/*************************************************************************** * * Copyright 2010,2011 BMW Car IT GmbH * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ****************************************************************************/ #include "RemoveSynchronizedSurfacesCommand.h" #include "ICommandExecutor.h" #include "Scene.h" #include "Log.h" ExecutionResult RemoveSynchronizedSurfacesCommand::execute(ICommandExecutor* executor) { Scene& scene = *(executor->getScene()); ExecutionResult result = ExecutionFailed; LOG_DEBUG("RemoveSynchronizedSurfacesCommand", "Length to set: " << m_length); // First of all get all surfaces which are in the current render order. for (unsigned int i = 0; i < m_length; i++) { Surface* surface = scene.getSurface(m_array[i]); if (surface) { surface->setSynchronized(false); LOG_DEBUG("RemoveSynchronizedSurfacesCommand", "Unsetting synchronized Surface : " << m_array[i]); result = ExecutionSuccess; } } return result; } const std::string RemoveSynchronizedSurfacesCommand::getString() { std::stringstream description; description << "RemoveSynchronizedSurfacesCommand(" << "m_array=["; for (unsigned int i = 0; i < m_length; ++i) { description << m_array[i] << ","; } description << "], m_length=" << m_length << ")"; return description.str(); }