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authorIago Toral Quiroga <itoral@igalia.com>2023-04-26 09:45:03 +0200
committerMarge Bot <emma+marge@anholt.net>2023-04-27 08:43:29 +0000
commit0468ce3791fb8dbf90c680f07f0ca11d9f0969b4 (patch)
tree9371b27644e90062c10b59a76f8a28ac708b3a39 /src/broadcom
parent13f258fae3c60f84dbecee685f904360373320e0 (diff)
downloadmesa-0468ce3791fb8dbf90c680f07f0ca11d9f0969b4.tar.gz
broadcom/compiler: try harder to merge thread switch earlier
We have been stopping as soon as we find a conflict but that doesn't mean we can't merge it in an earlier slot, so keep going. Going by shader-db, this sometimes allows us to merge the final thrsw a bit earlier and avoid emitting NOP instructions at the program end to make up for its delay slots. I have not observed cases where this helps with regular thrsw though, but it doesn't hurt to try with those too. total instructions in shared programs: 11526876 -> 11526354 (<.01%) instructions in affected programs: 10760 -> 10238 (-4.85%) helped: 236 HURT: 0 Instructions are helped. total max-temps in shared programs: 2231705 -> 2231677 (<.01%) max-temps in affected programs: 276 -> 248 (-10.14%) helped: 27 HURT: 0 Max-temps are helped. total inst-and-stalls in shared programs: 11545177 -> 11544655 (<.01%) inst-and-stalls in affected programs: 10777 -> 10255 (-4.84%) helped: 236 HURT: 0 Inst-and-stalls are helped. total nops in shared programs: 321624 -> 321152 (-0.15%) nops in affected programs: 751 -> 279 (-62.85%) helped: 236 HURT: 0 Nops are helped. Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22679>
Diffstat (limited to 'src/broadcom')
-rw-r--r--src/broadcom/compiler/qpu_schedule.c30
1 files changed, 22 insertions, 8 deletions
diff --git a/src/broadcom/compiler/qpu_schedule.c b/src/broadcom/compiler/qpu_schedule.c
index 1b0d21463c4..3b32b48f86f 100644
--- a/src/broadcom/compiler/qpu_schedule.c
+++ b/src/broadcom/compiler/qpu_schedule.c
@@ -1766,12 +1766,6 @@ valid_thrsw_sequence(struct v3d_compile *c, struct choose_scoreboard *scoreboard
struct qinst *qinst, int instructions_in_sequence,
bool is_thrend)
{
- /* No emitting our thrsw while the previous thrsw hasn't happened yet. */
- if (scoreboard->last_thrsw_tick + 3 >
- scoreboard->tick - instructions_in_sequence) {
- return false;
- }
-
for (int slot = 0; slot < instructions_in_sequence; slot++) {
if (!qpu_inst_before_thrsw_valid_in_delay_slot(c, qinst, slot))
return false;
@@ -1825,13 +1819,28 @@ emit_thrsw(struct v3d_compile *c,
/* Find how far back into previous instructions we can put the THRSW. */
int slots_filled = 0;
int invalid_sig_count = 0;
+ int invalid_seq_count = 0;
bool last_thrsw_after_invalid_ok = false;
struct qinst *merge_inst = NULL;
vir_for_each_inst_rev(prev_inst, block) {
+ /* No emitting our thrsw while the previous thrsw hasn't
+ * happened yet.
+ */
+ if (scoreboard->last_thrsw_tick + 3 >
+ scoreboard->tick - (slots_filled + 1)) {
+ break;
+ }
+
+
if (!valid_thrsw_sequence(c, scoreboard,
prev_inst, slots_filled + 1,
is_thrend)) {
- break;
+ /* Even if the current sequence isn't valid, we may
+ * be able to get a valid sequence by trying to move the
+ * thrsw earlier, so keep going.
+ */
+ invalid_seq_count++;
+ goto cont_block;
}
struct v3d_qpu_sig sig = prev_inst->qpu.sig;
@@ -1858,8 +1867,10 @@ emit_thrsw(struct v3d_compile *c,
goto cont_block;
}
+ /* We can merge the thrsw in this instruction */
last_thrsw_after_invalid_ok = false;
invalid_sig_count = 0;
+ invalid_seq_count = 0;
merge_inst = prev_inst;
cont_block:
@@ -1871,9 +1882,12 @@ cont_block:
* merge the thrsw in the end, we need to adjust slots filled to match
* the last valid merge point.
*/
- assert(invalid_sig_count == 0 || slots_filled >= invalid_sig_count);
+ assert((invalid_sig_count == 0 && invalid_seq_count == 0) ||
+ slots_filled >= invalid_sig_count + invalid_seq_count);
if (invalid_sig_count > 0)
slots_filled -= invalid_sig_count;
+ if (invalid_seq_count > 0)
+ slots_filled -= invalid_seq_count;
bool needs_free = false;
if (merge_inst) {