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authorDylan Baker <dylan.c.baker@intel.com>2022-12-20 15:09:41 -0800
committerMarge Bot <emma+marge@anholt.net>2023-01-19 16:29:03 +0000
commit98bd7cdb8c47fc9e10ff85820f95302d1c1b1b51 (patch)
tree18437be893ee3967bec5733f3863da1b22f2cd91 /meson.build
parentb200d547dcd21df11a1c3dbbf446700863532a27 (diff)
downloadmesa-98bd7cdb8c47fc9e10ff85820f95302d1c1b1b51.tar.gz
meson: use a feature option for shader_cache
Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20409>
Diffstat (limited to 'meson.build')
-rw-r--r--meson.build30
1 files changed, 8 insertions, 22 deletions
diff --git a/meson.build b/meson.build
index 4d631ab1b8d..cf7b271c1e2 100644
--- a/meson.build
+++ b/meson.build
@@ -971,30 +971,16 @@ if get_option('buildtype') == 'debug'
pre_args += '-DDEBUG'
endif
-with_shader_cache = false
-_shader_cache = get_option('shader-cache')
-if _shader_cache == 'true'
- _shader_cache = 'enabled'
- warning('shader_cache option "true" deprecated, please use "enabled" instead.')
-elif _shader_cache == 'false'
- _shader_cache = 'disabled'
- warning('shader_cache option "false" deprecated, please use "disabled" instead.')
-endif
-if _shader_cache != 'disabled'
- if host_machine.system() == 'windows'
- if _shader_cache == 'enabled'
- error('Shader Cache does not currently work on Windows')
- endif
- else
- pre_args += '-DENABLE_SHADER_CACHE'
- if not get_option('shader-cache-default')
- pre_args += '-DSHADER_CACHE_DISABLE_BY_DEFAULT'
- endif
- with_shader_cache = true
- endif
-endif
+with_shader_cache = get_option('shader-cache') \
+ .require(host_machine.system() != 'windows', error_message : 'Shader Cache does not currently work on Windows') \
+ .allowed()
if with_shader_cache
+ pre_args += '-DENABLE_SHADER_CACHE'
+ if not get_option('shader-cache-default')
+ pre_args += '-DSHADER_CACHE_DISABLE_BY_DEFAULT'
+ endif
+
shader_cache_max_size = get_option('shader-cache-max-size')
if shader_cache_max_size != ''
pre_args += '-DMESA_SHADER_CACHE_MAX_SIZE="@0@"'.format(shader_cache_max_size)