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authorLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
committerLorry Tar Creator <lorry-tar-importer@lorry>2017-06-27 06:07:23 +0000
commit1bf1084f2b10c3b47fd1a588d85d21ed0eb41d0c (patch)
tree46dcd36c86e7fbc6e5df36deb463b33e9967a6f7 /Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h
parent32761a6cee1d0dee366b885b7b9c777e67885688 (diff)
downloadWebKitGtk-tarball-master.tar.gz
Diffstat (limited to 'Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h')
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diff --git a/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h b/Source/WebCore/platform/graphics/gstreamer/VideoTextureCopierGStreamer.h
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+/*
+ Copyright (C) 2016 Igalia S.L.
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+ */
+
+#ifndef VideoTextureCopierGStreamer_h
+#define VideoTextureCopierGStreamer_h
+
+#if USE(GSTREAMER_GL)
+
+#include "GraphicsContext3D.h"
+#include "TransformationMatrix.h"
+
+namespace WebCore {
+
+class TextureMapperShaderProgram;
+class ImageOrientation;
+
+class VideoTextureCopierGStreamer {
+public:
+ VideoTextureCopierGStreamer();
+ ~VideoTextureCopierGStreamer();
+
+ bool copyVideoTextureToPlatformTexture(Platform3DObject inputTexture, IntSize& frameSize, Platform3DObject outputTexture, GC3Denum outputTarget, GC3Dint level, GC3Denum internalFormat, GC3Denum format, GC3Denum type, bool flipY, ImageOrientation& sourceOrientation);
+ void updateTextureSpaceMatrix();
+ void updateTransformationMatrix();
+
+private:
+ RefPtr<GraphicsContext3D> m_context3D;
+ RefPtr<TextureMapperShaderProgram> m_shaderProgram;
+ Platform3DObject m_framebuffer { 0 };
+ Platform3DObject m_vbo { 0 };
+ bool m_flipY { false };
+ ImageOrientation m_orientation;
+ IntSize m_size;
+ TransformationMatrix m_modelViewMatrix;
+ TransformationMatrix m_projectionMatrix;
+ TransformationMatrix m_textureSpaceMatrix;
+};
+
+} // namespace WebCore
+
+#endif // USE(GSTREAMER_GL)
+
+#endif // VideoTextureCopierGStreamer_h