diff options
author | Yonggang Luo <luoyonggang@gmail.com> | 2022-11-02 22:37:57 +0800 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2022-11-03 16:07:31 +0000 |
commit | fe08c22beed89fec7b80dd4a5714581115763825 (patch) | |
tree | 8be50c3f513d08074ea9e7bc75544fb133c33359 /docs/libGL.txt | |
parent | ae268884da08d430855a9b4ef7873127047dcfe3 (diff) | |
download | mesa-fe08c22beed89fec7b80dd4a5714581115763825.tar.gz |
docs: XFree86 source files in libGL.txt are out date, remove it
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Brian Paul brianp@vmware.com
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19472>
Diffstat (limited to 'docs/libGL.txt')
-rw-r--r-- | docs/libGL.txt | 28 |
1 files changed, 2 insertions, 26 deletions
diff --git a/docs/libGL.txt b/docs/libGL.txt index b69b8c07fcb..0b8c4d8e9c2 100644 --- a/docs/libGL.txt +++ b/docs/libGL.txt @@ -85,32 +85,8 @@ This section describes the requirements to make an XFree86 4.0 libGL.so-compatible hardware driver. It is not intended for end users of libGL.so. - -XFree86 source files - -libGL.so is built inside XFree86 with sources found in xc/lib/GL/. -Specifically, libGL.so is built from: - - xc/lib/GL/glx/*.c - xc/lib/dri/XF86dri.c - xc/lib/dri/dri_glx.c - xc/lib/GL/mesa/src/glapi.c - xc/lib/GL/mesa/src/glapitemp.h - xc/lib/GL/mesa/src/glapitable.h - xc/lib/GL/mesa/src/glapioffsets.h - xc/lib/GL/mesa/src/glapinoop.c - xc/lib/GL/mesa/src/glheader.h - xc/lib/GL/mesa/src/glthread.c - xc/lib/GL/mesa/src/glthread.h - xc/lib/GL/mesa/src/X86/glapi_x86.S - xc/lib/GL/mesa/src/X86/assyntax.h - -Understand that the mesa/src/gl*.[ch] files are not tied to Mesa. They -have no dependencies on the rest of Mesa and are designed to be reusable -in a number of projects. - -The glapi_x86.X and assyntax.h files implement x86-optimized dispatch -of GL functions. They are not required; C-based dispatch can be used +The gl_x86_asm.py and assyntax.h files implement x86-optimized dispatch +of GL functions. They are not required; C-based dispatch can be used instead, with a slight performance penalty. |