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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Win32_system_utils.cpp: Implementation of OS-specific functions for Win32 (Windows)
#include "system_utils.h"
#include <windows.h>
#include <array>
namespace angle
{
void SetLowPriorityProcess()
{
SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
}
class Win32Library : public Library
{
public:
Win32Library(const std::string &libraryName);
~Win32Library() override;
void *getSymbol(const std::string &symbolName) override;
private:
HMODULE mModule;
};
Win32Library::Win32Library(const std::string &libraryName) : mModule(nullptr)
{
const auto &fullName = libraryName + "." + GetSharedLibraryExtension();
mModule = LoadLibraryA(fullName.c_str());
}
Win32Library::~Win32Library()
{
if (mModule)
{
FreeLibrary(mModule);
}
}
void *Win32Library::getSymbol(const std::string &symbolName)
{
if (!mModule)
{
return nullptr;
}
return GetProcAddress(mModule, symbolName.c_str());
}
Library *loadLibrary(const std::string &libraryName)
{
return new Win32Library(libraryName);
}
} // namespace angle
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