diff options
Diffstat (limited to 'src/compiler/nir/nir_lower_tex.c')
-rw-r--r-- | src/compiler/nir/nir_lower_tex.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c index 6c8c6aa1164..18bbd1e39a8 100644 --- a/src/compiler/nir/nir_lower_tex.c +++ b/src/compiler/nir/nir_lower_tex.c @@ -126,7 +126,7 @@ lower_offset(nir_builder *b, nir_tex_instr *tex) if (tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) { offset_coord = nir_fadd(b, coord, nir_i2f32(b, offset)); } else { - nir_ssa_def *txs = nir_get_texture_size(b, tex); + nir_ssa_def *txs = nir_i2f32(b, nir_get_texture_size(b, tex)); nir_ssa_def *scale = nir_frcp(b, txs); offset_coord = nir_fadd(b, coord, @@ -168,7 +168,7 @@ lower_rect(nir_builder *b, nir_tex_instr *tex) */ tex->sampler_dim = GLSL_SAMPLER_DIM_2D; - nir_ssa_def *txs = nir_get_texture_size(b, tex); + nir_ssa_def *txs = nir_i2f32(b, nir_get_texture_size(b, tex)); nir_ssa_def *scale = nir_frcp(b, txs); /* Walk through the sources normalizing the requested arguments. */ @@ -405,7 +405,7 @@ lower_gradient_cube_map(nir_builder *b, nir_tex_instr *tex) assert(tex->dest.is_ssa); /* Use textureSize() to get the width and height of LOD 0 */ - nir_ssa_def *size = nir_get_texture_size(b, tex); + nir_ssa_def *size = nir_i2f32(b, nir_get_texture_size(b, tex)); /* Cubemap texture lookups first generate a texture coordinate normalized * to [-1, 1] on the appropiate face. The appropiate face is determined @@ -572,7 +572,8 @@ lower_gradient(nir_builder *b, nir_tex_instr *tex) } nir_ssa_def *size = - nir_channels(b, nir_get_texture_size(b, tex), component_mask); + nir_channels(b, nir_i2f32(b, nir_get_texture_size(b, tex)), + component_mask); /* Scale the gradients by width and height. Effectively, the incoming * gradients are s'(x,y), t'(x,y), and r'(x,y) from equation 3.19 in the @@ -634,7 +635,7 @@ saturate_src(nir_builder *b, nir_tex_instr *tex, unsigned sat_mask) /* non-normalized texture coords, so clamp to texture * size rather than [0.0, 1.0] */ - nir_ssa_def *txs = nir_get_texture_size(b, tex); + nir_ssa_def *txs = nir_i2f32(b, nir_get_texture_size(b, tex)); comp[j] = nir_fmax(b, comp[j], nir_imm_float(b, 0.0)); comp[j] = nir_fmin(b, comp[j], nir_channel(b, txs, j)); } else { |