summaryrefslogtreecommitdiff
path: root/docs/libGL.txt
diff options
context:
space:
mode:
authorYonggang Luo <luoyonggang@gmail.com>2022-11-02 22:37:57 +0800
committerMarge Bot <emma+marge@anholt.net>2022-11-03 16:07:31 +0000
commitfe08c22beed89fec7b80dd4a5714581115763825 (patch)
tree8be50c3f513d08074ea9e7bc75544fb133c33359 /docs/libGL.txt
parentae268884da08d430855a9b4ef7873127047dcfe3 (diff)
downloadmesa-fe08c22beed89fec7b80dd4a5714581115763825.tar.gz
docs: XFree86 source files in libGL.txt are out date, remove it
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com> Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Acked-by: Brian Paul brianp@vmware.com Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19472>
Diffstat (limited to 'docs/libGL.txt')
-rw-r--r--docs/libGL.txt28
1 files changed, 2 insertions, 26 deletions
diff --git a/docs/libGL.txt b/docs/libGL.txt
index b69b8c07fcb..0b8c4d8e9c2 100644
--- a/docs/libGL.txt
+++ b/docs/libGL.txt
@@ -85,32 +85,8 @@ This section describes the requirements to make an XFree86 4.0
libGL.so-compatible hardware driver. It is not intended for end
users of libGL.so.
-
-XFree86 source files
-
-libGL.so is built inside XFree86 with sources found in xc/lib/GL/.
-Specifically, libGL.so is built from:
-
- xc/lib/GL/glx/*.c
- xc/lib/dri/XF86dri.c
- xc/lib/dri/dri_glx.c
- xc/lib/GL/mesa/src/glapi.c
- xc/lib/GL/mesa/src/glapitemp.h
- xc/lib/GL/mesa/src/glapitable.h
- xc/lib/GL/mesa/src/glapioffsets.h
- xc/lib/GL/mesa/src/glapinoop.c
- xc/lib/GL/mesa/src/glheader.h
- xc/lib/GL/mesa/src/glthread.c
- xc/lib/GL/mesa/src/glthread.h
- xc/lib/GL/mesa/src/X86/glapi_x86.S
- xc/lib/GL/mesa/src/X86/assyntax.h
-
-Understand that the mesa/src/gl*.[ch] files are not tied to Mesa. They
-have no dependencies on the rest of Mesa and are designed to be reusable
-in a number of projects.
-
-The glapi_x86.X and assyntax.h files implement x86-optimized dispatch
-of GL functions. They are not required; C-based dispatch can be used
+The gl_x86_asm.py and assyntax.h files implement x86-optimized dispatch
+of GL functions. They are not required; C-based dispatch can be used
instead, with a slight performance penalty.