diff options
Diffstat (limited to 'Source/ThirdParty/ANGLE/src/compiler/TranslatorGLSL.cpp')
-rw-r--r-- | Source/ThirdParty/ANGLE/src/compiler/TranslatorGLSL.cpp | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/Source/ThirdParty/ANGLE/src/compiler/TranslatorGLSL.cpp b/Source/ThirdParty/ANGLE/src/compiler/TranslatorGLSL.cpp deleted file mode 100644 index 7ca4341dc..000000000 --- a/Source/ThirdParty/ANGLE/src/compiler/TranslatorGLSL.cpp +++ /dev/null @@ -1,44 +0,0 @@ -// -// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. -// - -#include "compiler/TranslatorGLSL.h" - -#include "compiler/OutputGLSL.h" -#include "compiler/VersionGLSL.h" - -static void writeVersion(ShShaderType type, TIntermNode* root, - TInfoSinkBase& sink) { - TVersionGLSL versionGLSL(type); - root->traverse(&versionGLSL); - int version = versionGLSL.getVersion(); - // We need to write version directive only if it is greater than 110. - // If there is no version directive in the shader, 110 is implied. - if (version > 110) { - sink << "#version " << version << "\n"; - } -} - -TranslatorGLSL::TranslatorGLSL(ShShaderType type, ShShaderSpec spec) - : TCompiler(type, spec) { -} - -void TranslatorGLSL::translate(TIntermNode* root) { - TInfoSinkBase& sink = getInfoSink().obj; - - // Write GLSL version. - writeVersion(getShaderType(), root, sink); - - // Write emulated built-in functions if needed. - getBuiltInFunctionEmulator().OutputEmulatedFunctionDefinition( - sink, false); - - // Write array bounds clamping emulation if needed. - getArrayBoundsClamper().OutputClampingFunctionDefinition(sink); - - // Write translated shader. - TOutputGLSL outputGLSL(sink, getArrayIndexClampingStrategy(), getHashFunction(), getNameMap(), getSymbolTable()); - root->traverse(&outputGLSL); -} |