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// This may look like C, but it's really -*- C++ -*-
// $Id$
#ifndef _AST_HOME_AST_HOME_HH
#define _AST_HOME_AST_HOME_HH
#include "ast_interface.h"
class AST_Home;
class AST_Component;
class AST_ValueType;
class TAO_IDL_FE_Export AST_Home : public virtual AST_Interface
{
public:
AST_Home (void);
AST_Home (UTL_ScopedName *n,
AST_Home *base_home,
AST_Component *managed_component,
AST_Type *primary_key,
AST_Type **supports,
long n_supports,
AST_Interface **supports_flat,
long n_supports_flat);
virtual ~AST_Home (void);
// Extend lookup to the base home.
virtual AST_Decl *look_in_inherited (UTL_ScopedName *e,
bool treat_as_ref);
// Extend lookup to the supported interfaces.
virtual AST_Decl *look_in_supported (UTL_ScopedName *e,
bool treat_as_ref);
// Accessors.
AST_Home *base_home (void) const;
AST_Type **supports (void) const;
long n_supports (void) const;
AST_Component *managed_component (void) const;
AST_Type *primary_key (void) const;
// Cleanup function.
virtual void destroy (void);
// Narrowing.
DEF_NARROW_FROM_DECL(AST_Home);
DEF_NARROW_FROM_SCOPE(AST_Home);
// AST Dumping.
virtual void dump (ACE_OSTREAM_TYPE &o);
// Visiting.
virtual int ast_accept (ast_visitor *visitor);
static AST_Decl::NodeType const NT;
private:
// Scope Management Protocol.
friend int tao_yyparse (void);
friend class ast_visitor_tmpl_module_inst;
virtual AST_Factory *fe_add_factory (AST_Factory *f);
virtual AST_Finder *fe_add_finder (AST_Finder *f);
private:
AST_Home *pd_base_home;
AST_Component *pd_managed_component;
AST_Type *pd_primary_key;
bool owns_primary_key_;
};
#endif // _AST_HOME_AST_HOME_HH
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