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authorErik Faye-Lund <erik.faye-lund@collabora.com>2020-06-12 20:09:42 +0200
committerMarge Bot <eric+marge@anholt.net>2020-06-13 10:42:00 +0000
commit4d066836e3cf307431a74eafcc8a404ce5ccea69 (patch)
treeb0e3c39a971a564126b70368ae139a6e613d183f /docs/relnotes/10.0.2.html
parent1df5dbf51659000f74ca9511a211a7b026bfa936 (diff)
downloadmesa-4d066836e3cf307431a74eafcc8a404ce5ccea69.tar.gz
docs: convert articles to reructuredtext
This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <eric@engestrom.ch> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="../mesa.css">
-</head>
-<body>
-
-<div class="header">
- The Mesa 3D Graphics Library
-</div>
-
-<iframe src="../contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1>
-
-<p>
-Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release.
-</p>
-<p>
-Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
-glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
-glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 3.3. OpenGL
-3.3 is <strong>only</strong> available if requested at context creation
-because compatibility contexts not supported.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-de7d14baf0101b697c140d2f47ef27e9 MesaLib-10.0.2.tar.gz
-8544c0ab3e438a08b5103421ea15b6d2 MesaLib-10.0.2.tar.bz2
-181b0d6c1afca38e98a930d0e564ed90 MesaLib-10.0.2.zip
-</pre>
-
-
-<h2>New features</h2>
-<p>None</p>
-
-<h2>Bug fixes</h2>
-
-<p>This list is likely incomplete.</p>
-
-<ul>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li>
-
-<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li>
-
-</ul>
-
-<h2>Changes</h2>
-
-<p>The full set of changes can be viewed by using the following git command:</p>
-
-<pre>
- git log mesa-10.0.1..mesa-10.0.2
-</pre>
-
-<p>Aaron Watry (8):</p>
-<ul>
- <li>clover: Remove unused variable</li>
- <li>pipe_loader/sw: close dev-&gt;lib when initialization fails</li>
- <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li>
- <li>r600/compute: Free compiled kernels when deleting compute state</li>
- <li>r600/compute: Use the correct FREE macro when deleting compute state</li>
- <li>radeon/llvm: Free target data at end of optimization</li>
- <li>st/vdpau: Destroy context when initialization fails</li>
- <li>r600/pipe: Stop leaking context-&gt;start_compute_cs_cmd.buf on EG/CM</li>
-</ul>
-
-<p>Alex Deucher (1):</p>
-<ul>
- <li>r600g: fix SUMO2 pci id</li>
-</ul>
-
-<p>Alexander von Gluck IV (1):</p>
-<ul>
- <li>Haiku: Add in public GL kit headers</li>
-</ul>
-
-<p>Anuj Phogat (1):</p>
-<ul>
- <li>mesa: Fix error code generation in glBeginConditionalRender()</li>
-</ul>
-
-<p>Carl Worth (2):</p>
-<ul>
- <li>docs: Add md5sums for the 10.0.1 release.</li>
- <li>Update version to 10.0.2</li>
-</ul>
-
-<p>Chad Versace (1):</p>
-<ul>
- <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li>
-</ul>
-
-<p>Erik Faye-Lund (1):</p>
-<ul>
- <li>glcpp: error on multiple #else/#elif directives</li>
-</ul>
-
-<p>Henri Verbeet (1):</p>
-<ul>
- <li>i915: Add support for gl_FragData[0] reads.</li>
-</ul>
-
-<p>Ilia Mirkin (1):</p>
-<ul>
- <li>nv50: fix a small leak on context destroy</li>
-</ul>
-
-<p>Jonathan Liu (2):</p>
-<ul>
- <li>st/mesa: use pipe_sampler_view_release()</li>
- <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li>
-</ul>
-
-<p>Kenneth Graunke (2):</p>
-<ul>
- <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li>
- <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li>
-</ul>
-
-<p>Kevin Rogovin (1):</p>
-<ul>
- <li>Use line number information from entire function expression</li>
-</ul>
-
-<p>Kristian Høgsberg (1):</p>
-<ul>
- <li>dri_util: Don't assume __DRIcontext-&gt;driverPrivate is a gl_context</li>
-</ul>
-
-<p>Marek Olšák (2):</p>
-<ul>
- <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li>
- <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li>
-</ul>
-
-<p>Paul Berry (2):</p>
-<ul>
- <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li>
- <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li>
-</ul>
-
-<p>Vadim Girlin (1):</p>
-<ul>
- <li>r600g/sb: fix stack size computation on evergreen</li>
-</ul>
-
-</div>
-</body>
-</html>