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path: root/src/gen9_render.c
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* render: clear background using 3D pipeline on GEN8+Haihao Xiang2018-07-031-61/+77
* Unify the coding style in the driverXiang, Haihao2017-04-071-93/+93
* Add support for P010 in vaPutSurface() in a X window systemXiang, Haihao2015-12-071-23/+37
* render: extract out yuv->rgb coefsLionel Landwerlin2015-11-091-25/+7
* Use VMask instead of DMask in 3DSTATE_PS on GEN8+Xiang, Haihao2015-02-031-1/+2
* BDW+: disable SGVSJoe Konno2015-01-141-0/+3
* i965 render: Explicitly disable instancing for vertex elements on SkylakeZhao Yakui2015-01-121-0/+8
* SKL: The minimum URB start address for VS is 4Xiang, Haihao2014-12-141-1/+1
* SKL: Set the 3DSTATE_VF/3DSTATE_VF_INSTANCINGXiang, Haihao2014-12-141-0/+7
* Rendering/SKL: Add the rendering shadersZhao Yakui2014-12-141-8/+8
* Rendering/SKL: Update the 3DSTATE_SBE command for 3D pipelineZhao Yakui2014-12-141-2/+4
* Rendering/SKL: Follow the spec to update the 3DSTATE_DS commandZhao Yakui2014-12-141-2/+6
* Rendering/SKL: Follw the spec to add the PIPE_SELECTION mask for pipeline sel...Zhao Yakui2014-12-141-1/+2
* Rendering/Skl: Update the STATE_BASE_ADDRESS commandZhao Yakui2014-12-141-2/+7
* Skl: Add the initial support for rendering on SklZhao Yakui2014-12-141-0/+1815