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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// drwho
//
// = FILENAME
// Protocol_Manager.h
//
// = AUTHOR
// Douglas C. Schmidt
//
// ============================================================================
#if !defined (_PROTOCOL_MANAGER_H)
#define _PROTOCOL_MANAGER_H
#include "ace/OS.h"
#include "Options.h"
#include "Search_Struct.h"
#include "Protocol_Record.h"
class Protocol_Manager
{
// = TITLE
// A base class that consolidates friend management functionality
// shared by both clients and servers.
public:
Protocol_Manager (void);
virtual ~Protocol_Manager (void);
virtual int encode (char *packet, int &total_bytes) = 0;
virtual int decode (char *packet, int &total_bytes) = 0;
protected:
int total_users;
Search_Struct *ss;
int friend_count (void);
Drwho_Node *get_drwho_node (char *host_name, Drwho_Node *&head);
int get_total_users (void);
void increment_total_users (int remote_users = 1);
Protocol_Record *get_next_friend (void);
Protocol_Record *get_each_friend (void);
virtual Protocol_Record *insert_protocol_info (Protocol_Record &protocol_record) = 0;
};
#endif /* _PROTOCOL_MANAGER_H */
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