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// -*- C++ -*-
//=============================================================================
/**
* @file Stack_Trace.h
*
* @author Chris Cleeland (cleeland.ociweb.com)
*/
//=============================================================================
#ifndef ACE_STACK_TRACE_H
#define ACE_STACK_TRACE_H
#include /**/ "ace/pre.h"
#include "ace/ACE_export.h"
#include "ace/Basic_Types.h"
# if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
# endif /* ACE_LACKS_PRAGMA_ONCE */
# ifndef ACE_STACK_TRACE_SYMBUFSIZ
# define ACE_STACK_TRACE_SYMBUFSIZ 4096
# endif
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Stack_Trace
*
* @brief Encapsulate a string representation of a stack trace on supported platforms.
* Stack traces for code built with optimize=1 (or "Release" configs on Visual
* Studio) may be misleading (missng frames) due to inlining performed by the
* compiler, which is indepenent of the inline=0 / inline=1 build option and
* the __ACE_INLINE__ / ACE_NO_INLINE macros.
*
* A new conversion character, the question mark, was added to ACE_Log_Msg for stack
* trace logging. The %? conversion character was added as a convenience so that users
* need not instantiate an ACE_Stack_Trace instance solely for the purpose of printing
* it in an ACE logging message. The following are functionally equivalent:
*
* \code
* ACELIB_DEBUG((LM_DEBUG, "%?"));
*
* ACE_Stack_Trace st;
* ACELIB_DEBUG ((LM_DEBUG, "%C", st.c_str() ));
* \endcode
*
* These usage examples were shown in $ACE_ROOT/tests/Stack_Trace_Test.cpp.
*
* @note The stack trace functionality was currently supported on platforms:
* - Any platform using glibc as its runtime library, or where ACE_HAS_EXECINFO_H is defined
* (this covers Linux and Mac) and gcc version >= 3.3.
* - VxWorks, both kernel and RTP
* - Solaris
* - Windows 32 and 64 bit (Visual C++, excluding WinCE/mobile)
*
* @note Since stack trace buffer size has limitation(@c ACE_STACK_TRACE_SYMBUFSIZ), you will not
* get a complete stack trace if @c ACE_STACK_TRACE_SYMBUFSIZ value is less than actual stack
* trace data length. To get a complete stack trace, you need set @c ACE_STACK_TRACE_SYMBUFSIZ
* with a larger value that is enough for the stack trace data in your @c config.h file
* and rebuild ACE.
*
* @note Using ACE logging mechanism (%?) to log the stack trace also has ACE_MAXLOGMSGLEN size limitation.
* To get a complete stack trace, you could use different output method. Following is an example.
*
* \code
* ACE_Stack_Trace st;
* ACE_OS::printf("at [%s]\n", st.c_str());
* \endcode
*/
class ACE_Export ACE_Stack_Trace
{
public:
/**
* @brief Grab a snapshot of the current stack trace and hold it for later use.
*
* @param starting_frame_offset offset into the array of frames to start printing; 0 is the
* platform-specific offset for the first frame, positive numbers give less frames, negative give
* more frames
* @param num_frames the number of stack frames to include (0 indicates platform-specific maximum)
*
*/
explicit ACE_Stack_Trace (ssize_t starting_frame_offset = 0, size_t num_frames = 0);
/**
* @brief Return buffer as a C-style string.
* @return C-style string with string representation of stack trace.
* @note Lifecycle of string follows lifecycle of ACE_Stack_Trace instance.
*/
const char* c_str() const;
static const size_t SYMBUFSIZ = ACE_STACK_TRACE_SYMBUFSIZ;
private:
char buf_[SYMBUFSIZ];
size_t buflen_;
static const char UNSUPPORTED[];
static const char UNABLE_TO_GET_TRACE[];
void generate_trace (ssize_t starting_frame_offset, size_t num_frames);
};
ACE_END_VERSIONED_NAMESPACE_DECL
#include /**/ "ace/post.h"
#endif /* ACE_STACK_TRACE_H */
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