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#include "ace/Proactor.h"
#include "JAWS/Waiter.h"
#include "JAWS/IO_Handler.h"
JAWS_Waiter::JAWS_Waiter (void)
: iter_ (*this)
{
}
JAWS_Waiter::~JAWS_Waiter (void)
{
}
JAWS_Waiter_Base_Iterator &
JAWS_Waiter::iter (void)
{
return this->iter_;
}
int
JAWS_Waiter::index (void)
{
#if 0
// A future version of ACE will support this.
ACE_Thread_ID tid = ACE_OS::thr_self ();
#else
// Do it this way for now
ACE_thread_t thr_name;
thr_name = ACE_OS::thr_self ();
JAWS_Thread_ID tid (thr_name);
#endif /* 0 */
return JAWS_Waiter_Base::index (tid);
}
JAWS_IO_Handler *
JAWS_Waiter::wait_for_completion (int i)
{
JAWS_IO_Handler *ioh;
JAWS_IO_Handler **iohptr;
iohptr = (i >= 0) ? this->find_by_index (i) : this->find_by_index (this->index ());
while (*iohptr == 0)
if (ACE_Proactor::instance ()->handle_events () == -1)
{
ACE_ERROR ((LM_ERROR, "%p\n", "JAWS_Waiter::wait_for_completion"));
return 0;
}
ioh = *iohptr;
*iohptr = 0;
ioh->lock ();
ioh->release ();
return ioh;
}
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