.0); - draw_wide_line_threshold(cell->draw, 0.0); - - /* get env vars or read config file to get debug flags */ - cell->debug_flags = debug_get_flags_option("CELL_DEBUG", - cell_debug_flags, - 0 ); - - for (i = 0; i < CELL_NUM_BUFFERS; i++) - cell_fence_init(&cell->fenced_buffers[i].fence); - - - /* - * SPU stuff - */ - /* This call only works with SDK 3.0. Anyone still using 2.1??? */ - cell->num_cells = spe_cpu_info_get(SPE_COUNT_PHYSICAL_CPU_NODES, -1); - cell->num_spus = spe_cpu_info_get(SPE_COUNT_USABLE_SPES, -1); - if (cell->debug_flags) { - printf("Cell: found %d Cell(s) with %u SPUs\n", - cell->num_cells, cell->num_spus); - } - if (getenv("CELL_NUM_SPUS")) { - cell->num_spus = atoi(getenv("CELL_NUM_SPUS")); - assert(cell->num_spus > 0); - } - - cell_start_spus(cell); - - cell_init_batch_buffers(cell); - - /* make sure SPU initializations are done before proceeding */ - cell_flush_int(cell, CELL_FLUSH_WAIT); - - return &cell->pipe; -} |