diff options
author | Vivek Kasireddy <vivek.kasireddy@intel.com> | 2019-02-20 18:29:21 -0800 |
---|---|---|
committer | Lionel Landwerlin <lionel.g.landwerlin@intel.com> | 2019-02-26 13:08:51 +0000 |
commit | ff14d06be5f731b1fab5e312281e99487500de6e (patch) | |
tree | 75bd6ea3b8b2a8964266bcc55a5e22892f3d9859 /include/drm-uapi | |
parent | 78fb3fd17ec8cccaa2a0072487f5a89fffd8f8e3 (diff) | |
download | mesa-ff14d06be5f731b1fab5e312281e99487500de6e.tar.gz |
drm-uapi: Update headers from drm-next
Pull new updates from drm-next as of the following commit:
commit a5f2fafece141ef3509e686cea576366d55cabb6
Merge: 71f4e45a4ed3 860433ed2a55
Author: Dave Airlie <airlied@redhat.com>
Date: Wed Feb 20 12:16:30 2019 +1000
Merge https://gitlab.freedesktop.org/drm/msm into drm-next
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Diffstat (limited to 'include/drm-uapi')
-rw-r--r-- | include/drm-uapi/README | 8 | ||||
-rw-r--r-- | include/drm-uapi/drm.h | 16 | ||||
-rw-r--r-- | include/drm-uapi/drm_fourcc.h | 211 | ||||
-rw-r--r-- | include/drm-uapi/drm_mode.h | 36 | ||||
-rw-r--r-- | include/drm-uapi/i915_drm.h | 94 | ||||
-rw-r--r-- | include/drm-uapi/tegra_drm.h | 492 | ||||
-rw-r--r-- | include/drm-uapi/v3d_drm.h | 8 |
7 files changed, 849 insertions, 16 deletions
diff --git a/include/drm-uapi/README b/include/drm-uapi/README index 5bcc46a8af5..e446a1aae44 100644 --- a/include/drm-uapi/README +++ b/include/drm-uapi/README @@ -13,9 +13,9 @@ $ make headers_install INSTALL_HDR_PATH=/path/to/install The last update was done at the following kernel commit : -commit 78230c46ec0a91dd4256c9e54934b3c7095a7ee3 -Merge: b65bd4031156 037f03155b7d +commit a5f2fafece141ef3509e686cea576366d55cabb6 +Merge: 71f4e45a4ed3 860433ed2a55 Author: Dave Airlie <airlied@redhat.com> -Date: Wed Mar 21 14:07:03 2018 +1000 +Date: Wed Feb 20 12:16:30 2019 +1000 - Merge tag 'omapdrm-4.17' of git://git.kernel.org/pub/scm/linux/kernel/git/tomba/linux into drm-next + Merge https://gitlab.freedesktop.org/drm/msm into drm-next diff --git a/include/drm-uapi/drm.h b/include/drm-uapi/drm.h index f0bd91de0cf..85c685a2075 100644 --- a/include/drm-uapi/drm.h +++ b/include/drm-uapi/drm.h @@ -674,6 +674,22 @@ struct drm_get_cap { */ #define DRM_CLIENT_CAP_ATOMIC 3 +/** + * DRM_CLIENT_CAP_ASPECT_RATIO + * + * If set to 1, the DRM core will provide aspect ratio information in modes. + */ +#define DRM_CLIENT_CAP_ASPECT_RATIO 4 + +/** + * DRM_CLIENT_CAP_WRITEBACK_CONNECTORS + * + * If set to 1, the DRM core will expose special connectors to be used for + * writing back to memory the scene setup in the commit. Depends on client + * also supporting DRM_CLIENT_CAP_ATOMIC + */ +#define DRM_CLIENT_CAP_WRITEBACK_CONNECTORS 5 + /** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */ struct drm_set_client_cap { __u64 capability; diff --git a/include/drm-uapi/drm_fourcc.h b/include/drm-uapi/drm_fourcc.h index 459c51b1bf2..bab20298f42 100644 --- a/include/drm-uapi/drm_fourcc.h +++ b/include/drm-uapi/drm_fourcc.h @@ -30,11 +30,50 @@ extern "C" { #endif +/** + * DOC: overview + * + * In the DRM subsystem, framebuffer pixel formats are described using the + * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the + * fourcc code, a Format Modifier may optionally be provided, in order to + * further describe the buffer's format - for example tiling or compression. + * + * Format Modifiers + * ---------------- + * + * Format modifiers are used in conjunction with a fourcc code, forming a + * unique fourcc:modifier pair. This format:modifier pair must fully define the + * format and data layout of the buffer, and should be the only way to describe + * that particular buffer. + * + * Having multiple fourcc:modifier pairs which describe the same layout should + * be avoided, as such aliases run the risk of different drivers exposing + * different names for the same data format, forcing userspace to understand + * that they are aliases. + * + * Format modifiers may change any property of the buffer, including the number + * of planes and/or the required allocation size. Format modifiers are + * vendor-namespaced, and as such the relationship between a fourcc code and a + * modifier is specific to the modifer being used. For example, some modifiers + * may preserve meaning - such as number of planes - from the fourcc code, + * whereas others may not. + * + * Vendors should document their modifier usage in as much detail as + * possible, to ensure maximum compatibility across devices, drivers and + * applications. + * + * The authoritative list of format modifier codes is found in + * `include/uapi/drm/drm_fourcc.h` + */ + #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \ ((__u32)(c) << 16) | ((__u32)(d) << 24)) #define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */ +/* Reserve 0 for the invalid format specifier */ +#define DRM_FORMAT_INVALID 0 + /* color index */ #define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */ @@ -112,6 +151,21 @@ extern "C" { #define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ +#define DRM_FORMAT_XYUV8888 fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ + +/* + * packed YCbCr420 2x2 tiled formats + * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile + */ +/* [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ +#define DRM_FORMAT_Y0L0 fourcc_code('Y', '0', 'L', '0') +/* [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ +#define DRM_FORMAT_X0L0 fourcc_code('X', '0', 'L', '0') + +/* [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ +#define DRM_FORMAT_Y0L2 fourcc_code('Y', '0', 'L', '2') +/* [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ +#define DRM_FORMAT_X0L2 fourcc_code('X', '0', 'L', '2') /* * 2 plane RGB + A @@ -142,6 +196,27 @@ extern "C" { #define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */ /* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [10:6] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian + */ +#define DRM_FORMAT_P010 fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y:x [12:4] little endian + * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian + */ +#define DRM_FORMAT_P012 fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */ + +/* + * 2 plane YCbCr MSB aligned + * index 0 = Y plane, [15:0] Y little endian + * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian + */ +#define DRM_FORMAT_P016 fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */ + +/* * 3 plane YCbCr * index 0: Y plane, [7:0] Y * index 1: Cb plane, [7:0] Cb @@ -183,6 +258,9 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 +#define DRM_FORMAT_MOD_VENDOR_ARM 0x08 +#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 + /* add more to the end as needed */ #define DRM_FORMAT_RESERVED ((1ULL << 56) - 1) @@ -299,6 +377,15 @@ extern "C" { #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) /* + * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks + * + * This is a simple tiled layout using tiles of 16x16 pixels in a row-major + * layout. For YCbCr formats Cb/Cr components are taken in such a way that + * they correspond to their 16x16 luma block. + */ +#define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE fourcc_mod_code(SAMSUNG, 2) + +/* * Qualcomm Compressed Format * * Refers to a compressed variant of the base format that is compressed. @@ -309,7 +396,7 @@ extern "C" { * Pixel data height is aligned with macrotile height. * Entire pixel data buffer is aligned with 4k(bytes). */ -#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) +#define DRM_FORMAT_MOD_QCOM_COMPRESSED fourcc_mod_code(QCOM, 1) /* Vivante framebuffer modifiers */ @@ -498,6 +585,128 @@ extern "C" { */ #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6) +/* + * Arm Framebuffer Compression (AFBC) modifiers + * + * AFBC is a proprietary lossless image compression protocol and format. + * It provides fine-grained random access and minimizes the amount of data + * transferred between IP blocks. + * + * AFBC has several features which may be supported and/or used, which are + * represented using bits in the modifier. Not all combinations are valid, + * and different devices or use-cases may support different combinations. + * + * Further information on the use of AFBC modifiers can be found in + * Documentation/gpu/afbc.rst + */ +#define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) fourcc_mod_code(ARM, __afbc_mode) + +/* + * AFBC superblock size + * + * Indicates the superblock size(s) used for the AFBC buffer. The buffer + * size (in pixels) must be aligned to a multiple of the superblock size. + * Four lowest significant bits(LSBs) are reserved for block size. + * + * Where one superblock size is specified, it applies to all planes of the + * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified, + * the first applies to the Luma plane and the second applies to the Chroma + * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma). + * Multiple superblock sizes are only valid for multi-plane YCbCr formats. + */ +#define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK 0xf +#define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 (1ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8 (2ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4 (3ULL) +#define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL) + +/* + * AFBC lossless colorspace transform + * + * Indicates that the buffer makes use of the AFBC lossless colorspace + * transform. + */ +#define AFBC_FORMAT_MOD_YTR (1ULL << 4) + +/* + * AFBC block-split + * + * Indicates that the payload of each superblock is split. The second + * half of the payload is positioned at a predefined offset from the start + * of the superblock payload. + */ +#define AFBC_FORMAT_MOD_SPLIT (1ULL << 5) + +/* + * AFBC sparse layout + * + * This flag indicates that the payload of each superblock must be stored at a + * predefined position relative to the other superblocks in the same AFBC + * buffer. This order is the same order used by the header buffer. In this mode + * each superblock is given the same amount of space as an uncompressed + * superblock of the particular format would require, rounding up to the next + * multiple of 128 bytes in size. + */ +#define AFBC_FORMAT_MOD_SPARSE (1ULL << 6) + +/* + * AFBC copy-block restrict + * + * Buffers with this flag must obey the copy-block restriction. The restriction + * is such that there are no copy-blocks referring across the border of 8x8 + * blocks. For the subsampled data the 8x8 limitation is also subsampled. + */ +#define AFBC_FORMAT_MOD_CBR (1ULL << 7) + +/* + * AFBC tiled layout + * + * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all + * superblocks inside a tile are stored together in memory. 8x8 tiles are used + * for pixel formats up to and including 32 bpp while 4x4 tiles are used for + * larger bpp formats. The order between the tiles is scan line. + * When the tiled layout is used, the buffer size (in pixels) must be aligned + * to the tile size. + */ +#define AFBC_FORMAT_MOD_TILED (1ULL << 8) + +/* + * AFBC solid color blocks + * + * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth + * can be reduced if a whole superblock is a single color. + */ +#define AFBC_FORMAT_MOD_SC (1ULL << 9) + +/* + * AFBC double-buffer + * + * Indicates that the buffer is allocated in a layout safe for front-buffer + * rendering. + */ +#define AFBC_FORMAT_MOD_DB (1ULL << 10) + +/* + * AFBC buffer content hints + * + * Indicates that the buffer includes per-superblock content hints. + */ +#define AFBC_FORMAT_MOD_BCH (1ULL << 11) + +/* + * Allwinner tiled modifier + * + * This tiling mode is implemented by the VPU found on all Allwinner platforms, + * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3 + * planes. + * + * With this tiling, the luminance samples are disposed in tiles representing + * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels. + * The pixel order in each tile is linear and the tiles are disposed linearly, + * both in row-major order. + */ +#define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) + #if defined(__cplusplus) } #endif diff --git a/include/drm-uapi/drm_mode.h b/include/drm-uapi/drm_mode.h index 50bcf4214ff..a439c2e6789 100644 --- a/include/drm-uapi/drm_mode.h +++ b/include/drm-uapi/drm_mode.h @@ -93,6 +93,15 @@ extern "C" { #define DRM_MODE_PICTURE_ASPECT_NONE 0 #define DRM_MODE_PICTURE_ASPECT_4_3 1 #define DRM_MODE_PICTURE_ASPECT_16_9 2 +#define DRM_MODE_PICTURE_ASPECT_64_27 3 +#define DRM_MODE_PICTURE_ASPECT_256_135 4 + +/* Content type options */ +#define DRM_MODE_CONTENT_TYPE_NO_DATA 0 +#define DRM_MODE_CONTENT_TYPE_GRAPHICS 1 +#define DRM_MODE_CONTENT_TYPE_PHOTO 2 +#define DRM_MODE_CONTENT_TYPE_CINEMA 3 +#define DRM_MODE_CONTENT_TYPE_GAME 4 /* Aspect ratio flag bitmask (4 bits 22:19) */ #define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19) @@ -102,6 +111,10 @@ extern "C" { (DRM_MODE_PICTURE_ASPECT_4_3<<19) #define DRM_MODE_FLAG_PIC_AR_16_9 \ (DRM_MODE_PICTURE_ASPECT_16_9<<19) +#define DRM_MODE_FLAG_PIC_AR_64_27 \ + (DRM_MODE_PICTURE_ASPECT_64_27<<19) +#define DRM_MODE_FLAG_PIC_AR_256_135 \ + (DRM_MODE_PICTURE_ASPECT_256_135<<19) #define DRM_MODE_FLAG_ALL (DRM_MODE_FLAG_PHSYNC | \ DRM_MODE_FLAG_NHSYNC | \ @@ -173,8 +186,9 @@ extern "C" { /* * DRM_MODE_REFLECT_<axis> * - * Signals that the contents of a drm plane is reflected in the <axis> axis, + * Signals that the contents of a drm plane is reflected along the <axis> axis, * in the same way as mirroring. + * See kerneldoc chapter "Plane Composition Properties" for more details. * * This define is provided as a convenience, looking up the property id * using the name->prop id lookup is the preferred method. @@ -338,6 +352,7 @@ enum drm_mode_subconnector { #define DRM_MODE_CONNECTOR_VIRTUAL 15 #define DRM_MODE_CONNECTOR_DSI 16 #define DRM_MODE_CONNECTOR_DPI 17 +#define DRM_MODE_CONNECTOR_WRITEBACK 18 struct drm_mode_get_connector { @@ -873,6 +888,25 @@ struct drm_mode_revoke_lease { __u32 lessee_id; }; +/** + * struct drm_mode_rect - Two dimensional rectangle. + * @x1: Horizontal starting coordinate (inclusive). + * @y1: Vertical starting coordinate (inclusive). + * @x2: Horizontal ending coordinate (exclusive). + * @y2: Vertical ending coordinate (exclusive). + * + * With drm subsystem using struct drm_rect to manage rectangular area this + * export it to user-space. + * + * Currently used by drm_mode_atomic blob property FB_DAMAGE_CLIPS. + */ +struct drm_mode_rect { + __s32 x1; + __s32 y1; + __s32 x2; + __s32 y2; +}; + #if defined(__cplusplus) } #endif diff --git a/include/drm-uapi/i915_drm.h b/include/drm-uapi/i915_drm.h index 16e452aa12d..d2792ab3640 100644 --- a/include/drm-uapi/i915_drm.h +++ b/include/drm-uapi/i915_drm.h @@ -412,6 +412,14 @@ typedef struct drm_i915_irq_wait { int irq_seq; } drm_i915_irq_wait_t; +/* + * Different modes of per-process Graphics Translation Table, + * see I915_PARAM_HAS_ALIASING_PPGTT + */ +#define I915_GEM_PPGTT_NONE 0 +#define I915_GEM_PPGTT_ALIASING 1 +#define I915_GEM_PPGTT_FULL 2 + /* Ioctl to query kernel params: */ #define I915_PARAM_IRQ_ACTIVE 1 @@ -529,6 +537,28 @@ typedef struct drm_i915_irq_wait { */ #define I915_PARAM_CS_TIMESTAMP_FREQUENCY 51 +/* + * Once upon a time we supposed that writes through the GGTT would be + * immediately in physical memory (once flushed out of the CPU path). However, + * on a few different processors and chipsets, this is not necessarily the case + * as the writes appear to be buffered internally. Thus a read of the backing + * storage (physical memory) via a different path (with different physical tags + * to the indirect write via the GGTT) will see stale values from before + * the GGTT write. Inside the kernel, we can for the most part keep track of + * the different read/write domains in use (e.g. set-domain), but the assumption + * of coherency is baked into the ABI, hence reporting its true state in this + * parameter. + * + * Reports true when writes via mmap_gtt are immediately visible following an + * lfence to flush the WCB. + * + * Reports false when writes via mmap_gtt are indeterminately delayed in an in + * internal buffer and are _not_ immediately visible to third parties accessing + * directly via mmap_cpu/mmap_wc. Use of mmap_gtt as part of an IPC + * communications channel when reporting false is strongly disadvised. + */ +#define I915_PARAM_MMAP_GTT_COHERENT 52 + typedef struct drm_i915_getparam { __s32 param; /* @@ -1456,9 +1486,73 @@ struct drm_i915_gem_context_param { #define I915_CONTEXT_MAX_USER_PRIORITY 1023 /* inclusive */ #define I915_CONTEXT_DEFAULT_PRIORITY 0 #define I915_CONTEXT_MIN_USER_PRIORITY -1023 /* inclusive */ + /* + * When using the following param, value should be a pointer to + * drm_i915_gem_context_param_sseu. + */ +#define I915_CONTEXT_PARAM_SSEU 0x7 __u64 value; }; +/** + * Context SSEU programming + * + * It may be necessary for either functional or performance reason to configure + * a context to run with a reduced number of SSEU (where SSEU stands for Slice/ + * Sub-slice/EU). + * + * This is done by configuring SSEU configuration using the below + * @struct drm_i915_gem_context_param_sseu for every supported engine which + * userspace intends to use. + * + * Not all GPUs or engines support this functionality in which case an error + * code -ENODEV will be returned. + * + * Also, flexibility of possible SSEU configuration permutations varies between + * GPU generations and software imposed limitations. Requesting such a + * combination will return an error code of -EINVAL. + * + * NOTE: When perf/OA is active the context's SSEU configuration is ignored in + * favour of a single global setting. + */ +struct drm_i915_gem_context_param_sseu { + /* + * Engine class & instance to be configured or queried. + */ + __u16 engine_class; + __u16 engine_instance; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 flags; + + /* + * Mask of slices to enable for the context. Valid values are a subset + * of the bitmask value returned for I915_PARAM_SLICE_MASK. + */ + __u64 slice_mask; + + /* + * Mask of subslices to enable for the context. Valid values are a + * subset of the bitmask value return by I915_PARAM_SUBSLICE_MASK. + */ + __u64 subslice_mask; + + /* + * Minimum/Maximum number of EUs to enable per subslice for the + * context. min_eus_per_subslice must be inferior or equal to + * max_eus_per_subslice. + */ + __u16 min_eus_per_subslice; + __u16 max_eus_per_subslice; + + /* + * Unused for now. Must be cleared to zero. + */ + __u32 rsvd; +}; + enum drm_i915_oa_format { I915_OA_FORMAT_A13 = 1, /* HSW only */ I915_OA_FORMAT_A29, /* HSW only */ diff --git a/include/drm-uapi/tegra_drm.h b/include/drm-uapi/tegra_drm.h index 12f9bf848db..6c07919c04e 100644 --- a/include/drm-uapi/tegra_drm.h +++ b/include/drm-uapi/tegra_drm.h @@ -32,143 +32,615 @@ extern "C" { #define DRM_TEGRA_GEM_CREATE_TILED (1 << 0) #define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1) +/** + * struct drm_tegra_gem_create - parameters for the GEM object creation IOCTL + */ struct drm_tegra_gem_create { + /** + * @size: + * + * The size, in bytes, of the buffer object to be created. + */ __u64 size; + + /** + * @flags: + * + * A bitmask of flags that influence the creation of GEM objects: + * + * DRM_TEGRA_GEM_CREATE_TILED + * Use the 16x16 tiling format for this buffer. + * + * DRM_TEGRA_GEM_CREATE_BOTTOM_UP + * The buffer has a bottom-up layout. + */ __u32 flags; + + /** + * @handle: + * + * The handle of the created GEM object. Set by the kernel upon + * successful completion of the IOCTL. + */ __u32 handle; }; +/** + * struct drm_tegra_gem_mmap - parameters for the GEM mmap IOCTL + */ struct drm_tegra_gem_mmap { + /** + * @handle: + * + * Handle of the GEM object to obtain an mmap offset for. + */ __u32 handle; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; + + /** + * @offset: + * + * The mmap offset for the given GEM object. Set by the kernel upon + * successful completion of the IOCTL. + */ __u64 offset; }; +/** + * struct drm_tegra_syncpt_read - parameters for the read syncpoint IOCTL + */ struct drm_tegra_syncpt_read { + /** + * @id: + * + * ID of the syncpoint to read the current value from. + */ __u32 id; + + /** + * @value: + * + * The current syncpoint value. Set by the kernel upon successful + * completion of the IOCTL. + */ __u32 value; }; +/** + * struct drm_tegra_syncpt_incr - parameters for the increment syncpoint IOCTL + */ struct drm_tegra_syncpt_incr { + /** + * @id: + * + * ID of the syncpoint to increment. + */ __u32 id; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; }; +/** + * struct drm_tegra_syncpt_wait - parameters for the wait syncpoint IOCTL + */ struct drm_tegra_syncpt_wait { + /** + * @id: + * + * ID of the syncpoint to wait on. + */ __u32 id; + + /** + * @thresh: + * + * Threshold value for which to wait. + */ __u32 thresh; + + /** + * @timeout: + * + * Timeout, in milliseconds, to wait. + */ __u32 timeout; + + /** + * @value: + * + * The new syncpoint value after the wait. Set by the kernel upon + * successful completion of the IOCTL. + */ __u32 value; }; #define DRM_TEGRA_NO_TIMEOUT (0xffffffff) +/** + * struct drm_tegra_open_channel - parameters for the open channel IOCTL + */ struct drm_tegra_open_channel { + /** + * @client: + * + * The client ID for this channel. + */ __u32 client; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; + + /** + * @context: + * + * The application context of this channel. Set by the kernel upon + * successful completion of the IOCTL. This context needs to be passed + * to the DRM_TEGRA_CHANNEL_CLOSE or the DRM_TEGRA_SUBMIT IOCTLs. + */ __u64 context; }; +/** + * struct drm_tegra_close_channel - parameters for the close channel IOCTL + */ struct drm_tegra_close_channel { + /** + * @context: + * + * The application context of this channel. This is obtained from the + * DRM_TEGRA_OPEN_CHANNEL IOCTL. + */ __u64 context; }; +/** + * struct drm_tegra_get_syncpt - parameters for the get syncpoint IOCTL + */ struct drm_tegra_get_syncpt { + /** + * @context: + * + * The application context identifying the channel for which to obtain + * the syncpoint ID. + */ __u64 context; + + /** + * @index: + * + * Index of the client syncpoint for which to obtain the ID. + */ __u32 index; + + /** + * @id: + * + * The ID of the given syncpoint. Set by the kernel upon successful + * completion of the IOCTL. + */ __u32 id; }; +/** + * struct drm_tegra_get_syncpt_base - parameters for the get wait base IOCTL + */ struct drm_tegra_get_syncpt_base { + /** + * @context: + * + * The application context identifying for which channel to obtain the + * wait base. + */ __u64 context; + + /** + * @syncpt: + * + * ID of the syncpoint for which to obtain the wait base. + */ __u32 syncpt; + + /** + * @id: + * + * The ID of the wait base corresponding to the client syncpoint. Set + * by the kernel upon successful completion of the IOCTL. + */ __u32 id; }; +/** + * struct drm_tegra_syncpt - syncpoint increment operation + */ struct drm_tegra_syncpt { + /** + * @id: + * + * ID of the syncpoint to operate on. + */ __u32 id; + + /** + * @incrs: + * + * Number of increments to perform for the syncpoint. + */ __u32 incrs; }; +/** + * struct drm_tegra_cmdbuf - structure describing a command buffer + */ struct drm_tegra_cmdbuf { + /** + * @handle: + * + * Handle to a GEM object containing the command buffer. + */ __u32 handle; + + /** + * @offset: + * + * Offset, in bytes, into the GEM object identified by @handle at + * which the command buffer starts. + */ __u32 offset; + + /** + * @words: + * + * Number of 32-bit words in this command buffer. + */ __u32 words; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; }; +/** + * struct drm_tegra_reloc - GEM object relocation structure + */ struct drm_tegra_reloc { struct { + /** + * @cmdbuf.handle: + * + * Handle to the GEM object containing the command buffer for + * which to perform this GEM object relocation. + */ __u32 handle; + + /** + * @cmdbuf.offset: + * + * Offset, in bytes, into the command buffer at which to + * insert the relocated address. + */ __u32 offset; } cmdbuf; struct { + /** + * @target.handle: + * + * Handle to the GEM object to be relocated. + */ __u32 handle; + + /** + * @target.offset: + * + * Offset, in bytes, into the target GEM object at which the + * relocated data starts. + */ __u32 offset; } target; + + /** + * @shift: + * + * The number of bits by which to shift relocated addresses. + */ __u32 shift; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; }; +/** + * struct drm_tegra_waitchk - wait check structure + */ struct drm_tegra_waitchk { + /** + * @handle: + * + * Handle to the GEM object containing a command stream on which to + * perform the wait check. + */ __u32 handle; + + /** + * @offset: + * + * Offset, in bytes, of the location in the command stream to perform + * the wait check on. + */ __u32 offset; + + /** + * @syncpt: + * + * ID of the syncpoint to wait check. + */ __u32 syncpt; + + /** + * @thresh: + * + * Threshold value for which to check. + */ __u32 thresh; }; +/** + * struct drm_tegra_submit - job submission structure + */ struct drm_tegra_submit { + /** + * @context: + * + * The application context identifying the channel to use for the + * execution of this job. + */ __u64 context; + + /** + * @num_syncpts: + * + * The number of syncpoints operated on by this job. This defines the + * length of the array pointed to by @syncpts. + */ __u32 num_syncpts; + + /** + * @num_cmdbufs: + * + * The number of command buffers to execute as part of this job. This + * defines the length of the array pointed to by @cmdbufs. + */ __u32 num_cmdbufs; + + /** + * @num_relocs: + * + * The number of relocations to perform before executing this job. + * This defines the length of the array pointed to by @relocs. + */ __u32 num_relocs; + + /** + * @num_waitchks: + * + * The number of wait checks to perform as part of this job. This + * defines the length of the array pointed to by @waitchks. + */ __u32 num_waitchks; + + /** + * @waitchk_mask: + * + * Bitmask of valid wait checks. + */ __u32 waitchk_mask; + + /** + * @timeout: + * + * Timeout, in milliseconds, before this job is cancelled. + */ __u32 timeout; + + /** + * @syncpts: + * + * A pointer to an array of &struct drm_tegra_syncpt structures that + * specify the syncpoint operations performed as part of this job. + * The number of elements in the array must be equal to the value + * given by @num_syncpts. + */ __u64 syncpts; + + /** + * @cmdbufs: + * + * A pointer to an array of &struct drm_tegra_cmdbuf structures that + * define the command buffers to execute as part of this job. The + * number of elements in the array must be equal to the value given + * by @num_syncpts. + */ __u64 cmdbufs; + + /** + * @relocs: + * + * A pointer to an array of &struct drm_tegra_reloc structures that + * specify the relocations that need to be performed before executing + * this job. The number of elements in the array must be equal to the + * value given by @num_relocs. + */ __u64 relocs; + + /** + * @waitchks: + * + * A pointer to an array of &struct drm_tegra_waitchk structures that + * specify the wait checks to be performed while executing this job. + * The number of elements in the array must be equal to the value + * given by @num_waitchks. + */ __u64 waitchks; - __u32 fence; /* Return value */ - __u32 reserved[5]; /* future expansion */ + /** + * @fence: + * + * The threshold of the syncpoint associated with this job after it + * has been completed. Set by the kernel upon successful completion of + * the IOCTL. This can be used with the DRM_TEGRA_SYNCPT_WAIT IOCTL to + * wait for this job to be finished. + */ + __u32 fence; + + /** + * @reserved: + * + * This field is reserved for future use. Must be 0. + */ + __u32 reserved[5]; }; #define DRM_TEGRA_GEM_TILING_MODE_PITCH 0 #define DRM_TEGRA_GEM_TILING_MODE_TILED 1 #define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2 +/** + * struct drm_tegra_gem_set_tiling - parameters for the set tiling IOCTL + */ struct drm_tegra_gem_set_tiling { - /* input */ + /** + * @handle: + * + * Handle to the GEM object for which to set the tiling parameters. + */ __u32 handle; + + /** + * @mode: + * + * The tiling mode to set. Must be one of: + * + * DRM_TEGRA_GEM_TILING_MODE_PITCH + * pitch linear format + * + * DRM_TEGRA_GEM_TILING_MODE_TILED + * 16x16 tiling format + * + * DRM_TEGRA_GEM_TILING_MODE_BLOCK + * 16Bx2 tiling format + */ __u32 mode; + + /** + * @value: + * + * The value to set for the tiling mode parameter. + */ __u32 value; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; }; +/** + * struct drm_tegra_gem_get_tiling - parameters for the get tiling IOCTL + */ struct drm_tegra_gem_get_tiling { - /* input */ + /** + * @handle: + * + * Handle to the GEM object for which to query the tiling parameters. + */ __u32 handle; - /* output */ + + /** + * @mode: + * + * The tiling mode currently associated with the GEM object. Set by + * the kernel upon successful completion of the IOCTL. + */ __u32 mode; + + /** + * @value: + * + * The tiling mode parameter currently associated with the GEM object. + * Set by the kernel upon successful completion of the IOCTL. + */ __u32 value; + + /** + * @pad: + * + * Structure padding that may be used in the future. Must be 0. + */ __u32 pad; }; #define DRM_TEGRA_GEM_BOTTOM_UP (1 << 0) #define DRM_TEGRA_GEM_FLAGS (DRM_TEGRA_GEM_BOTTOM_UP) +/** + * struct drm_tegra_gem_set_flags - parameters for the set flags IOCTL + */ struct drm_tegra_gem_set_flags { - /* input */ + /** + * @handle: + * + * Handle to the GEM object for which to set the flags. + */ __u32 handle; - /* output */ + + /** + * @flags: + * + * The flags to set for the GEM object. + */ __u32 flags; }; +/** + * struct drm_tegra_gem_get_flags - parameters for the get flags IOCTL + */ struct drm_tegra_gem_get_flags { - /* input */ + /** + * @handle: + * + * Handle to the GEM object for which to query the flags. + */ __u32 handle; - /* output */ + + /** + * @flags: + * + * The flags currently associated with the GEM object. Set by the + * kernel upon successful completion of the IOCTL. + */ __u32 flags; }; @@ -193,7 +665,7 @@ struct drm_tegra_gem_get_flags { #define DRM_IOCTL_TEGRA_SYNCPT_INCR DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, struct drm_tegra_syncpt_incr) #define DRM_IOCTL_TEGRA_SYNCPT_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, struct drm_tegra_syncpt_wait) #define DRM_IOCTL_TEGRA_OPEN_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, struct drm_tegra_open_channel) -#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_open_channel) +#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_close_channel) #define DRM_IOCTL_TEGRA_GET_SYNCPT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, struct drm_tegra_get_syncpt) #define DRM_IOCTL_TEGRA_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit) #define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, struct drm_tegra_get_syncpt_base) diff --git a/include/drm-uapi/v3d_drm.h b/include/drm-uapi/v3d_drm.h index 35c7d813c66..ea70669d213 100644 --- a/include/drm-uapi/v3d_drm.h +++ b/include/drm-uapi/v3d_drm.h @@ -52,6 +52,14 @@ extern "C" { * * This asks the kernel to have the GPU execute an optional binner * command list, and a render command list. + * + * The L1T, slice, L2C, L2T, and GCA caches will be flushed before + * each CL executes. The VCD cache should be flushed (if necessary) + * by the submitted CLs. The TLB writes are guaranteed to have been + * flushed by the time the render done IRQ happens, which is the + * trigger for out_sync. Any dirtying of cachelines by the job (only + * possible using TMU writes) must be flushed by the caller using the + * CL's cache flush commands. */ struct drm_v3d_submit_cl { /* Pointer to the binner command list. |