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/***************************************************************************
*
* Copyright 2010,2011 BMW Car IT GmbH
*
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
****************************************************************************/
#include "RemoveSynchronizedSurfacesCommand.h"
#include "ICommandExecutor.h"
#include "Scene.h"
#include "Log.h"
ExecutionResult RemoveSynchronizedSurfacesCommand::execute(ICommandExecutor* executor)
{
Scene& scene = *(executor->getScene());
ExecutionResult result = ExecutionFailed;
LOG_DEBUG("RemoveSynchronizedSurfacesCommand", "Length to set: " << m_length);
// First of all get all surfaces which are in the current render order.
for (unsigned int i = 0; i < m_length; i++)
{
Surface* surface = scene.getSurface(m_array[i]);
if (surface)
{
surface->setSynchronized(false);
LOG_DEBUG("RemoveSynchronizedSurfacesCommand", "Unsetting synchronized Surface : " << m_array[i]);
result = ExecutionSuccess;
}
}
return result;
}
const std::string RemoveSynchronizedSurfacesCommand::getString()
{
std::stringstream description;
description << "RemoveSynchronizedSurfacesCommand("
<< "m_array=[";
for (unsigned int i = 0; i < m_length; ++i)
{
description << m_array[i] << ",";
}
description << "], m_length=" << m_length
<< ")";
return description.str();
}
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