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// -*- C++ -*-
//=============================================================================
/**
* @file FlResource_Loader.h
*
* $Id$
*
* @author Balachandran Natarajan <bala@cs.wustl.edu>
* @author Marek Brudka <mbrudka@aster.pl>
*/
//=============================================================================
#ifndef TAO_FLRESOURCE_LOADER_H
#define TAO_FLRESOURCE_LOADER_H
#include /**/ "ace/pre.h"
#include "tao/TAO_FlResource_Export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "tao/Versioned_Namespace.h"
TAO_BEGIN_VERSIONED_NAMESPACE_DECL
namespace TAO
{
/**
* @class FlResource_Loader
*
* @brief Loads TAO resources related with Fl.
*
* This class changes the default reactor implementation into
* ACE_FlReactor one by calling TAO_ORB_Core::set_gui_resource_factory.
* User should create an instance of this class before ORB_init
* when the TAO server has has to be integrated within Fl event loop.
*
* Please notice, this class has to be created in the main Fl thread,
* because set_gui_resource_factory creates a variable in TSS. This way
* FlReactor is instantiated only in Qt event loop thread.
*/
class TAO_FlResource_Export FlResource_Loader
{
public:
FlResource_Loader (void);
virtual ~FlResource_Loader (void);
};
}
TAO_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* TAO_FLRESOURCE_LOADER_H */
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