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author | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2023-01-09 07:55:42 +0100 |
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committer | Marge Bot <emma+marge@anholt.net> | 2023-04-26 08:09:37 +0000 |
commit | dc788aaa6f610d8657ea1512d2594d736eb89b48 (patch) | |
tree | e2b80180186d44ff36befe4ee1c0b6b04b20f3b2 /docs | |
parent | 6d945b4e11b4842e41ce88d6226c0e343a7a3de9 (diff) | |
download | mesa-dc788aaa6f610d8657ea1512d2594d736eb89b48.tar.gz |
docs: backfacing -> back-facing
This is consistent with how the OpenGL spec spells it.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22286>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/gallium/screen.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/gallium/screen.rst b/docs/gallium/screen.rst index efcc98174c6..c0a1f04a4dc 100644 --- a/docs/gallium/screen.rst +++ b/docs/gallium/screen.rst @@ -603,7 +603,7 @@ The integer capabilities: as opposed to writing gl_PointSize for every point. * ``PIPE_CAP_TWO_SIDED_COLOR``: Driver supports two-sided coloring. Must be 1 for non-NIR drivers. If set, pipe_rasterizer_state may be set to indicate - that backfacing primitives should use the back-side color as the FS input + that back-facing primitives should use the back-side color as the FS input color. If unset, mesa/st will lower it to gl_FrontFacing reads in the fragment shader. * ``PIPE_CAP_CLIP_PLANES``: Driver supports user-defined clip-planes. 0 denotes none, 1 denotes MAX_CLIP_PLANES. > 1 overrides MAX. |