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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/ThirdParty/ANGLE/util/windows/win32/Win32_system_utils.cpp
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/ThirdParty/ANGLE/util/windows/win32/Win32_system_utils.cpp')
-rw-r--r--Source/ThirdParty/ANGLE/util/windows/win32/Win32_system_utils.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/Source/ThirdParty/ANGLE/util/windows/win32/Win32_system_utils.cpp b/Source/ThirdParty/ANGLE/util/windows/win32/Win32_system_utils.cpp
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+++ b/Source/ThirdParty/ANGLE/util/windows/win32/Win32_system_utils.cpp
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+//
+// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Win32_system_utils.cpp: Implementation of OS-specific functions for Win32 (Windows)
+
+#include "system_utils.h"
+
+#include <windows.h>
+#include <array>
+
+namespace angle
+{
+
+void SetLowPriorityProcess()
+{
+ SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
+}
+
+class Win32Library : public Library
+{
+ public:
+ Win32Library(const std::string &libraryName);
+ ~Win32Library() override;
+
+ void *getSymbol(const std::string &symbolName) override;
+
+ private:
+ HMODULE mModule;
+};
+
+Win32Library::Win32Library(const std::string &libraryName) : mModule(nullptr)
+{
+ const auto &fullName = libraryName + "." + GetSharedLibraryExtension();
+ mModule = LoadLibraryA(fullName.c_str());
+}
+
+Win32Library::~Win32Library()
+{
+ if (mModule)
+ {
+ FreeLibrary(mModule);
+ }
+}
+
+void *Win32Library::getSymbol(const std::string &symbolName)
+{
+ if (!mModule)
+ {
+ return nullptr;
+ }
+
+ return GetProcAddress(mModule, symbolName.c_str());
+}
+
+Library *loadLibrary(const std::string &libraryName)
+{
+ return new Win32Library(libraryName);
+}
+
+} // namespace angle