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authorLuca Barbieri <luca@luca-barbieri.com>2010-08-31 16:50:57 +0200
committerLuca Barbieri <luca@luca-barbieri.com>2010-09-05 18:11:56 +0200
commitb2f6ddf907935b2594d2831ddab38cf57a1729ce (patch)
treeada9781c65d885630ba062c591aff41bc24cc86c
parentf7138a0876a19ae1912f99df37acc04cfe7a5f3e (diff)
downloadmesa-floating.tar.gz
mesa: document known possible deviations from ARB_color_buffer_floatfloating
-rw-r--r--docs/ARB_color_buffer_float.txt5
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diff --git a/docs/ARB_color_buffer_float.txt b/docs/ARB_color_buffer_float.txt
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+Known issues in the ARB_color_buffer_float implementation:
+- The alpha test is incorrectly performed before conversion to target format in softpipe and llvmpipe
+- Rendering to multiple render targets, some fixed-point, some floating-point, with FIXED_ONLY fragment clamping and polygon smooth enabled may write incorrect values to the fixed point buffers (depends on spec interpretation)
+- For fragment programs with ARB_fog_* options, colors are clamped before fog application regardless of the fragment clamping setting (this depends on spec interpretation)
+