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Diffstat (limited to 'Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.h')
-rw-r--r-- | Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.h b/Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.h new file mode 100644 index 000000000..1275533d8 --- /dev/null +++ b/Source/WebCore/html/canvas/WebGLVertexArrayObjectBase.h @@ -0,0 +1,78 @@ +/* + * Copyright (C) 2015-2017 Apple Inc. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#pragma once + +#include "WebGLBuffer.h" +#include "WebGLContextObject.h" + +namespace WebCore { + +class WebGLVertexArrayObjectBase : public WebGLContextObject { +public: + enum class Type { Default, User }; + + // Cached values for vertex attrib range checks + struct VertexAttribState { + bool isBound() const { return bufferBinding && bufferBinding->object(); } + bool validateBinding() const { return !enabled || isBound(); } + + bool enabled { false }; + RefPtr<WebGLBuffer> bufferBinding; + GC3Dsizei bytesPerElement { 0 }; + GC3Dint size { 4 }; + GC3Denum type { GraphicsContext3D::FLOAT }; + bool normalized { false }; + GC3Dsizei stride { 16 }; + GC3Dsizei originalStride { 0 }; + GC3Dintptr offset { 0 }; + GC3Duint divisor { 0 }; + }; + + bool isDefaultObject() const { return m_type == Type::Default; } + + bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } + void setHasEverBeenBound() { m_hasEverBeenBound = true; } + + WebGLBuffer* getElementArrayBuffer() const { return m_boundElementArrayBuffer.get(); } + void setElementArrayBuffer(WebGLBuffer*); + + VertexAttribState& getVertexAttribState(int index) { return m_vertexAttribState[index]; } + void setVertexAttribState(GC3Duint, GC3Dsizei, GC3Dint, GC3Denum, GC3Dboolean, GC3Dsizei, GC3Dintptr, WebGLBuffer&); + void unbindBuffer(WebGLBuffer&); + + void setVertexAttribDivisor(GC3Duint index, GC3Duint divisor); + +protected: + WebGLVertexArrayObjectBase(WebGLRenderingContextBase&, Type); + void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) override = 0; + + Type m_type; + bool m_hasEverBeenBound { false }; + RefPtr<WebGLBuffer> m_boundElementArrayBuffer; + Vector<VertexAttribState> m_vertexAttribState; +}; + +} // namespace WebCore |