diff options
Diffstat (limited to 'Source/WebCore/platform/gamepad/linux')
-rw-r--r-- | Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp | 99 | ||||
-rw-r--r-- | Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h | 73 |
2 files changed, 172 insertions, 0 deletions
diff --git a/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp new file mode 100644 index 000000000..c51754d54 --- /dev/null +++ b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp @@ -0,0 +1,99 @@ +/* + * Copyright (C) 2012 Zan Dobersek <zandobersek@gmail.com> + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH + * DAMAGE. + */ + +#include "config.h" +#include "GamepadDeviceLinux.h" + +#if ENABLE(GAMEPAD_DEPRECATED) + +#include <fcntl.h> +#include <sys/ioctl.h> +#include <unistd.h> +#include <wtf/text/CString.h> + +namespace WebCore { + +GamepadDeviceLinux::GamepadDeviceLinux(String deviceFile) + : m_fileDescriptor(-1) + , m_connected(false) + , m_lastTimestamp(0) +{ + // FIXME: Log errors when returning early. + m_fileDescriptor = open(deviceFile.utf8().data(), O_RDONLY | O_NONBLOCK); + if (m_fileDescriptor == -1) + return; + + char deviceName[1024]; + if (ioctl(m_fileDescriptor, JSIOCGNAME(sizeof(deviceName)), deviceName) < 0) + return; + m_deviceName = String(deviceName).simplifyWhiteSpace(); + + uint8_t numberOfAxes; + uint8_t numberOfButtons; + if (ioctl(m_fileDescriptor, JSIOCGAXES, &numberOfAxes) < 0 || ioctl(m_fileDescriptor, JSIOCGBUTTONS, &numberOfButtons) < 0) + return; + m_axes.fill(0.0, numberOfAxes); + m_buttons.fill(0.0, numberOfButtons); +} + +GamepadDeviceLinux::~GamepadDeviceLinux() +{ + if (m_fileDescriptor != -1) + close(m_fileDescriptor); +} + +void GamepadDeviceLinux::updateForEvent(struct js_event event) +{ + if (!(event.type & JS_EVENT_AXIS || event.type & JS_EVENT_BUTTON)) + return; + + // Mark the device as connected only if it is not yet connected, the event is not an initialization + // and the value is not 0 (indicating a genuine interaction with the device). + if (!m_connected && !(event.type & JS_EVENT_INIT) && event.value) + m_connected = true; + + if (event.type & JS_EVENT_AXIS) + m_axes[event.number] = normalizeAxisValue(event.value); + else if (event.type & JS_EVENT_BUTTON) + m_buttons[event.number] = normalizeButtonValue(event.value); + + m_lastTimestamp = event.time; +} + +float GamepadDeviceLinux::normalizeAxisValue(short value) +{ + // Normalize from range [-32767, 32767] into range [-1.0, 1.0] + return value / 32767.0f; +} + +float GamepadDeviceLinux::normalizeButtonValue(short value) +{ + // Normalize from range [0, 1] into range [0.0, 1.0] + return value / 1.0f; +} + +} // namespace WebCore + +#endif // ENABLE(GAMEPAD_DEPRECATED) diff --git a/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h new file mode 100644 index 000000000..99c09b27f --- /dev/null +++ b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2012 Zan Dobersek <zandobersek@gmail.com> + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND + * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH + * DAMAGE. + */ + +#ifndef GamepadDeviceLinux_h +#define GamepadDeviceLinux_h + +#if ENABLE(GAMEPAD_DEPRECATED) + +#include <linux/joystick.h> +#include <wtf/Vector.h> +#include <wtf/text/WTFString.h> + +namespace WebCore { + +class GamepadDeviceLinux { +public: + bool connected() { return m_connected; }; + + String id() { return m_deviceName; } + unsigned long long timestamp() { return m_lastTimestamp; } + + unsigned axesCount() { return m_axes.size(); } + float* axesData() { return m_axes.data(); } + + unsigned buttonsCount() { return m_buttons.size(); } + float* buttonsData() { return m_buttons.data(); } + +protected: + GamepadDeviceLinux(String deviceFile); + ~GamepadDeviceLinux(); + + void updateForEvent(struct js_event); + int m_fileDescriptor; + +private: + float normalizeAxisValue(short value); + float normalizeButtonValue(short value); + + bool m_connected; + String m_deviceName; + unsigned long long m_lastTimestamp; + + Vector<float> m_axes; + Vector<float> m_buttons; +}; + +} // namespace WebCore + +#endif // ENABLE(GAMEPAD_DEPRECATED) + +#endif // GamepadDeviceLinux_h |