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author | tzik <tzik@google.com> | 2015-08-23 20:35:01 -0700 |
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committer | Chris Mumford <cmumford@chromium.org> | 2015-12-09 10:34:58 -0800 |
commit | 359b6bcec28944972d0be503a78205b5cc574a9c (patch) | |
tree | cc4468e9a6c5ceb82025e15c5618bc1120a2b7d3 /include/leveldb/db.h | |
parent | 50e77a8263b19033b99ba49cdc45995595f1acf9 (diff) | |
download | leveldb-359b6bcec28944972d0be503a78205b5cc574a9c.tar.gz |
Add leveldb::Cache::Prune
Prune() drops on-memory read cache of the database, so that the client can
relief its memory shortage.
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Created by MOE: https://github.com/google/moe
MOE_MIGRATED_REVID=101335710
Diffstat (limited to 'include/leveldb/db.h')
0 files changed, 0 insertions, 0 deletions