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// This may look like C, but it's really -*- C++ -*-
// $Id$
// ============================================================================
//
// = LIBRARY
// TAO
//
// = DESCRIPTION
// Dispatch the reply appropriately.
//
// = AUTHOR
// Alexander Babu Arulanthu <alex@cs.wustl.edu>
//
// ============================================================================
#ifndef TAO_ASYNCH_REPLY_DISPATCHER_H
#define TAO_ASYNCH_REPLY_DISPATCHER_H
#include "ace/pre.h"
#include "tao/orbconf.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
// *********************************************************************
#if (TAO_HAS_AMI_CALLBACK == 1) || (TAO_HAS_AMI_POLLER == 1)
#include "tao/Reply_Dispatcher.h"
#include "tao/MessagingC.h"
class TAO_Export TAO_Asynch_Reply_Dispatcher : public TAO_Reply_Dispatcher
{
// = TITLE
//
// Reply dispatcher for Asynchoronous Method Invocation (AMI)s.
//
// = DESCRIPTION
//
public:
TAO_Asynch_Reply_Dispatcher (const TAO_Reply_Handler_Skeleton &reply_handler_skel,
Messaging::ReplyHandler_ptr reply_handler_ptr);
// Constructor.
virtual ~TAO_Asynch_Reply_Dispatcher (void);
// Destructor.
CORBA::ULong reply_status (void) const;
// Get the reply status.
const TAO_GIOP_Version& version (void) const;
// Get the GIOP version
void transport (TAO_Transport *t);
// Sets the transport for this invocation.
// = The Reply Dispatcher methods
virtual int dispatch_reply (CORBA::ULong reply_status,
const TAO_GIOP_Version& version,
IOP::ServiceContextList& reply_ctx,
TAO_GIOP_Message_State* message_state);
virtual TAO_GIOP_Message_State *message_state (void);
virtual void dispatcher_bound (TAO_Transport *t);
virtual void connection_closed (void);
protected:
IOP::ServiceContextList reply_service_info_;
// The service context list
// Note, that this is not a reference as in
// the synchronous case. We own the reply_service_info
// because our TAO_Asynch_Invocation will go out
// of scope before we are done.
private:
CORBA::ULong reply_status_;
// Reply or LocateReply status.
// TAO_GIOP_Version version_;
// The version
TAO_GIOP_Message_State *message_state_;
// CDR stream for reading the input.
const TAO_Reply_Handler_Skeleton reply_handler_skel_;
// Skeleton for the call back method in the Reply Handler.
Messaging::ReplyHandler_var reply_handler_;
// Reply Handler passed in the Asynchronous Invocation.
TAO_Transport *transport_;
// This invocation is using this transport, may change...
};
#if defined (__ACE_INLINE__)
#include "tao/Asynch_Reply_Dispatcher.i"
#endif /* __ACE_INLINE__ */
#endif /* TAO_HAS_AMI_CALLBACK == 1 || TAO_HAS_AMI_POLLER == 1 */
#include "ace/post.h"
#endif /* TAO_ASYNCH_REPLY_DISPATCHER_H */
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