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/* -*- C++ -*- */
// $Id$
// ============================================================================
//
// = LIBRARY
// ace
//
// = FILENAME
// Caching_Utility_T.h
//
// = AUTHOR
// Kirthika Parameswaran <kirthika@cs.wustl.edu>
//
// ============================================================================
#ifndef CACHING_UTILITY_H
#define CACHING_UTILITY_H
#include "ace/OS.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#define ACE_LACKS_PRAGMA_ONCE
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Cleanup_Strategies_T.h"
// For linkers that cant grok long names.
#define ACE_Pair_Caching_Utility APUTIL
template <class KEY, class VALUE, class CONTAINER, class ITERATOR, class ATTRIBUTES>
class ACE_Pair_Caching_Utility
{
// = TITLE
// Defines a helper class for the Caching Strategies.
//
// = DESCRIPTION
// This class defines the methods commonly used by the different
// caching strategies. For instance: <clear_cache> method which
// decides and purges the entry from the container. Note: This
// class helps in the caching_strategies using a container
// containing entries of <KEY, ACE_Pair<VALUE, attributes>>
// kind. The attributes helps in deciding the entries to be
// purged. The Cleanup_Strategy is the callback class to which the
// entries to be cleaned up will be delegated.
public:
typedef ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY;
ACE_Pair_Caching_Utility (ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> *cleanup_strategy = 0,
int delete_cleanup_strategy = 0);
// Constructor.
~ACE_Pair_Caching_Utility (void);
// Destructor.
int clear_cache (CONTAINER &container,
double purge_percent);
// Purge entries from the <container>. The Cleanup_Strategy will do
// the actual job of cleanup once the entries to be cleaned up are
// decided.
protected:
void minimum (CONTAINER &container,
KEY *&key_to_remove,
VALUE *&value_to_remove);
// Find the entry with minimum caching attributes.
CLEANUP_STRATEGY *cleanup_strategy_;
// The cleanup strategy which can be used to destroy the entries of
// the container.
int delete_cleanup_strategy_;
// Whether the cleanup_strategy should be destroyed or not.
};
////////////////////////////////////////////////////////////////////////////////
#define ACE_Recyclable_Handler_Caching_Utility ARHUTIL
template <class KEY, class VALUE, class CONTAINER, class ITERATOR, class ATTRIBUTES>
class ACE_Recyclable_Handler_Caching_Utility
{
// = TITLE
// Defines a helper class for the Caching Strategies.
//
// = DESCRIPTION
// This class defines the methods commonly used by the different
// caching strategies. For instance: <clear_cache> method which
// decides and purges the entry from the container. Note: This
// class helps in the caching_strategies using a container
// containing entries of <KEY, Svc_Handler> kind. The attributes
// helps in deciding the entries to be purged. The
// Cleanup_Strategy is the callback class to which the entries to
// be cleaned up will be delegated.
public:
typedef ACE_Recyclable_Handler_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY;
typedef ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY_BASE;
ACE_Recyclable_Handler_Caching_Utility (ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> *cleanup_strategy = 0,
int delete_cleanup_strategy = 0);
// Constructor.
~ACE_Recyclable_Handler_Caching_Utility (void);
// Destructor.
int clear_cache (CONTAINER &container,
double purge_percent);
// Purge entries from the <container>. The Cleanup_Strategy will do
// the actual job of cleanup once the entries to be cleaned up are
// decided.
protected:
void minimum (CONTAINER &container,
KEY *&key_to_remove,
VALUE *&value_to_remove);
// Find the entry with minimum caching attributes.
CLEANUP_STRATEGY_BASE *cleanup_strategy_;
// This is the default Cleanup Strategy for this utility.
int delete_cleanup_strategy_;
// Whether the cleanup_strategy should be destroyed or not.
};
////////////////////////////////////////////////////////////////////////////////////////
#define ACE_Refcounted_Recyclable_Handler_Caching_Utility ARRHUTIL
template <class KEY, class VALUE, class CONTAINER, class ITERATOR, class ATTRIBUTES>
class ACE_Refcounted_Recyclable_Handler_Caching_Utility
{
// = TITLE
// Defines a helper class for the Caching Strategies.
//
// = DESCRIPTION
// This class defines the methods commonly used by the different
// caching strategies. For instance: clear_cache () method which
// decides and purges the entry from the container. Note: This
// class helps in the caching_strategies using a container
// containing entries of <Refcounted_KEY,
// Recyclable_Connection_Handler> kind. The attributes helps in
// deciding the entries to be purged. The Cleanup_Strategy is the
// callback class to which the entries to be cleaned up will be
// delegated.
public:
typedef ACE_Refcounted_Recyclable_Handler_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY;
typedef ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY_BASE;
ACE_Refcounted_Recyclable_Handler_Caching_Utility (ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> *cleanup_strategy = 0,
int delete_cleanup_strategy = 0);
// Constructor.
~ACE_Refcounted_Recyclable_Handler_Caching_Utility (void);
// Destructor.
int clear_cache (CONTAINER &container,
double purge_percent);
// Purge entries from the <container>. The Cleanup_Strategy will do
// the actual job of cleanup once the entries to be cleaned up are
// decided.
protected:
void minimum (CONTAINER &container,
KEY *&key_to_remove,
VALUE *&value_to_remove);
// Find the entry with minimum caching attributes.
CLEANUP_STRATEGY_BASE *cleanup_strategy_;
// This is the default Cleanup Strategy for this utility.
int delete_cleanup_strategy_;
// Whether the cleanup_strategy should be destroyed or not.
size_t marked_as_closed_entries_;
// This figure denotes the number of entries are there in the
// container which have been marked as closed already but might
// not have been unbound from the container.
};
////////////////////////////////////////////////////////////////////////////////////////
template <class KEY, class VALUE, class CONTAINER, class ITERATOR, class ATTRIBUTES>
class ACE_Handler_Caching_Utility
{
// = TITLE
// Defines a helper class for the Caching Strategies.
//
// = DESCRIPTION
// This class defines the methods commonly used by the different
// caching strategies. For instance: <clear_cache> method which
// decides and purges the entry from the container. Note: This
// class helps in the caching_strategies using a container
// containing entries of <KEY, HANDLER> kind where the HANDLER
// contains the caching attributes which help in deciding the
// entries to be purged. The Cleanup_Strategy is the callback
// class to which the entries to be cleaned up will be delegated.
public:
typedef ACE_Handler_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY;
typedef ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY_BASE;
ACE_Handler_Caching_Utility (ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> *cleanup_strategy = 0,
int delete_cleanup_strategy = 0);
// Constructor.
~ACE_Handler_Caching_Utility (void);
// Destructor.
int clear_cache (CONTAINER &container,
double purge_percent);
// Purge entries from the <container>. The Cleanup_Strategy will do
// the actual job of cleanup once the entries to be cleaned up are
// decided.
protected:
void minimum (CONTAINER &container,
KEY *&key_to_remove,
VALUE *&value_to_remove);
// Find the entry with minimum caching attributes. This is handler
// specific since this utility is to be used very specifically for
// handler who have caching_attributes for server side acched
// connection management.
CLEANUP_STRATEGY_BASE *cleanup_strategy_;
// The cleanup strategy which can be used to destroy the entries of
// the container.
int delete_cleanup_strategy_;
// Whether the cleanup_strategy should be destroyed or not.
};
///////////////////////////////////////////////////////////////////////////
#define ACE_Null_Caching_Utility ANUTIL
template <class KEY, class VALUE, class CONTAINER, class ITERATOR, class ATTRIBUTES>
class ACE_Null_Caching_Utility
{
// = TITLE
// Defines a dummy helper class for the Caching Strategies.
//
// = DESCRIPTION
// This class defines the methods commonly used by the different
// caching strategies. For instance: <clear_cache> method which
// decides and purges the entry from the container. Note: This
// class is be used with the Null_Caching_Strategy. The
// Cleanup_Strategy is the callback class to which the entries to
// be cleaned up will be delegated.
public:
typedef ACE_Null_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY;
typedef ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> CLEANUP_STRATEGY_BASE;
ACE_Null_Caching_Utility (ACE_Cleanup_Strategy<KEY, VALUE, CONTAINER> *cleanup_strategy = 0,
int delete_cleanup_strategy = 0);
// Constructor.
~ACE_Null_Caching_Utility (void);
// Destructor.
int clear_cache (CONTAINER &container,
double purge_percent);
// Purge entries from the <container>. The Cleanup_Strategy will do
// the actual job of cleanup once the entries to be cleaned up are
// decided. NOte: Here it is a no-op.
protected:
void minimum (CONTAINER &container,
KEY *&key_to_remove,
VALUE *&value_to_remove);
// Find the entry with minimum caching attributes. This is handler
// specific since this utility is to be used very specifically for
// handler who have caching_attributes for server side acched
// connection management.Note: Here it is a no-op.
CLEANUP_STRATEGY_BASE *cleanup_strategy_;
// The cleanup strategy which can be used to destroy the entries of
// the container.
int delete_cleanup_strategy_;
// Whether the cleanup_strategy should be destroyed or not.
};
///////////////////////////////////////////////////////////////////////////
#if defined (__ACE_INLINE__)
#include "ace/Caching_Utility_T.i"
#endif /* __ACE_INLINE__ */
#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
#include "ace/Caching_Utility_T.cpp"
#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
#pragma implementation ("Caching_Utility_T.cpp")
#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
#endif /* CACHING_UTILITY_H */
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