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// $Id$
// ============================================================================
//
// = LIBRARY
// tests
//
// = FILENAME
// Conn_Test.cpp
//
// = DESCRIPTION
// This is a test of the <ACE_Acceptor> and <ACE_Connector>
// classes. The test forks two processes or spawns two threads
// (depending upon the platform) and then executes client and
// server allowing them to connect and exchange data. The test
// also illustrates how the <ACE_Strategy_Connector> works by
// showing how you can cache connections on the client.
//
// = AUTHOR
// Doug Schmidt, Chris Cleeland
//
// ============================================================================
#include "test_config.h"
#include "ace/SOCK_Connector.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/Acceptor.h"
#include "ace/Handle_Set.h"
#include "ace/Connector.h"
#include "ace/Strategies.h"
#include "Conn_Test.h"
// ****************************************
Svc_Handler::Svc_Handler (ACE_Thread_Manager *)
: in_use_ (0)
{
}
int
Svc_Handler::in_use (void)
{
return this->in_use_;
}
void
Svc_Handler::in_use (int use)
{
this->in_use_ = use;
}
int
Svc_Handler::open (void *)
{
ACE_DEBUG ((LM_DEBUG, "(%P|%t) opening Svc_Handler %d with handle\n",
this, this->peer ().get_handle ()));
// Enable non-blocking I/O.
if (this->peer ().enable (ACE_NONBLOCK) == -1)
ACE_ERROR_RETURN ((LM_ERROR, "(%P|%t) %p\n", "enable"), -1);
return 0;
}
void
Svc_Handler::send_data (void)
{
// Send data to server.
for (char *c = ACE_ALPHABET; *c != '\0'; c++)
if (this->peer ().send_n (c, 1) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "send_n"));
}
void
Svc_Handler::recv_data (void)
{
ACE_SOCK_Stream &new_stream = this->peer ();
ACE_Handle_Set handle_set;
handle_set.set_bit (new_stream.get_handle ());
char *t = ACE_ALPHABET;
// Read data from client (terminate on error).
for (ssize_t r_bytes; ;)
{
// Since we're in non-blocking mode we need to use <select>
// to avoid busy waiting.
if (ACE_OS::select (int (new_stream.get_handle ()) + 1,
handle_set,
0, 0, 0) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "select"));
else
{
char c;
while ((r_bytes = new_stream.recv (&c, 1)) > 0)
{
ACE_ASSERT (*t == c);
// We need to guard against cached connections, which
// will send multiple sequences of letters from 'a' ->
// 'z' through the same connection.
if (*t == 'z')
t = ACE_ALPHABET;
else
t++;
}
if (r_bytes == 0)
{
ACE_DEBUG ((LM_DEBUG,
"(%P|%t) reached end of input, connection closed by client\n"));
// Handshake back with client.
if (new_stream.send_n ("", 1) != 1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "send_n"));
// Close endpoint handle (but don't close <this> yet since
// we're going to recycle it for the next iteration).
if (new_stream.close () == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close"));
break;
}
else if (r_bytes == -1)
{
if (errno == EWOULDBLOCK)
ACE_DEBUG ((LM_DEBUG,
"(%P|%t) no input available, going back to reading\n"));
else
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "recv_n"));
}
}
}
}
int
Svc_Handler::close (u_long side)
{
// Only run this protocol if we're the write-side (i.e., "1").
if (side == 1)
{
// Explicitly close the writer-side of the connection.
if (this->peer ().close_writer () == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close_writer"));
char c;
// Wait for handshake with server.
if (this->peer ().recv_n (&c, 1) != 1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "recv_n"));
}
// Trigger the shutdown.
return this->handle_close ();
}
// ****************************************
// Template specializations!
size_t
ACE_Hash_Addr<ACE_INET_Addr, Svc_Handler>::hash_i (const ACE_INET_Addr &addr) const
{
return addr.get_ip_address () + addr.get_port_number ();
}
int
ACE_Hash_Addr<ACE_INET_Addr, Svc_Handler>::compare_i (const ACE_INET_Addr &a1,
const ACE_INET_Addr &a2) const
{
return a1 != a2;
}
// ****************************************
typedef ACE_Oneshot_Acceptor<Svc_Handler, ACE_SOCK_ACCEPTOR> ACCEPTOR;
typedef ACE_Connector<Svc_Handler, ACE_SOCK_CONNECTOR> CONNECTOR;
typedef ACE_Strategy_Connector<Svc_Handler, ACE_SOCK_CONNECTOR> STRAT_CONNECTOR;
typedef ACE_NOOP_Creation_Strategy<Svc_Handler> NULL_CREATION_STRATEGY;
typedef ACE_Cached_Connect_Strategy<Svc_Handler, ACE_SOCK_CONNECTOR, ACE_Null_Mutex> CACHED_CONNECT_STRATEGY;
// ****************************************
static void
timed_blocking_connect (CONNECTOR &con, const ACE_INET_Addr &server_addr)
{
ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT);
ACE_Synch_Options options (ACE_Synch_Options::USE_TIMEOUT, tv);
Svc_Handler *svc_handler;
ACE_NEW (svc_handler, Svc_Handler);
ACE_DEBUG ((LM_DEBUG, "(%P|%t) starting timed-blocking connect\n"));
// Perform a timed-blocking connect to the server (this should connect
// immediately since we're in the same address space or same host).
if (con.connect (svc_handler, server_addr, options) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "connection failed"));
// Send the data to the server.
svc_handler->send_data ();
// Close the connection completely.
if (svc_handler->close (1) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close"));
}
static void
blocking_connect (CONNECTOR &con, const ACE_INET_Addr &server_addr)
{
Svc_Handler *svc_handler;
ACE_NEW (svc_handler, Svc_Handler);
ACE_DEBUG ((LM_DEBUG, "(%P|%t) starting blocking connect\n"));
// Perform a blocking connect to the server.
if (con.connect (svc_handler, server_addr) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "connection failed"));
// Send the data to the server.
svc_handler->send_data ();
// Close the connection completely.
if (svc_handler->close (1) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close"));
}
typedef ACE_Hash_Addr<ACE_INET_Addr, Svc_Handler> EXT_ID;
typedef Svc_Handler *INT_ID;
typedef ACE_Hash_Map_Entry<EXT_ID, INT_ID> MAP_ENTRY;
#if 0
static void
dump_map (ACE_Hash_Map_Manager<EXT_ID, INT_ID, ACE_Null_Mutex> &hashmap)
{
ACE_DEBUG ((LM_DEBUG,
"Dumping hash map at 0x%p (cur_size_ = %d, total_size_ = %d, table_ = 0x%p)\n",
&hashmap, hashmap.cur_size_, hashmap.total_size_, hashmap.table_));
for (size_t slot = 0; slot < hashmap.total_size_; slot++)
{
if (hashmap.table_[slot] == hashmap.sentinel_)
continue;
ACE_DEBUG ((LM_DEBUG, "slot %-4d: ", slot));
for (MAP_ENTRY *temp = hashmap.table_[slot];
temp != hashmap.sentinel_;
temp = temp->next_)
{
EXT_ID& key = temp->ext_id_;
INT_ID& val = temp->int_id_;
ACE_DEBUG ((LM_DEBUG, "(%s,%d,%sin use,0x%p), ",
key.get_host_name (),
key.get_port_number (),
val->in_use() ? "" : "not ", val));
}
ACE_DEBUG ((LM_DEBUG, "SENTINEL (0x%p)\n", hashmap.sentinel_));
}
ACE_DEBUG ((LM_DEBUG, "end of dump\n"));
}
static void
dump (STRAT_CONNECTOR &con)
{
CACHED_CONNECT_STRATEGY* csp =
(CACHED_CONNECT_STRATEGY *) con.connect_strategy_;
dump_map (csp->connection_cache_);
}
#endif /* 0 */
// This function runs the more sophisticated tests involving the
// Caching_Connect_Strategy.
static void
cached_connect (STRAT_CONNECTOR &con, const ACE_INET_Addr &server_addr)
{
Svc_Handler *svc_handler = 0;
ACE_DEBUG ((LM_DEBUG, "(%P|%t) starting cached blocking connect\n"));
// Perform a blocking connect to the server using the Strategy
// Connector with a connection caching strategy. Since we are
// connecting to the same <server_addr> these calls will return the
// same dynamically allocated <Svc_Handler> for each <connect>.
if (con.connect (svc_handler, server_addr) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "connection failed"));
// Send the data to the server.
svc_handler->send_data ();
// Mark this as being available.
svc_handler->in_use (0);
svc_handler = 0;
// Try to reconnect.
if (con.connect (svc_handler, server_addr) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "connection failed"));
// Send the data to the server.
svc_handler->send_data ();
// Close the connection completely.
if (svc_handler->close (1) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close"));
}
struct Client_Info
{
ACE_INET_Addr *server_addr_;
CONNECTOR *connector_;
STRAT_CONNECTOR *strat_connector_;
#if defined (ACE_HAS_THREADS)
ACE_Barrier *barrier_;
#endif /* ACE_HAS_THREADS */
};
static void *
client_connections (void *arg)
{
Client_Info *info = (Client_Info *) arg;
// Run the timed-blocking test.
timed_blocking_connect (*info->connector_, *info->server_addr_);
#if defined (ACE_HAS_THREADS)
// Wait for other threads to join us.
info->barrier_->wait ();
#endif /* ACE_HAS_THREADS */
// Run the blocking test.
blocking_connect (*info->connector_, *info->server_addr_);
#if defined (ACE_HAS_THREADS)
// Wait for other threads to join us.
info->barrier_->wait ();
#endif /* ACE_HAS_THREADS */
// Run the cached blocking test.
cached_connect (*info->strat_connector_, *info->server_addr_);
return 0;
}
// Execute the client tests.
static void *
client (void *arg)
{
ACE_INET_Addr *remote_addr = (ACE_INET_Addr *) arg;
ACE_INET_Addr server_addr (remote_addr->get_port_number (),
ACE_DEFAULT_SERVER_HOST);
CONNECTOR connector;
NULL_CREATION_STRATEGY creation_strategy;
// Configure the Strategy Connector with a strategy that caches
// connection.
CACHED_CONNECT_STRATEGY caching_connect_strategy;
STRAT_CONNECTOR strat_connector (0,
&creation_strategy,
&caching_connect_strategy);
Client_Info info;
info.server_addr_ = &server_addr;
info.connector_ = &connector;
info.strat_connector_ = &strat_connector;
#if defined (ACE_HAS_THREADS)
int n_threads = ACE_MAX_THREADS;
ACE_Barrier barrier (n_threads);
info.barrier_ = &barrier;
ACE_Thread_Manager client_manager;
if (client_manager.spawn_n
(n_threads,
ACE_THR_FUNC (client_connections),
(void *) &info,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n%a", "thread create failed"));
// Wait for the threads to exit.
client_manager.wait ();
#else /* ACE_HAS_THREADS */
client_connections (&info);
#endif /* ACE_HAS_THREADS */
return 0;
}
// Performs the iterative server activities.
static void *
server (void *arg)
{
ACCEPTOR *acceptor = (ACCEPTOR *) arg;
ACE_INET_Addr cli_addr;
const ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT);
ACE_Synch_Options options (ACE_Synch_Options::USE_TIMEOUT, tv);
Svc_Handler *svc_handler;
ACE_NEW_RETURN (svc_handler, Svc_Handler, 0);
// Create a new <Svc_Handler> to consume the data.
int result;
while ((result = acceptor->accept (svc_handler,
&cli_addr,
options)) != -1)
{
ACE_DEBUG ((LM_DEBUG, "(%P|%t) client %s connected from %d\n",
cli_addr.get_host_name (),
cli_addr.get_port_number ()));
svc_handler->recv_data ();
}
if (result == -1)
{
if (errno == ETIME)
ACE_ERROR ((LM_DEBUG,
"(%P|%t) accept timedout, shutting down\n"));
else
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "accept"));
}
if (svc_handler->close () == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "close"));
return 0;
}
int
main (int, char *[])
{
ACE_START_TEST ("Conn_Test");
// Acceptor
ACCEPTOR acceptor;
ACE_INET_Addr server_addr;
// Bind acceptor to any port and then find out what the port was.
if (acceptor.open ((const ACE_INET_Addr &) ACE_Addr::sap_any) == -1
|| acceptor.acceptor ().get_local_addr (server_addr) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n", "open"));
else
{
ACE_DEBUG ((LM_DEBUG, "(%P|%t) starting server at port %d\n",
server_addr.get_port_number ()));
#if !defined (ACE_WIN32) && !defined (VXWORKS)
switch (ACE_OS::fork ("child"))
{
case -1:
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n%a", "fork failed"));
exit (-1);
/* NOTREACHED */
case 0:
server ((void *) &acceptor);
break;
/* NOTREACHED */
default:
client ((void *) &server_addr);
ACE_OS::wait ();
break;
/* NOTREACHED */
}
#elif defined (ACE_HAS_THREADS)
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (server),
(void *) &acceptor,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n%a", "thread create failed"));
if (ACE_Thread_Manager::instance ()->spawn
(ACE_THR_FUNC (client),
(void *) &server_addr,
THR_NEW_LWP | THR_DETACHED) == -1)
ACE_ERROR ((LM_ERROR, "(%P|%t) %p\n%a", "thread create failed"));
// Wait for the threads to exit.
ACE_Thread_Manager::instance ()->wait ();
#else
ACE_ERROR ((LM_ERROR,
"(%P|%t) only one thread may be run in a process on this platform\n%a", 1));
#endif /* ACE_HAS_THREADS */
}
ACE_END_TEST;
return 0;
}
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Cached_Connect_Strategy<Svc_Handler, ACE_SOCK_CONNECTOR, ACE_Null_Mutex>;
template class ACE_Hash_Addr<ACE_INET_Addr, Svc_Handler>;
template class ACE_NOOP_Creation_Strategy<Svc_Handler>;
template class ACE_Concurrency_Strategy<Svc_Handler>;
template class ACE_Connect_Strategy<Svc_Handler, ACE_SOCK_CONNECTOR>;
template class ACE_Connector<Svc_Handler, ACE_SOCK_CONNECTOR>;
template class ACE_Creation_Strategy<Svc_Handler>;
template class ACE_Hash_Map_Entry<ACE_Hash_Addr<ACE_INET_Addr,Svc_Handler>, Svc_Handler *>;
template class ACE_Hash_Map_Manager<ACE_Hash_Addr<ACE_INET_Addr,Svc_Handler>, Svc_Handler *, ACE_Null_Mutex>;
template class ACE_Oneshot_Acceptor<Svc_Handler, ACE_SOCK_ACCEPTOR>;
template class ACE_Map_Entry<ACE_HANDLE, ACE_Svc_Tuple<Svc_Handler> *>;
template class ACE_Map_Iterator<ACE_HANDLE, ACE_Svc_Tuple<Svc_Handler> *, ACE_SYNCH_RW_MUTEX>;
template class ACE_Map_Manager<ACE_HANDLE, ACE_Svc_Tuple<Svc_Handler> *, ACE_SYNCH_RW_MUTEX>;
template class ACE_Strategy_Connector<Svc_Handler, ACE_SOCK_CONNECTOR>;
template class ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>;
template class ACE_Svc_Tuple<Svc_Handler>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Cached_Connect_Strategy<Svc_Handler, ACE_SOCK_CONNECTOR, ACE_Null_Mutex>
#pragma instantiate ACE_Hash_Addr<ACE_INET_Addr, Svc_Handler>
#pragma instantiate ACE_NOOP_Creation_Strategy<Svc_Handler>
#pragma instantiate ACE_Concurrency_Strategy<Svc_Handler>
#pragma instantiate ACE_Connect_Strategy<Svc_Handler, ACE_SOCK_CONNECTOR>
#pragma instantiate ACE_Connector<Svc_Handler, ACE_SOCK_CONNECTOR>
#pragma instantiate ACE_Creation_Strategy<Svc_Handler>
#pragma instantiate ACE_Hash_Map_Entry<ACE_Hash_Addr<ACE_INET_Addr,Svc_Handler>, Svc_Handler *>
#pragma instantiate ACE_Hash_Map_Manager<ACE_Hash_Addr<ACE_INET_Addr,Svc_Handler>, Svc_Handler *, ACE_Null_Mutex>
#pragma instantiate ACE_Oneshot_Acceptor<Svc_Handler, ACE_SOCK_ACCEPTOR>
#pragma instantiate ACE_Map_Entry<ACE_HANDLE, ACE_Svc_Tuple<Svc_Handler> *>
#pragma instantiate ACE_Map_Iterator<ACE_HANDLE, ACE_Svc_Tuple<Svc_Handler> *, ACE_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Map_Manager<ACE_HANDLE, ACE_Svc_Tuple<Svc_Handler> *, ACE_SYNCH_RW_MUTEX>
#pragma instantiate ACE_Strategy_Connector<Svc_Handler, ACE_SOCK_CONNECTOR>
#pragma instantiate ACE_Svc_Handler<ACE_SOCK_STREAM, ACE_NULL_SYNCH>
#pragma instantiate ACE_Svc_Tuple<Svc_Handler>
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
|