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|
// $Id$
#define ACE_BUILD_DLL
#include "ace/Get_Opt.h"
#include "ace/Naming_Context.h"
#include "ace/Remote_Name_Space.h"
#include "ace/Local_Name_Space_T.h"
#include "ace/Registry_Name_Space.h"
#include "ace/Memory_Pool.h"
ACE_RCSID(ace, Naming_Context, "$Id$")
// Make life easier later on...
typedef ACE_Local_Name_Space <ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>
LOCAL_NAME_SPACE;
typedef ACE_Local_Name_Space <ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>
LITE_LOCAL_NAME_SPACE;
// The following Factory is used by the ACE_Service_Config and
// svc.conf file to dynamically initialize the state of the Name
// Server client.
ACE_FACTORY_DEFINE (ACE, ACE_Naming_Context)
// The ACE_Naming_Context static service object is now defined
// by the ACE_Object_Manager, in Object_Manager.cpp.
int
ACE_Naming_Context::info (char **strp,
size_t length) const
{
ACE_TRACE ("ACE_Naming_Context::info");
char buf[BUFSIZ];
ACE_OS::sprintf (buf, "%s\t#%s\n",
"ACE_Naming_Context",
"Proxy for making calls to a Name Server");
if (*strp == 0 && (*strp = ACE_OS::strdup (buf)) == 0)
return -1;
else
ACE_OS::strncpy (*strp, buf, length);
return ACE_OS::strlen (buf);
}
int
ACE_Naming_Context::local (void)
{
ACE_TRACE ("ACE_Naming_Context::local");
return ACE_OS::strcmp (this->netnameserver_host_,
ASYS_TEXT ("localhost")) == 0
|| ACE_OS::strcmp (this->netnameserver_host_,
this->hostname_) == 0;
}
int
ACE_Naming_Context::open (Context_Scope_Type scope_in, int lite)
{
ACE_TRACE ("ACE_Naming_Context::open");
ACE_OS::hostname (this->hostname_,
(sizeof this->hostname_ / sizeof (ASYS_TCHAR)));
this->netnameserver_host_ =
this->name_options_->nameserver_host ();
this->netnameserver_port_ =
this->name_options_->nameserver_port ();
// Perform factory operation to select appropriate type of
// Name_Space subclass.
#if (defined (ACE_WIN32) && defined (UNICODE))
// This only works on Win32 platforms when UNICODE is turned on
if (this->name_options_->use_registry ())
// Use ACE_Registry
ACE_NEW_RETURN (this->name_space_,
ACE_Registry_Name_Space (this->name_options_),
-1);
#endif /* ACE_WIN32 && UNICODE */
if (!this->name_options_->use_registry ())
if (scope_in == ACE_Naming_Context::NET_LOCAL && this->local () == 0)
{
// Use NET_LOCAL name space, set up connection with remote server.
ACE_NEW_RETURN (this->name_space_,
ACE_Remote_Name_Space (this->netnameserver_host_,
(u_short) this->netnameserver_port_),
-1);
}
else // Use NODE_LOCAL or PROC_LOCAL name space.
{
if (lite)
ACE_NEW_RETURN (this->name_space_,
LITE_LOCAL_NAME_SPACE (scope_in,
this->name_options_),
-1);
else
ACE_NEW_RETURN (this->name_space_,
LOCAL_NAME_SPACE (scope_in,
this->name_options_),
-1);
}
if (ACE_LOG_MSG->op_status () != 0 || this->name_space_ == 0)
ACE_ERROR_RETURN ((LM_ERROR,
ASYS_TEXT ("NAME_SPACE::NAME_SPACE\n")),
-1);
return 0;
}
int
ACE_Naming_Context::close_down (void)
{
ACE_TRACE ("ACE_Naming_Context::close_down");
delete this->name_options_;
this->name_options_ = 0;
return this->close ();
}
int
ACE_Naming_Context::close (void)
{
ACE_TRACE ("ACE_Naming_Context::close");
delete this->name_space_;
this->name_space_ = 0;
return 0;
}
ACE_Naming_Context::ACE_Naming_Context (void)
: name_options_ (0),
name_space_ (0)
{
ACE_TRACE ("ACE_Naming_Context::ACE_Naming_Context");
ACE_NEW (this->name_options_,
ACE_Name_Options);
}
ACE_Naming_Context::ACE_Naming_Context (Context_Scope_Type scope_in,
int lite)
: name_options_ (0),
name_space_ (0)
{
ACE_TRACE ("ACE_Naming_Context::ACE_Naming_Context");
ACE_NEW (this->name_options_,
ACE_Name_Options);
// Initialize.
if (this->open (scope_in, lite) == -1)
ACE_ERROR ((LM_ERROR,
ASYS_TEXT ("%p\n"),
ASYS_TEXT ("ACE_Naming_Context::ACE_Naming_Context")));
}
ACE_Name_Options *
ACE_Naming_Context::name_options (void)
{
return this->name_options_;
}
int
ACE_Naming_Context::bind (const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in)
{
ACE_TRACE ("ACE_Naming_Context::bind");
return this->name_space_->bind (name_in, value_in, type_in);
}
int
ACE_Naming_Context::bind (const char *name_in,
const char *value_in,
const char *type_in)
{
ACE_TRACE ("ACE_Naming_Context::bind");
return this->bind (ACE_WString (name_in),
ACE_WString (value_in),
type_in);
}
int
ACE_Naming_Context::rebind (const ACE_WString &name_in,
const ACE_WString &value_in,
const char *type_in)
{
ACE_TRACE ("ACE_Naming_Context::rebind");
return this->name_space_->rebind (name_in,
value_in,
type_in);
}
int
ACE_Naming_Context::rebind (const char *name_in,
const char *value_in,
const char *type_in)
{
ACE_TRACE ("ACE_Naming_Context::rebind");
return rebind (ACE_WString (name_in),
ACE_WString (value_in),
type_in);
}
int
ACE_Naming_Context::resolve (const ACE_WString &name_in,
ACE_WString &value_out,
char *&type_out)
{
ACE_TRACE ("ACE_Naming_Context::resolve");
return this->name_space_->resolve (name_in,
value_out,
type_out);
}
int
ACE_Naming_Context::resolve (const char *name_in,
ACE_WString &value_out,
char *&type_out)
{
ACE_TRACE ("ACE_Naming_Context::resolve");
return this->resolve (ACE_WString (name_in),
value_out,
type_out);
}
int
ACE_Naming_Context::resolve (const char *name_in,
char *&value_out,
char *&type_out)
{
ACE_TRACE ("ACE_Naming_Context::resolve");
ACE_WString val_str;
if (this->resolve (ACE_WString (name_in),
val_str,
type_out) == -1)
return -1;
// Note that <char_rep> *allocates* the memory! Thus, caller is
// responsible for deleting it!
value_out = val_str.char_rep ();
return value_out == 0 ? -1 : 0;
}
int
ACE_Naming_Context::unbind (const ACE_WString &name_in)
{
ACE_TRACE ("ACE_Naming_Context::unbind");
return this->name_space_->unbind (name_in);
}
int
ACE_Naming_Context::unbind (const char *name_in)
{
ACE_TRACE ("ACE_Naming_Context::unbind");
return this->unbind (ACE_WString (name_in));
}
int
ACE_Naming_Context::list_names (ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_names");
return this->name_space_->list_names (set_out,
pattern_in);
}
int
ACE_Naming_Context::list_names (ACE_PWSTRING_SET &set_out,
const char *pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_names");
return this->list_names (set_out,
ACE_WString (pattern_in));
}
int
ACE_Naming_Context::list_values (ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_values");
return this->name_space_->list_values (set_out,
pattern_in);
}
int
ACE_Naming_Context::list_values (ACE_PWSTRING_SET &set_out,
const char *pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_values");
return this->list_values (set_out,
ACE_WString (pattern_in));
}
int
ACE_Naming_Context::list_types (ACE_PWSTRING_SET &set_out,
const ACE_WString &pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_types");
return this->name_space_->list_types (set_out,
pattern_in);
}
int
ACE_Naming_Context::list_types (ACE_PWSTRING_SET &set_out,
const char *pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_types");
return this->list_types (set_out,
ACE_WString (pattern_in));
}
int
ACE_Naming_Context::list_name_entries (ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_name_entries");
return this->name_space_->list_name_entries (set_out,
pattern_in);
}
int
ACE_Naming_Context::list_name_entries (ACE_BINDING_SET &set_out,
const char *pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_name_entries");
return this->list_name_entries (set_out,
ACE_WString (pattern_in));
}
int
ACE_Naming_Context::list_value_entries (ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_value_entries");
return this->name_space_->list_value_entries (set_out,
pattern_in);
}
int
ACE_Naming_Context::list_value_entries (ACE_BINDING_SET &set_out,
const char *pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_value_entries");
return this->list_value_entries (set_out,
ACE_WString (pattern_in));
}
int
ACE_Naming_Context::list_type_entries (ACE_BINDING_SET &set_out,
const ACE_WString &pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_type_entries");
return this->name_space_->list_type_entries (set_out,
pattern_in);
}
int
ACE_Naming_Context::list_type_entries (ACE_BINDING_SET &set_out,
const char *pattern_in)
{
ACE_TRACE ("ACE_Naming_Context::list_type_entries");
return this->list_type_entries (set_out,
ACE_WString (pattern_in));
}
ACE_Naming_Context::~ACE_Naming_Context (void)
{
ACE_TRACE ("ACE_Naming_Context::~ACE_Naming_Context");
this->close_down ();
}
void
ACE_Naming_Context::dump ()
{
ACE_TRACE ("ACE_Naming_Context::dump");
this->name_space_->dump();
}
int
ACE_Naming_Context::init (int argc, ASYS_TCHAR *argv[])
{
if (ACE::debug ())
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("ACE_Naming_Context::init\n")));
this->name_options_->parse_args (argc, argv);
return this->open (this->name_options_->context ());
}
int
ACE_Naming_Context::fini (void)
{
if (ACE::debug ())
ACE_DEBUG ((LM_DEBUG,
ASYS_TEXT ("ACE_Naming_Context::fini\n")));
this->close_down ();
return 0;
}
ACE_Name_Options::ACE_Name_Options (void)
: debugging_ (0),
verbosity_ (0),
use_registry_ (0),
nameserver_port_ (ACE_DEFAULT_SERVER_PORT),
nameserver_host_ (ACE_OS::strdup (ACE_DEFAULT_SERVER_HOST)),
process_name_ (0),
database_ (ACE_OS::strdup (ACE_DEFAULT_LOCALNAME)),
base_address_ (ACE_DEFAULT_BASE_ADDR)
{
ACE_TRACE ("ACE_Name_Options::ACE_Name_Options");
#if defined (ACE_DEFAULT_NAMESPACE_DIR)
this->namespace_dir_ = ACE_OS::strdup (ACE_DEFAULT_NAMESPACE_DIR);
#else /* ACE_DEFAULT_NAMESPACE_DIR */
this->namespace_dir_ = ACE_static_cast (TCHAR *, ACE_OS::malloc (MAXPATHLEN + 1));
if (ACE::get_temp_dir (this->namespace_dir_, MAXPATHLEN) == -1)
{
ACE_ERROR ((LM_ERROR,
"Temporary path too long, "
"defaulting to current directory\n"));
ACE_OS::strcat (this->namespace_dir_, ACE_TEXT ("."));
ACE_OS::strcat (this->namespace_dir_, ACE_DIRECTORY_SEPARATOR_STR);
}
#endif /* ACE_DEFAULT_NAMESPACE_DIR */
}
ACE_Name_Options::~ACE_Name_Options (void)
{
ACE_TRACE ("ACE_Name_Options::~ACE_Name_Options");
ACE_OS::free ((void *) this->nameserver_host_);
ACE_OS::free ((void *) this->namespace_dir_ );
ACE_OS::free ((void *) this->process_name_ );
ACE_OS::free ((void *) this->database_ );
}
void
ACE_Name_Options::nameserver_port (int port)
{
ACE_TRACE ("ACE_Name_Options::nameserver_port");
this->nameserver_port_ = port;
}
int
ACE_Name_Options::nameserver_port (void)
{
ACE_TRACE ("ACE_Name_Options::nameserver_port");
return this->nameserver_port_;
}
void
ACE_Name_Options::namespace_dir (LPCTSTR dir)
{
ACE_TRACE ("ACE_Name_Options::namespace_dir");
ACE_OS::free ((void *) this->namespace_dir_ );
this->namespace_dir_ = ACE_OS::strdup (dir);
}
void
ACE_Name_Options::process_name (LPCTSTR pname)
{
ACE_TRACE ("ACE_Name_Options::process_name");
LPCTSTR t = ACE::basename (pname, ACE_DIRECTORY_SEPARATOR_CHAR);
ACE_OS::free ((void *) this->process_name_ );
this->process_name_ = ACE_OS::strdup (t);
}
void
ACE_Name_Options::nameserver_host (const ASYS_TCHAR *host)
{
ACE_TRACE ("ACE_Name_Options::nameserver_host");
ACE_OS::free ((void *) this->nameserver_host_);
this->nameserver_host_ = ACE_OS::strdup (host);
}
const ASYS_TCHAR *
ACE_Name_Options::nameserver_host (void)
{
ACE_TRACE ("ACE_Name_Options::nameserver_host");
return this->nameserver_host_;
}
LPCTSTR
ACE_Name_Options::database (void)
{
ACE_TRACE ("ACE_Name_Options::database");
return this->database_;
}
void
ACE_Name_Options::database (LPCTSTR db)
{
ACE_TRACE ("ACE_Name_Options::database");
ACE_OS::free ((void *) this->database_);
this->database_ = ACE_OS::strdup (db);
}
char *
ACE_Name_Options::base_address (void)
{
ACE_TRACE ("ACE_Name_Options::database");
return this->base_address_;
}
void
ACE_Name_Options::base_address (char *base_address)
{
ACE_TRACE ("ACE_Name_Options::base_address");
// HP-UX 11, aC++ has a bug with 64-bit pointer initialization from
// a literal. To work around it, assign the literal to a long, then
// to the pointer. This is allegedly fixed in aC++ A.03.10.
#if defined (__hpux) && defined(__LP64__)
long temp = ACE_DEFAULT_BASE_ADDRL;
base_address = (char *) temp;
#endif /* defined (__hpux) && defined(__LP64__) */
this->base_address_ = base_address;
}
ACE_Naming_Context::Context_Scope_Type
ACE_Name_Options::context (void)
{
ACE_TRACE ("ACE_Name_Options::context");
return this->context_;
}
void
ACE_Name_Options::context (ACE_Naming_Context::Context_Scope_Type context)
{
ACE_TRACE ("ACE_Name_Options::context");
this->context_ = context;
}
LPCTSTR
ACE_Name_Options::process_name (void)
{
ACE_TRACE ("ACE_Name_Options::process_name");
return this->process_name_;
}
LPCTSTR
ACE_Name_Options::namespace_dir (void)
{
ACE_TRACE ("ACE_Name_Options::namespace_dir");
return this->namespace_dir_;
}
int
ACE_Name_Options::debug (void)
{
ACE_TRACE ("ACE_Name_Options::debug");
return this->debugging_;
}
int
ACE_Name_Options::use_registry (void)
{
ACE_TRACE ("ACE_Name_Options::use_registry");
return this->use_registry_;
}
void
ACE_Name_Options::use_registry (int x)
{
ACE_TRACE ("ACE_Name_Options::use_registry");
this->use_registry_ = x;
}
int
ACE_Name_Options::verbose (void)
{
ACE_TRACE ("ACE_Name_Options::verbose");
return this->verbosity_;
}
void
ACE_Name_Options::parse_args (int argc, ASYS_TCHAR *argv[])
{
ACE_TRACE ("ACE_Name_Options::parse_args");
ACE_LOG_MSG->open (argv[0]);
this->process_name (ASYS_ONLY_WIDE_STRING (argv[0]));
// Default is to use the PROC_LOCAL context...
this->context (ACE_Naming_Context::PROC_LOCAL);
// Make the database name the same as the process name by default
// (note that this makes a copy of the process_name_ so that we can
// clean it up in the destructor).
this->database (this->process_name ());
ACE_Get_Opt get_opt (argc, argv, ASYS_TEXT ("b:c:dh:l:P:p:s:T:vr"));
for (int c; (c = get_opt ()) != -1; )
switch (c)
{
case 'c':
{
if (ACE_OS::strcmp (get_opt.optarg, ASYS_TEXT ("PROC_LOCAL")) == 0)
this->context (ACE_Naming_Context::PROC_LOCAL);
else if (ACE_OS::strcmp (get_opt.optarg, ASYS_TEXT ("NODE_LOCAL")) == 0)
this->context (ACE_Naming_Context::NODE_LOCAL);
else if (ACE_OS::strcmp (get_opt.optarg, ASYS_TEXT ("NET_LOCAL")) == 0)
this->context (ACE_Naming_Context::NET_LOCAL);
}
break;
case 'd':
this->debugging_ = 1;
break;
case 'r':
this->use_registry_ = 1;
break;
case 'h':
this->nameserver_host (get_opt.optarg);
break;
case 'l':
this->namespace_dir (ASYS_ONLY_WIDE_STRING (get_opt.optarg));
break;
case 'P':
this->process_name (ASYS_ONLY_WIDE_STRING (get_opt.optarg));
break;
case 'p':
this->nameserver_port (ACE_OS::atoi (get_opt.optarg));
break;
case 's':
this->database (ASYS_ONLY_WIDE_STRING (get_opt.optarg));
break;
case 'b':
this->base_address ((char *) ACE_OS::atoi (get_opt.optarg));
break;
case 'T':
if (ACE_OS::strcasecmp (get_opt.optarg, ASYS_TEXT ("ON")) == 0)
ACE_Trace::start_tracing ();
else if (ACE_OS::strcasecmp (get_opt.optarg, ASYS_TEXT ("OFF")) == 0)
ACE_Trace::stop_tracing ();
break;
case 'v':
this->verbosity_ = 1;
break;
default:
ACE_OS::fprintf (stderr, "%s\n"
"\t[-d] (enable debugging)\n"
"\t[-h nameserver host]\n"
"\t[-l namespace directory]\n"
"\t[-P processname]\n"
"\t[-p nameserver port]\n"
"\t[-s database name]\n"
"\t[-b base address]\n"
"\t[-v] (verbose) \n"
"\t[-r] (use Win32 Registry) \n",
argv[0]);
/* NOTREACHED */
break;
}
}
#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Local_Name_Space <ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>;
template class ACE_Local_Name_Space <ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>;
template class ACE_Malloc<ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>;
template class ACE_Malloc<ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>;
template class ACE_Malloc_T<ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex, ACE_Control_Block>;
template class ACE_Malloc_T<ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex, ACE_Control_Block>;
template class ACE_Allocator_Adapter<ACE_Malloc<ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> >;
template class ACE_Allocator_Adapter<ACE_Malloc<ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> >;
template class ACE_Name_Space_Map <ACE_Allocator_Adapter <ACE_Malloc <ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> > >;
template class ACE_Name_Space_Map <ACE_Allocator_Adapter <ACE_Malloc <ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> > >;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Local_Name_Space <ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>
#pragma instantiate ACE_Local_Name_Space <ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>
#pragma instantiate ACE_Malloc<ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>
#pragma instantiate ACE_Malloc<ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex>
#pragma instantiate ACE_Malloc_T<ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex, ACE_Control_Block>
#pragma instantiate ACE_Malloc_T<ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex, ACE_Control_Block>
#pragma instantiate ACE_Allocator_Adapter<ACE_Malloc<ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> >
#pragma instantiate ACE_Allocator_Adapter<ACE_Malloc<ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> >
#pragma instantiate ACE_Name_Space_Map <ACE_Allocator_Adapter <ACE_Malloc <ACE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> > >
#pragma instantiate ACE_Name_Space_Map <ACE_Allocator_Adapter <ACE_Malloc <ACE_LITE_MMAP_MEMORY_POOL, ACE_RW_Process_Mutex> > >
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
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