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-\section{\module{code} ---
- Interpreter base classes}
-\declaremodule{standard}{code}
-
-\modulesynopsis{Base classes for interactive Python interpreters.}
-
-
-The \code{code} module provides facilities to implement
-read-eval-print loops in Python. Two classes and convenience
-functions are included which can be used to build applications which
-provide an interactive interpreter prompt.
-
-
-\begin{classdesc}{InteractiveInterpreter}{\optional{locals}}
-This class deals with parsing and interpreter state (the user's
-namespace); it does not deal with input buffering or prompting or
-input file naming (the filename is always passed in explicitly).
-The optional \var{locals} argument specifies the dictionary in
-which code will be executed; it defaults to a newly created
-dictionary with key \code{'__name__'} set to \code{'__console__'}
-and key \code{'__doc__'} set to \code{None}.
-\end{classdesc}
-
-\begin{classdesc}{InteractiveConsole}{\optional{locals\optional{, filename}}}
-Closely emulate the behavior of the interactive Python interpreter.
-This class builds on \class{InteractiveInterpreter} and adds
-prompting using the familiar \code{sys.ps1} and \code{sys.ps2}, and
-input buffering.
-\end{classdesc}
-
-
-\begin{funcdesc}{interact}{\optional{banner\optional{,
- readfunc\optional{, local}}}}
-Convenience function to run a read-eval-print loop. This creates a
-new instance of \class{InteractiveConsole} and sets \var{readfunc}
-to be used as the \method{raw_input()} method, if provided. If
-\var{local} is provided, it is passed to the
-\class{InteractiveConsole} constructor for use as the default
-namespace for the interpreter loop. The \method{interact()} method
-of the instance is then run with \var{banner} passed as the banner
-to use, if provided. The console object is discarded after use.
-\end{funcdesc}
-
-\begin{funcdesc}{compile_command}{source\optional{,
- filename\optional{, symbol}}}
-This function is useful for programs that want to emulate Python's
-interpreter main loop (a.k.a. the read-eval-print loop). The tricky
-part is to determine when the user has entered an incomplete command
-that can be completed by entering more text (as opposed to a
-complete command or a syntax error). This function
-\emph{almost} always makes the same decision as the real interpreter
-main loop.
-
-\var{source} is the source string; \var{filename} is the optional
-filename from which source was read, defaulting to \code{'<input>'};
-and \var{symbol} is the optional grammar start symbol, which should
-be either \code{'single'} (the default) or \code{'eval'}.
-
-Returns a code object (the same as \code{compile(\var{source},
-\var{filename}, \var{symbol})}) if the command is complete and
-valid; \code{None} if the command is incomplete; raises
-\exception{SyntaxError} if the command is complete and contains a
-syntax error, or raises \exception{OverflowError} or
-\exception{ValueError} if the command contains an invalid literal.
-\end{funcdesc}
-
-
-\subsection{Interactive Interpreter Objects
- \label{interpreter-objects}}
-
-\begin{methoddesc}[InteractiveInterpreter]{runsource}{source\optional{, filename\optional{, symbol}}}
-Compile and run some source in the interpreter.
-Arguments are the same as for \function{compile_command()}; the
-default for \var{filename} is \code{'<input>'}, and for
-\var{symbol} is \code{'single'}. One several things can happen:
-
-\begin{itemize}
-\item
-The input is incorrect; \function{compile_command()} raised an
-exception (\exception{SyntaxError} or \exception{OverflowError}). A
-syntax traceback will be printed by calling the
-\method{showsyntaxerror()} method. \method{runsource()} returns
-\code{False}.
-
-\item
-The input is incomplete, and more input is required;
-\function{compile_command()} returned \code{None}.
-\method{runsource()} returns \code{True}.
-
-\item
-The input is complete; \function{compile_command()} returned a code
-object. The code is executed by calling the \method{runcode()} (which
-also handles run-time exceptions, except for \exception{SystemExit}).
-\method{runsource()} returns \code{False}.
-\end{itemize}
-
-The return value can be used to decide whether to use
-\code{sys.ps1} or \code{sys.ps2} to prompt the next line.
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveInterpreter]{runcode}{code}
-Execute a code object.
-When an exception occurs, \method{showtraceback()} is called to
-display a traceback. All exceptions are caught except
-\exception{SystemExit}, which is allowed to propagate.
-
-A note about \exception{KeyboardInterrupt}: this exception may occur
-elsewhere in this code, and may not always be caught. The caller
-should be prepared to deal with it.
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveInterpreter]{showsyntaxerror}{\optional{filename}}
-Display the syntax error that just occurred. This does not display
-a stack trace because there isn't one for syntax errors.
-If \var{filename} is given, it is stuffed into the exception instead
-of the default filename provided by Python's parser, because it
-always uses \code{'<string>'} when reading from a string.
-The output is written by the \method{write()} method.
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveInterpreter]{showtraceback}{}
-Display the exception that just occurred. We remove the first stack
-item because it is within the interpreter object implementation.
-The output is written by the \method{write()} method.
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveInterpreter]{write}{data}
-Write a string to the standard error stream (\code{sys.stderr}).
-Derived classes should override this to provide the appropriate output
-handling as needed.
-\end{methoddesc}
-
-
-\subsection{Interactive Console Objects
- \label{console-objects}}
-
-The \class{InteractiveConsole} class is a subclass of
-\class{InteractiveInterpreter}, and so offers all the methods of the
-interpreter objects as well as the following additions.
-
-\begin{methoddesc}[InteractiveConsole]{interact}{\optional{banner}}
-Closely emulate the interactive Python console.
-The optional banner argument specify the banner to print before the
-first interaction; by default it prints a banner similar to the one
-printed by the standard Python interpreter, followed by the class
-name of the console object in parentheses (so as not to confuse this
-with the real interpreter -- since it's so close!).
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveConsole]{push}{line}
-Push a line of source text to the interpreter.
-The line should not have a trailing newline; it may have internal
-newlines. The line is appended to a buffer and the interpreter's
-\method{runsource()} method is called with the concatenated contents
-of the buffer as source. If this indicates that the command was
-executed or invalid, the buffer is reset; otherwise, the command is
-incomplete, and the buffer is left as it was after the line was
-appended. The return value is \code{True} if more input is required,
-\code{False} if the line was dealt with in some way (this is the same as
-\method{runsource()}).
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveConsole]{resetbuffer}{}
-Remove any unhandled source text from the input buffer.
-\end{methoddesc}
-
-\begin{methoddesc}[InteractiveConsole]{raw_input}{\optional{prompt}}
-Write a prompt and read a line. The returned line does not include
-the trailing newline. When the user enters the \EOF{} key sequence,
-\exception{EOFError} is raised. The base implementation reads from
-\code{sys.stdin}; a subclass may replace this
-with a different implementation.
-\end{methoddesc}