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// This may look like C, but it's really -*- C++ -*-
//
// $Id$
#include "PortableGroup_Request_Dispatcher.h"
#include "PortableGroup_Loader.h"
#include "UIPMC_Profile.h"
#include "tao/TAO_Server_Request.h"
#include "tao/ORB_Core.h"
ACE_RCSID(PortableGroup, PortableGroup_Request_Dispatcher, "$Id$")
PortableGroup_Request_Dispatcher::~PortableGroup_Request_Dispatcher (void)
{
}
void
PortableGroup_Request_Dispatcher::dispatch (TAO_ORB_Core *orb_core,
TAO_ServerRequest &request,
CORBA::Object_out forward_to
TAO_ENV_ARG_PARAMETER)
ACE_THROW_SPEC ((CORBA::SystemException))
{
// Check if the request contains a tagged profile
if (request.profile ().discriminator () == GIOP::ProfileAddr)
{
// Get the IOP::Tagged profile.
const IOP::TaggedProfile &tagged_profile =
request.profile ().tagged_profile ();
PortableGroup::TagGroupTaggedComponent group;
// Extract a Group ID from the profile if it exists.
int result = TAO_UIPMC_Profile::extract_group_component (tagged_profile,
group);
if (result == 0)
{
// Got a group. Dispatch based on the group ID
this->group_map_.dispatch (&group,
orb_core,
request,
forward_to
TAO_ENV_ARG_PARAMETER);
ACE_CHECK;
return;
}
// Else, fall through and dispatch based on object key like normal.
}
// Dispatch based on object key.
orb_core->adapter_registry ()->dispatch (request.object_key (),
request,
forward_to
TAO_ENV_ARG_PARAMETER);
ACE_CHECK;
}
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