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-rw-r--r--Source/WebCore/platform/gamepad/EmptyGamepadProvider.cpp51
-rw-r--r--Source/WebCore/platform/gamepad/EmptyGamepadProvider.h46
-rw-r--r--Source/WebCore/platform/gamepad/GamepadProvider.cpp63
-rw-r--r--Source/WebCore/platform/gamepad/GamepadProvider.h61
-rw-r--r--Source/WebCore/platform/gamepad/GamepadProviderClient.h48
-rw-r--r--Source/WebCore/platform/gamepad/PlatformGamepad.h62
-rw-r--r--Source/WebCore/platform/gamepad/deprecated/Gamepads.h41
-rw-r--r--Source/WebCore/platform/gamepad/glib/GamepadsGlib.cpp219
-rw-r--r--Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp99
-rw-r--r--Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h73
10 files changed, 763 insertions, 0 deletions
diff --git a/Source/WebCore/platform/gamepad/EmptyGamepadProvider.cpp b/Source/WebCore/platform/gamepad/EmptyGamepadProvider.cpp
new file mode 100644
index 000000000..62401c8aa
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/EmptyGamepadProvider.cpp
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "EmptyGamepadProvider.h"
+
+#if ENABLE(GAMEPAD)
+
+#include <wtf/NeverDestroyed.h>
+
+namespace WebCore {
+
+void EmptyGamepadProvider::startMonitoringGamepads(GamepadProviderClient&)
+{
+}
+
+void EmptyGamepadProvider::stopMonitoringGamepads(GamepadProviderClient&)
+{
+}
+
+const Vector<PlatformGamepad*>& EmptyGamepadProvider::platformGamepads()
+{
+ static NeverDestroyed<Vector<PlatformGamepad*>> emptyGamepads;
+ return emptyGamepads;
+}
+
+}
+
+#endif // ENABLE(GAMEPAD)
diff --git a/Source/WebCore/platform/gamepad/EmptyGamepadProvider.h b/Source/WebCore/platform/gamepad/EmptyGamepadProvider.h
new file mode 100644
index 000000000..4b7546aa0
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/EmptyGamepadProvider.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2016 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#if ENABLE(GAMEPAD)
+
+#include "GamepadProvider.h"
+
+namespace WebCore {
+
+class EmptyGamepadProvider : public GamepadProvider {
+public:
+ ~EmptyGamepadProvider() final { }
+
+private:
+ void startMonitoringGamepads(GamepadProviderClient&) final;
+ void stopMonitoringGamepads(GamepadProviderClient&) final;
+ const Vector<PlatformGamepad*>& platformGamepads() final;
+};
+
+}
+
+#endif // ENABLE(GAMEPAD)
diff --git a/Source/WebCore/platform/gamepad/GamepadProvider.cpp b/Source/WebCore/platform/gamepad/GamepadProvider.cpp
new file mode 100644
index 000000000..79c47af46
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/GamepadProvider.cpp
@@ -0,0 +1,63 @@
+/*
+ * Copyright (C) 2014 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+#include "config.h"
+#include "GamepadProvider.h"
+
+#if ENABLE(GAMEPAD)
+
+#include "EmptyGamepadProvider.h"
+#include "GamepadProviderClient.h"
+#include <wtf/NeverDestroyed.h>
+
+namespace WebCore {
+
+static GamepadProvider* sharedProvider = nullptr;
+
+GamepadProvider& GamepadProvider::singleton()
+{
+ if (!sharedProvider) {
+ static NeverDestroyed<EmptyGamepadProvider> defaultProvider;
+ sharedProvider = &defaultProvider.get();
+ }
+
+ return *sharedProvider;
+}
+
+void GamepadProvider::setSharedProvider(GamepadProvider& newProvider)
+{
+ sharedProvider = &newProvider;
+}
+
+void GamepadProvider::dispatchPlatformGamepadInputActivity()
+{
+ for (auto& client : m_clients)
+ client->platformGamepadInputActivity(m_shouldMakeGamepadsVisible);
+
+ m_shouldMakeGamepadsVisible = false;
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD)
diff --git a/Source/WebCore/platform/gamepad/GamepadProvider.h b/Source/WebCore/platform/gamepad/GamepadProvider.h
new file mode 100644
index 000000000..1d50f2c14
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/GamepadProvider.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright (C) 2014 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#if ENABLE(GAMEPAD)
+
+#include <wtf/HashSet.h>
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class GamepadProviderClient;
+class PlatformGamepad;
+
+class WEBCORE_EXPORT GamepadProvider {
+public:
+ virtual ~GamepadProvider() { }
+
+ WEBCORE_EXPORT static GamepadProvider& singleton();
+ WEBCORE_EXPORT static void setSharedProvider(GamepadProvider&);
+
+ virtual void startMonitoringGamepads(GamepadProviderClient&) = 0;
+ virtual void stopMonitoringGamepads(GamepadProviderClient&) = 0;
+ virtual const Vector<PlatformGamepad*>& platformGamepads() = 0;
+ virtual bool isMockGamepadProvider() const { return false; }
+
+protected:
+ void dispatchPlatformGamepadInputActivity();
+ void setShouldMakeGamepadsVisibile() { m_shouldMakeGamepadsVisible = true; }
+ HashSet<GamepadProviderClient*> m_clients;
+
+private:
+ bool m_shouldMakeGamepadsVisible { false };
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD)
diff --git a/Source/WebCore/platform/gamepad/GamepadProviderClient.h b/Source/WebCore/platform/gamepad/GamepadProviderClient.h
new file mode 100644
index 000000000..63ea46cd7
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/GamepadProviderClient.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright (C) 2014 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#if ENABLE(GAMEPAD)
+
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class PlatformGamepad;
+
+class GamepadProviderClient {
+public:
+ virtual ~GamepadProviderClient() { }
+
+ virtual void setInitialConnectedGamepads(const Vector<PlatformGamepad*>&) { }
+ virtual void platformGamepadConnected(PlatformGamepad&) = 0;
+ virtual void platformGamepadDisconnected(PlatformGamepad&) = 0;
+ virtual void platformGamepadInputActivity(bool shouldMakeGamepadVisible) = 0;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD)
diff --git a/Source/WebCore/platform/gamepad/PlatformGamepad.h b/Source/WebCore/platform/gamepad/PlatformGamepad.h
new file mode 100644
index 000000000..2b8d7a998
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/PlatformGamepad.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2014 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
+ * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
+ * THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#pragma once
+
+#if ENABLE(GAMEPAD)
+
+#include <wtf/Vector.h>
+#include <wtf/text/WTFString.h>
+
+namespace WebCore {
+
+class PlatformGamepad {
+public:
+ virtual ~PlatformGamepad() { }
+
+ const String& id() const { return m_id; }
+ unsigned index() const { return m_index; }
+ double lastUpdateTime() const { return m_lastUpdateTime; }
+ double connectTime() const { return m_connectTime; }
+ virtual const Vector<double>& axisValues() const = 0;
+ virtual const Vector<double>& buttonValues() const = 0;
+
+protected:
+ explicit PlatformGamepad(unsigned index)
+ : m_index(index)
+ , m_lastUpdateTime(0.0)
+ , m_connectTime(0.0)
+ {
+ }
+
+ String m_id;
+ unsigned m_index;
+ double m_lastUpdateTime;
+ double m_connectTime;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD)
diff --git a/Source/WebCore/platform/gamepad/deprecated/Gamepads.h b/Source/WebCore/platform/gamepad/deprecated/Gamepads.h
new file mode 100644
index 000000000..4538cced8
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/deprecated/Gamepads.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright (C) 2011, Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+
+#ifndef Gamepads_h
+#define Gamepads_h
+
+#if ENABLE(GAMEPAD_DEPRECATED)
+
+namespace WebCore {
+
+class GamepadList;
+
+void sampleGamepads(GamepadList* into);
+
+}
+
+#endif // ENABLE(GAMEPAD_DEPRECATED)
+
+#endif // Gamepads_h
diff --git a/Source/WebCore/platform/gamepad/glib/GamepadsGlib.cpp b/Source/WebCore/platform/gamepad/glib/GamepadsGlib.cpp
new file mode 100644
index 000000000..b8bd21a5e
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/glib/GamepadsGlib.cpp
@@ -0,0 +1,219 @@
+/*
+ * Copyright (C) 2012 Zan Dobersek <zandobersek@gmail.com>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+
+#include "config.h"
+#include "Gamepads.h"
+
+#if ENABLE(GAMEPAD_DEPRECATED)
+
+#include "GamepadDeviceLinux.h"
+#include "GamepadList.h"
+#include "Logging.h"
+#include <gio/gunixinputstream.h>
+#include <gudev/gudev.h>
+#include <wtf/HashMap.h>
+#include <wtf/glib/GRefPtr.h>
+#include <wtf/glib/GUniquePtr.h>
+#include <wtf/text/CString.h>
+#include <wtf/text/StringHash.h>
+
+namespace WebCore {
+
+class GamepadDeviceGlib : public GamepadDeviceLinux {
+public:
+ explicit GamepadDeviceGlib(String deviceFile);
+ ~GamepadDeviceGlib();
+
+private:
+ static gboolean readCallback(GObject* pollableStream, gpointer data);
+ GRefPtr<GInputStream> m_inputStream;
+ GRefPtr<GSource> m_source;
+};
+
+GamepadDeviceGlib::GamepadDeviceGlib(String deviceFile)
+ : GamepadDeviceLinux(deviceFile)
+{
+ if (m_fileDescriptor == -1)
+ return;
+
+ m_inputStream = adoptGRef(g_unix_input_stream_new(m_fileDescriptor, FALSE));
+ m_source = adoptGRef(g_pollable_input_stream_create_source(G_POLLABLE_INPUT_STREAM(m_inputStream.get()), 0));
+ g_source_set_callback(m_source.get(), reinterpret_cast<GSourceFunc>(readCallback), this, 0);
+ g_source_attach(m_source.get(), 0);
+}
+
+GamepadDeviceGlib::~GamepadDeviceGlib()
+{
+ if (m_source)
+ g_source_destroy(m_source.get());
+}
+
+gboolean GamepadDeviceGlib::readCallback(GObject* pollableStream, gpointer data)
+{
+ GamepadDeviceGlib* gamepadDevice = reinterpret_cast<GamepadDeviceGlib*>(data);
+ GUniqueOutPtr<GError> error;
+ struct js_event event;
+
+ gssize len = g_pollable_input_stream_read_nonblocking(G_POLLABLE_INPUT_STREAM(pollableStream),
+ &event, sizeof(event), 0, &error.outPtr());
+
+ // FIXME: Properly log the error.
+ // In the case of G_IO_ERROR_WOULD_BLOCK error return TRUE to wait until
+ // the source becomes readable again and FALSE otherwise.
+ if (error)
+ return g_error_matches(error.get(), G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK);
+
+ ASSERT_UNUSED(len, len == sizeof(event));
+ gamepadDevice->updateForEvent(event);
+ return TRUE;
+}
+
+class GamepadsGlib {
+public:
+ explicit GamepadsGlib(unsigned length);
+
+ void registerDevice(String deviceFile);
+ void unregisterDevice(String deviceFile);
+
+ void updateGamepadList(GamepadList*);
+
+private:
+ ~GamepadsGlib();
+ static void onUEventCallback(GUdevClient*, gchar* action, GUdevDevice*, gpointer data);
+ static gboolean isGamepadDevice(GUdevDevice*);
+
+ Vector<std::unique_ptr<GamepadDeviceGlib> > m_slots;
+ HashMap<String, GamepadDeviceGlib*> m_deviceMap;
+
+ GRefPtr<GUdevClient> m_gudevClient;
+};
+
+GamepadsGlib::GamepadsGlib(unsigned length)
+ : m_slots(length)
+{
+ static const char* subsystems[] = { "input", 0 };
+ m_gudevClient = adoptGRef(g_udev_client_new(subsystems));
+ g_signal_connect(m_gudevClient.get(), "uevent", G_CALLBACK(onUEventCallback), this);
+
+ GUniquePtr<GList> devicesList(g_udev_client_query_by_subsystem(m_gudevClient.get(), subsystems[0]));
+ for (GList* listItem = devicesList.get(); listItem; listItem = g_list_next(listItem)) {
+ GUdevDevice* device = G_UDEV_DEVICE(listItem->data);
+ String deviceFile = String::fromUTF8(g_udev_device_get_device_file(device));
+ if (isGamepadDevice(device))
+ registerDevice(deviceFile);
+ g_object_unref(device);
+ }
+}
+
+GamepadsGlib::~GamepadsGlib()
+{
+ g_signal_handlers_disconnect_matched(m_gudevClient.get(), G_SIGNAL_MATCH_DATA, 0, 0, 0, 0, this);
+}
+
+void GamepadsGlib::registerDevice(String deviceFile)
+{
+ LOG(Gamepad, "GamepadsGlib::registerDevice %s", deviceFile.ascii().data());
+ ASSERT(!m_deviceMap.contains(deviceFile));
+
+ for (unsigned index = 0; index < m_slots.size(); index++) {
+ if (!m_slots[index]) {
+ m_slots[index] = std::make_unique<GamepadDeviceGlib>(deviceFile);
+ m_deviceMap.add(deviceFile, m_slots[index].get());
+ break;
+ }
+ }
+}
+
+void GamepadsGlib::unregisterDevice(String deviceFile)
+{
+ LOG(Gamepad, "GamepadsGlib::unregisterDevice %s", deviceFile.ascii().data());
+ ASSERT(m_deviceMap.contains(deviceFile));
+
+ GamepadDeviceGlib* gamepadDevice = m_deviceMap.take(deviceFile);
+ size_t index = m_slots.find(gamepadDevice);
+ ASSERT(index != notFound);
+
+ m_slots[index] = nullptr;
+}
+
+void GamepadsGlib::updateGamepadList(GamepadList* into)
+{
+ ASSERT(m_slots.size() == into->length());
+
+ for (unsigned i = 0; i < m_slots.size(); i++) {
+ if (m_slots[i].get() && m_slots[i]->connected()) {
+ GamepadDeviceGlib* gamepadDevice = m_slots[i].get();
+ RefPtr<Gamepad> gamepad = into->item(i);
+ if (!gamepad)
+ gamepad = Gamepad::create();
+
+ gamepad->index(i);
+ gamepad->id(gamepadDevice->id());
+ gamepad->timestamp(gamepadDevice->timestamp());
+ gamepad->axes(gamepadDevice->axesCount(), gamepadDevice->axesData());
+ gamepad->buttons(gamepadDevice->buttonsCount(), gamepadDevice->buttonsData());
+
+ into->set(i, gamepad);
+ } else
+ into->set(i, 0);
+ }
+}
+
+void GamepadsGlib::onUEventCallback(GUdevClient*, gchar* action, GUdevDevice* device, gpointer data)
+{
+ if (!isGamepadDevice(device))
+ return;
+
+ GamepadsGlib* gamepadsGlib = reinterpret_cast<GamepadsGlib*>(data);
+ String deviceFile = String::fromUTF8(g_udev_device_get_device_file(device));
+
+ if (!g_strcmp0(action, "add"))
+ gamepadsGlib->registerDevice(deviceFile);
+ else if (!g_strcmp0(action, "remove"))
+ gamepadsGlib->unregisterDevice(deviceFile);
+}
+
+gboolean GamepadsGlib::isGamepadDevice(GUdevDevice* device)
+{
+ const gchar* deviceFile = g_udev_device_get_device_file(device);
+ const gchar* sysfsPath = g_udev_device_get_sysfs_path(device);
+ if (!deviceFile || !sysfsPath)
+ return FALSE;
+
+ if (!g_udev_device_has_property(device, "ID_INPUT") || !g_udev_device_has_property(device, "ID_INPUT_JOYSTICK"))
+ return FALSE;
+
+ return g_str_has_prefix(deviceFile, "/dev/input/js");
+}
+
+void sampleGamepads(GamepadList* into)
+{
+ DEPRECATED_DEFINE_STATIC_LOCAL(GamepadsGlib, gamepadsGlib, (into->length()));
+ gamepadsGlib.updateGamepadList(into);
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD_DEPRECATED)
diff --git a/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp
new file mode 100644
index 000000000..c51754d54
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2012 Zan Dobersek <zandobersek@gmail.com>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+
+#include "config.h"
+#include "GamepadDeviceLinux.h"
+
+#if ENABLE(GAMEPAD_DEPRECATED)
+
+#include <fcntl.h>
+#include <sys/ioctl.h>
+#include <unistd.h>
+#include <wtf/text/CString.h>
+
+namespace WebCore {
+
+GamepadDeviceLinux::GamepadDeviceLinux(String deviceFile)
+ : m_fileDescriptor(-1)
+ , m_connected(false)
+ , m_lastTimestamp(0)
+{
+ // FIXME: Log errors when returning early.
+ m_fileDescriptor = open(deviceFile.utf8().data(), O_RDONLY | O_NONBLOCK);
+ if (m_fileDescriptor == -1)
+ return;
+
+ char deviceName[1024];
+ if (ioctl(m_fileDescriptor, JSIOCGNAME(sizeof(deviceName)), deviceName) < 0)
+ return;
+ m_deviceName = String(deviceName).simplifyWhiteSpace();
+
+ uint8_t numberOfAxes;
+ uint8_t numberOfButtons;
+ if (ioctl(m_fileDescriptor, JSIOCGAXES, &numberOfAxes) < 0 || ioctl(m_fileDescriptor, JSIOCGBUTTONS, &numberOfButtons) < 0)
+ return;
+ m_axes.fill(0.0, numberOfAxes);
+ m_buttons.fill(0.0, numberOfButtons);
+}
+
+GamepadDeviceLinux::~GamepadDeviceLinux()
+{
+ if (m_fileDescriptor != -1)
+ close(m_fileDescriptor);
+}
+
+void GamepadDeviceLinux::updateForEvent(struct js_event event)
+{
+ if (!(event.type & JS_EVENT_AXIS || event.type & JS_EVENT_BUTTON))
+ return;
+
+ // Mark the device as connected only if it is not yet connected, the event is not an initialization
+ // and the value is not 0 (indicating a genuine interaction with the device).
+ if (!m_connected && !(event.type & JS_EVENT_INIT) && event.value)
+ m_connected = true;
+
+ if (event.type & JS_EVENT_AXIS)
+ m_axes[event.number] = normalizeAxisValue(event.value);
+ else if (event.type & JS_EVENT_BUTTON)
+ m_buttons[event.number] = normalizeButtonValue(event.value);
+
+ m_lastTimestamp = event.time;
+}
+
+float GamepadDeviceLinux::normalizeAxisValue(short value)
+{
+ // Normalize from range [-32767, 32767] into range [-1.0, 1.0]
+ return value / 32767.0f;
+}
+
+float GamepadDeviceLinux::normalizeButtonValue(short value)
+{
+ // Normalize from range [0, 1] into range [0.0, 1.0]
+ return value / 1.0f;
+}
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD_DEPRECATED)
diff --git a/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h
new file mode 100644
index 000000000..99c09b27f
--- /dev/null
+++ b/Source/WebCore/platform/gamepad/linux/GamepadDeviceLinux.h
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2012 Zan Dobersek <zandobersek@gmail.com>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
+ * DAMAGE.
+ */
+
+#ifndef GamepadDeviceLinux_h
+#define GamepadDeviceLinux_h
+
+#if ENABLE(GAMEPAD_DEPRECATED)
+
+#include <linux/joystick.h>
+#include <wtf/Vector.h>
+#include <wtf/text/WTFString.h>
+
+namespace WebCore {
+
+class GamepadDeviceLinux {
+public:
+ bool connected() { return m_connected; };
+
+ String id() { return m_deviceName; }
+ unsigned long long timestamp() { return m_lastTimestamp; }
+
+ unsigned axesCount() { return m_axes.size(); }
+ float* axesData() { return m_axes.data(); }
+
+ unsigned buttonsCount() { return m_buttons.size(); }
+ float* buttonsData() { return m_buttons.data(); }
+
+protected:
+ GamepadDeviceLinux(String deviceFile);
+ ~GamepadDeviceLinux();
+
+ void updateForEvent(struct js_event);
+ int m_fileDescriptor;
+
+private:
+ float normalizeAxisValue(short value);
+ float normalizeButtonValue(short value);
+
+ bool m_connected;
+ String m_deviceName;
+ unsigned long long m_lastTimestamp;
+
+ Vector<float> m_axes;
+ Vector<float> m_buttons;
+};
+
+} // namespace WebCore
+
+#endif // ENABLE(GAMEPAD_DEPRECATED)
+
+#endif // GamepadDeviceLinux_h