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authorVincent Palatin <vpalatin@chromium.org>2012-01-23 23:07:58 +0000
committerVincent Palatin <vpalatin@chromium.org>2012-01-24 00:50:08 +0000
commitc21f07e58e48144a97a844668aae68644f8e8dec (patch)
tree12a0b7f04e085a0d2035e9bfbe05013530f99501 /common/port80.c
parenta2a85365d600b93ecd10d44d1a5a2115ce0252f1 (diff)
downloadchrome-ec-c21f07e58e48144a97a844668aae68644f8e8dec.tar.gz
register console commands at compile-time
Instead of using a runtime callback to register the console commands, put them in a special linker section. So we can do a macro to "register" them during the build. It saves 684 bytes and a few microseconds at startup. Signed-off-by: Vincent Palatin <vpalatin@chromium.org> BUG=None TEST=run a few commands from the BDS command line. Change-Id: Id33ea210b9035bf76ed720373c74c5dd24ccd1b1
Diffstat (limited to 'common/port80.c')
-rw-r--r--common/port80.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/common/port80.c b/common/port80.c
index 68d3219aa0..6349975b75 100644
--- a/common/port80.c
+++ b/common/port80.c
@@ -54,21 +54,13 @@ static int command_port80(int argc, char **argv)
uart_puts(" <--newest\n");
return EC_SUCCESS;
}
-
-
-static const struct console_command console_commands[] = {
- {"port80", command_port80},
-};
-static const struct console_group command_group = {
- "Port 80", console_commands, ARRAY_SIZE(console_commands)
-};
+DECLARE_CONSOLE_COMMAND(port80, command_port80);
/*****************************************************************************/
/* Initialization */
int port_80_init(void)
{
- console_register_commands(&command_group);
memset(history, 0, sizeof(history));
return EC_SUCCESS;
}