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|
// -*- C++ -*-
//=============================================================================
/**
* @file OS_NS_Thread.h
*
* @author Douglas C. Schmidt <d.schmidt@vanderbilt.edu>
* @author Jesper S. M|ller<stophph@diku.dk>
* @author and a cast of thousands...
*/
//=============================================================================
#ifndef ACE_OS_NS_THREAD_H
# define ACE_OS_NS_THREAD_H
# include /**/ "ace/pre.h"
# include "ace/config-all.h"
# if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
# endif /* ACE_LACKS_PRAGMA_ONCE */
# include "ace/Global_Macros.h"
# include "ace/Basic_Types.h"
# include "ace/Default_Constants.h"
# include "ace/os_include/os_pthread.h"
# include "ace/os_include/os_sched.h"
# include "ace/Base_Thread_Adapter.h"
# include "ace/os_include/sys/os_sem.h"
# include "ace/os_include/os_semaphore.h"
# include "ace/OS_Memory.h"
# include "ace/OS_NS_signal.h"
# include "ace/ACE_export.h"
# include "ace/Object_Manager_Base.h"
#if defined (ACE_HAS_TSS_EMULATION) && !defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
# if defined (ACE_HAS_VXTHREADS) && !defined (_WRS_CONFIG_SMP) && !defined (INCLUDE_AMP_CPU)
# include "taskVarLib.h" /* used by VxWorks < 6.9 */
# endif /* VxWorks and ! SMP */
#endif
# if defined (ACE_EXPORT_MACRO)
# undef ACE_EXPORT_MACRO
# endif
# define ACE_EXPORT_MACRO ACE_Export
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
# if defined (ACE_WIN32)
typedef DWORD ACE_thread_t;
typedef HANDLE ACE_hthread_t;
// Native TSS key type
typedef DWORD ACE_OS_thread_key_t;
// Application TSS key type (use this type except in TSS Emulation)
# if defined (ACE_HAS_TSS_EMULATION)
typedef u_int ACE_thread_key_t;
# else /* ! ACE_HAS_TSS_EMULATION */
typedef ACE_OS_thread_key_t ACE_thread_key_t;
# endif /* ! ACE_HAS_TSS_EMULATION */
# endif /* ACE_WIN32 */
ACE_END_VERSIONED_NAMESPACE_DECL
# if !defined (ACE_HAS_POSIX_SEM) && defined (ACE_USES_FIFO_SEM)
extern "C" {
typedef struct
{
char* name_;
ACE_HANDLE fd_[2];
} ACE_sema_t;
}
#endif /* !ACE_HAS_POSIX_SEM && ACE_USES_FIFO_SEM */
# if defined (ACE_HAS_THREADS)
# define ACE_SCOPE_PROCESS 0
# define ACE_SCOPE_LWP 1
# define ACE_SCOPE_THREAD 2
# if !defined (ACE_HAS_PTHREADS)
# define ACE_SCHED_OTHER 0
# define ACE_SCHED_FIFO 1
# define ACE_SCHED_RR 2
# endif /* ! ACE_HAS_PTHREADS */
# if defined (ACE_VXWORKS)
# include /**/ <sysLib.h> // for sysClkRateGet()
# include /**/ <types/vxTypes.h>
# if !defined (__RTP__)
# include /**/ <taskLib.h>
# include /**/ <taskHookLib.h>
# endif
// make sure these are included for VXWORKS.
// @todo move these to a common place, perhaps the top of the file.
# include "ace/os_include/os_fcntl.h"
# include "ace/os_include/os_netdb.h"
# include "ace/os_include/os_semaphore.h"
# include "ace/os_include/os_signal.h"
# include "ace/os_include/os_stdio.h"
# include "ace/os_include/os_stdlib.h"
# include "ace/os_include/os_stropts.h"
# include "ace/os_include/os_unistd.h"
# include "ace/os_include/arpa/os_inet.h"
# include "ace/os_include/sys/os_select.h"
# include "ace/os_include/sys/os_socket.h"
// task options: the other options are either obsolete, internal, or for
// Fortran or Ada support
# define VX_UNBREAKABLE 0x0002 /* breakpoints ignored */
# if !defined (VX_FP_TASK)
# define VX_FP_TASK 0x0008 /* floating point coprocessor */
# endif
# define VX_PRIVATE_ENV 0x0080 /* private environment support */
# define VX_NO_STACK_FILL 0x0100 /* do not stack fill for
checkstack () */
# define THR_CANCEL_DISABLE 0
# define THR_CANCEL_ENABLE 0
# define THR_CANCEL_DEFERRED 0
# define THR_CANCEL_ASYNCHRONOUS 0
# define THR_BOUND 0
# define THR_NEW_LWP 0
# define THR_DETACHED 0
# define THR_SUSPENDED 0
# define THR_DAEMON 0
# define THR_JOINABLE 0
# define THR_SCHED_FIFO 0
# define THR_SCHED_RR 0
# define THR_SCHED_DEFAULT 0
# define THR_INHERIT_SCHED 0
# define THR_EXPLICIT_SCHED 0
# define THR_SCHED_IO 0
# define THR_SCOPE_SYSTEM 0
# define THR_SCOPE_PROCESS 0
# define USYNC_THREAD 0
# define USYNC_PROCESS 1 /* It's all global on VxWorks
(without MMU option). */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
typedef SEM_ID ACE_mutex_t;
// Implement ACE_thread_mutex_t with ACE_mutex_t because there's just
// one process . . .
typedef ACE_mutex_t ACE_thread_mutex_t;
# if !defined (ACE_HAS_POSIX_SEM)
// Use VxWorks semaphores, wrapped ...
typedef struct
{
/// Semaphore handle. This is allocated by VxWorks.
SEM_ID sema_;
/// Name of the semaphore: always NULL with VxWorks.
char *name_;
} ACE_sema_t;
# endif /* !ACE_HAS_POSIX_SEM */
typedef ACE_VX_TASK_ID ACE_thread_t;
typedef ACE_VX_TASK_ID ACE_hthread_t;
// Key type: the ACE TSS emulation requires the key type be unsigned,
// for efficiency. (Current POSIX implementation use u_int, so the
// ACE TSS emulation is compatible with them.)
// Native TSS key type
typedef u_int ACE_OS_thread_key_t;
// Application TSS key type (use this type except in TSS Emulation)
# if defined (ACE_HAS_TSS_EMULATION)
typedef u_int ACE_thread_key_t;
# else /* ! ACE_HAS_TSS_EMULATION */
typedef ACE_OS_thread_key_t ACE_thread_key_t;
# endif /* ! ACE_HAS_TSS_EMULATION */
ACE_END_VERSIONED_NAMESPACE_DECL
# elif defined (ACE_HAS_WTHREADS)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
typedef CRITICAL_SECTION ACE_thread_mutex_t;
typedef struct
{
/// Either USYNC_THREAD or USYNC_PROCESS
int type_;
union
{
HANDLE proc_mutex_;
CRITICAL_SECTION thr_mutex_;
};
} ACE_mutex_t;
// Wrapper for NT Events.
typedef HANDLE ACE_event_t;
# if defined (ACE_WIN32)
typedef HANDLE ACE_sema_t;
# endif /* defined (ACE_WIN32) */
ACE_END_VERSIONED_NAMESPACE_DECL
// These need to be different values, neither of which can be 0...
# define USYNC_THREAD 1
# define USYNC_PROCESS 2
# define THR_CANCEL_DISABLE 0
# define THR_CANCEL_ENABLE 0
# define THR_CANCEL_DEFERRED 0
# define THR_CANCEL_ASYNCHRONOUS 0
# define THR_DETACHED 0x02000000 /* ignore in most places */
# define THR_BOUND 0 /* ignore in most places */
# define THR_NEW_LWP 0 /* ignore in most places */
# define THR_DAEMON 0 /* ignore in most places */
# define THR_JOINABLE 0 /* ignore in most places */
# define THR_SUSPENDED CREATE_SUSPENDED
# if !defined (STACK_SIZE_PARAM_IS_A_RESERVATION)
# define STACK_SIZE_PARAM_IS_A_RESERVATION 0x00010000
# endif /* STACK_SIZE_PARAM_IS_A_RESERVATION */
# define THR_USE_AFX 0x01000000
# define THR_SCHED_FIFO 0
# define THR_SCHED_RR 0
# define THR_SCHED_DEFAULT 0
# define THR_INHERIT_SCHED 0
# define THR_EXPLICIT_SCHED 0
# define THR_SCOPE_PROCESS 0
# define THR_SCOPE_SYSTEM 0
# endif /* ACE_HAS_PTHREADS / STHREADS / VXWORKS / WTHREADS **********/
# if defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE)
typedef CONDITION_VARIABLE ACE_cond_t;
# elif defined (ACE_LACKS_COND_T)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_cond_t
*
* @brief This structure is used to implement condition variables on
* platforms that lack it natively, such as VxWorks, and Win32.
*
* At the current time, this stuff only works for threads
* within the same process.
*/
class ACE_Export ACE_cond_t
{
public:
/// Returns the number of waiters.
long waiters () const;
//protected:
/// Number of waiting threads.
long waiters_;
/// Serialize access to the waiters count.
ACE_thread_mutex_t waiters_lock_;
/// Queue up threads waiting for the condition to become signaled.
ACE_sema_t sema_;
# if defined (ACE_VXWORKS) || defined (ACE_MQX)
/**
* A semaphore used by the broadcast/signal thread to wait for all
* the waiting thread(s) to wake up and be released from the
* semaphore.
*/
ACE_sema_t waiters_done_;
# elif defined (ACE_WIN32)
/**
* An auto reset event used by the broadcast/signal thread to wait
* for the waiting thread(s) to wake up and get a chance at the
* semaphore.
*/
HANDLE waiters_done_;
# else
# error "Please implement this feature or check your config.h file!"
# endif /* ACE_VXWORKS */
/// Keeps track of whether we were broadcasting or just signaling.
size_t was_broadcast_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
# endif /* ACE_LACKS_COND_T */
# if defined (ACE_HAS_WTHREADS_CONDITION_VARIABLE) || defined (ACE_LACKS_COND_T)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
struct ACE_Export ACE_condattr_t
{
int type;
};
#if !defined (ACE_MQX)
struct ACE_Export ACE_mutexattr_t
{
int type;
};
#endif
ACE_END_VERSIONED_NAMESPACE_DECL
# endif /* ACE_HAS_WTHREADS_CONDITION_VARIABLE || ACE_LACKS_COND_T */
# if defined (ACE_LACKS_RWLOCK_T)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_rwlock_t
*
* @brief This is used to implement readers/writer locks on NT,
* VxWorks, and POSIX pthreads.
*
* At the current time, this stuff only works for threads
* within the same process.
*/
struct ACE_Export ACE_rwlock_t
{
public:
//protected:
/// Serialize access to internal state.
ACE_mutex_t lock_;
/// Reader threads waiting to acquire the lock.
ACE_cond_t waiting_readers_;
/// Number of waiting readers.
int num_waiting_readers_;
/// Writer threads waiting to acquire the lock.
ACE_cond_t waiting_writers_;
/// Number of waiting writers.
int num_waiting_writers_;
/// Value is -1 if writer has the lock, else this keeps track of the
/// number of readers holding the lock.
int ref_count_;
/// Indicate that a reader is trying to upgrade
bool important_writer_;
/// Condition for the upgrading reader
ACE_cond_t waiting_important_writer_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
# elif defined (ACE_HAS_PTHREADS_UNIX98_EXT)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
typedef pthread_rwlock_t ACE_rwlock_t;
ACE_END_VERSIONED_NAMESPACE_DECL
# endif /* ACE_LACKS_RWLOCK_T */
// Define some default thread priorities on all threaded platforms, if
// not defined above or in the individual platform config file.
// ACE_THR_PRI_FIFO_DEF should be used by applications for default
// real-time thread priority. ACE_THR_PRI_OTHER_DEF should be used
// for non-real-time priority.
# if !defined(ACE_THR_PRI_FIFO_DEF)
# if defined (ACE_WTHREADS)
// It would be more in spirit to use THREAD_PRIORITY_NORMAL. But,
// using THREAD_PRIORITY_ABOVE_NORMAL should give preference to the
// threads in this process, even if the process is not in the
// REALTIME_PRIORITY_CLASS.
# define ACE_THR_PRI_FIFO_DEF THREAD_PRIORITY_ABOVE_NORMAL
# else /* ! ACE_WTHREADS */
# define ACE_THR_PRI_FIFO_DEF 0
# endif /* ! ACE_WTHREADS */
# endif /* ! ACE_THR_PRI_FIFO_DEF */
# if !defined(ACE_THR_PRI_OTHER_DEF)
# if defined (ACE_WTHREADS)
// It would be more in spirit to use THREAD_PRIORITY_NORMAL. But,
// using THREAD_PRIORITY_ABOVE_NORMAL should give preference to the
// threads in this process, even if the process is not in the
// REALTIME_PRIORITY_CLASS.
# define ACE_THR_PRI_OTHER_DEF THREAD_PRIORITY_NORMAL
# else /* ! ACE_WTHREADS */
# define ACE_THR_PRI_OTHER_DEF 0
# endif /* ! ACE_WTHREADS */
# endif /* ! ACE_THR_PRI_OTHER_DEF */
// Recursive mutex support.
//
// There are two parts to this:
// 1. The mutex type itself. This is based on whether or not the
// platform supports recursive mutexes natively or they're emulated.
// 2. Support for using the recursive mutex with a condition variable.
// When a thread waits on a condition variable, it has to relinquish
// the lock and wait atomically, then reacquire it after the condition
// variable is signaled. In non-recursive mutexes, the platform
// handles this automatically. But in recursive mutexes, especially
// when emulated, the recursion count needs to be maintained across
// the wait. Since another thread needs to be able to acquire the
// lock, it needs to appear free, even if the waiting thread had done
// multiple acquires. Thus, there's another structure to hold this
// information, and is used with the recursive_mutex_cond_unlock()
// and recursive_mutex_cond_relock() methods to maintain the expected
// state when the wait finishes.
# if defined (ACE_HAS_RECURSIVE_MUTEXES)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
typedef ACE_thread_mutex_t ACE_recursive_thread_mutex_t;
# if defined (ACE_WIN32)
// Windows has recursive mutexes, but doesn't have condition variables,
// so there's no built-in support for this. Thus, the condition-related
// unlock/relock is augmented in ACE.
struct ACE_recursive_mutex_state
{
// On Windows the augmented processing is simply unlocking/relocking
// the recursive locks - the condition handles a single lock ok.
LONG relock_count_;
};
# else
// No need for special handling; just need a type for method signatures.
typedef int ACE_recursive_mutex_state;
# endif /* ACE_WIN32 */
ACE_END_VERSIONED_NAMESPACE_DECL
# else
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_recursive_thread_mutex_t
*
* @brief
* Implement a thin C++ wrapper that allows nested acquisition
* and release of a mutex that occurs in the same thread.
*
* This implementation is based on an algorithm sketched by Dave
* Butenhof <butenhof@zko.dec.com>. Naturally, I take the
* credit for any mistakes ;-)
*/
class ACE_recursive_thread_mutex_t
{
public:
/// Guards the state of the nesting level and thread id.
ACE_thread_mutex_t nesting_mutex_;
/// This condition variable suspends other waiting threads until the
/// mutex is available.
ACE_cond_t lock_available_;
/// Current nesting level of the recursion.
int nesting_level_;
/// Current owner of the lock.
ACE_thread_t owner_id_;
};
/// Since recursive mutex is emulated, the state saving needs to be handled
/// in ACE as well. These members save those from ACE_recursive_thread_mutex_t.
struct ACE_recursive_mutex_state
{
int nesting_level_;
ACE_thread_t owner_id_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
# endif /* ACE_HAS_RECURSIVE_MUTEXES */
# else /* !ACE_HAS_THREADS, i.e., the OS/platform doesn't support threading. */
// Give these things some reasonable value...
# define ACE_SCOPE_PROCESS 0
# define ACE_SCOPE_LWP 1
# define ACE_SCOPE_THREAD 2
# define ACE_SCHED_OTHER 0
# define ACE_SCHED_FIFO 1
# define ACE_SCHED_RR 2
# if !defined (THR_CANCEL_DISABLE)
# define THR_CANCEL_DISABLE 0
# endif /* ! THR_CANCEL_DISABLE */
# if !defined (THR_CANCEL_ENABLE)
# define THR_CANCEL_ENABLE 0
# endif /* ! THR_CANCEL_ENABLE */
# if !defined (THR_CANCEL_DEFERRED)
# define THR_CANCEL_DEFERRED 0
# endif /* ! THR_CANCEL_DEFERRED */
# if !defined (THR_CANCEL_ASYNCHRONOUS)
# define THR_CANCEL_ASYNCHRONOUS 0
# endif /* ! THR_CANCEL_ASYNCHRONOUS */
# if !defined (THR_JOINABLE)
# define THR_JOINABLE 0 /* ignore in most places */
# endif /* ! THR_JOINABLE */
# if !defined (THR_DETACHED)
# define THR_DETACHED 0 /* ignore in most places */
# endif /* ! THR_DETACHED */
# if !defined (THR_DAEMON)
# define THR_DAEMON 0 /* ignore in most places */
# endif /* ! THR_DAEMON */
# if !defined (THR_BOUND)
# define THR_BOUND 0 /* ignore in most places */
# endif /* ! THR_BOUND */
# if !defined (THR_NEW_LWP)
# define THR_NEW_LWP 0 /* ignore in most places */
# endif /* ! THR_NEW_LWP */
# if !defined (THR_SUSPENDED)
# define THR_SUSPENDED 0 /* ignore in most places */
# endif /* ! THR_SUSPENDED */
# if !defined (THR_SCHED_FIFO)
# define THR_SCHED_FIFO 0
# endif /* ! THR_SCHED_FIFO */
# if !defined (THR_SCHED_RR)
# define THR_SCHED_RR 0
# endif /* ! THR_SCHED_RR */
# if !defined (THR_SCHED_DEFAULT)
# define THR_SCHED_DEFAULT 0
# endif /* ! THR_SCHED_DEFAULT */
# if !defined (THR_INHERIT_SCHED)
# define THR_INHERIT_SCHED 0
# endif /* ! THR_INHERIT_SCHED */
# if !defined (USYNC_THREAD)
# define USYNC_THREAD 0
# endif /* ! USYNC_THREAD */
# if !defined (USYNC_PROCESS)
# define USYNC_PROCESS 0
# endif /* ! USYNC_PROCESS */
# if !defined (THR_SCOPE_PROCESS)
# define THR_SCOPE_PROCESS 0
# endif /* ! THR_SCOPE_PROCESS */
# if !defined (THR_SCOPE_SYSTEM)
# define THR_SCOPE_SYSTEM 0
# endif /* ! THR_SCOPE_SYSTEM */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// These are dummies needed for class OS.h
typedef int ACE_cond_t;
struct ACE_Export ACE_condattr_t
{
int type;
};
struct ACE_Export ACE_mutexattr_t
{
int type;
};
typedef int ACE_mutex_t;
typedef int ACE_thread_mutex_t;
typedef int ACE_recursive_thread_mutex_t;
typedef int ACE_recursive_mutex_state;
# if !defined (ACE_HAS_POSIX_SEM) && !defined (ACE_USES_FIFO_SEM)
typedef int ACE_sema_t;
# endif /* !ACE_HAS_POSIX_SEM && !ACE_USES_FIFO_SEM */
typedef int ACE_rwlock_t;
typedef int ACE_thread_t;
typedef int ACE_hthread_t;
// Native TSS key type
typedef unsigned int ACE_OS_thread_key_t;
// Application TSS key type (use this type except in TSS Emulation)
# if defined (ACE_HAS_TSS_EMULATION)
typedef u_int ACE_thread_key_t;
# else /* ! ACE_HAS_TSS_EMULATION */
typedef ACE_OS_thread_key_t ACE_thread_key_t;
# endif /* ! ACE_HAS_TSS_EMULATION */
ACE_END_VERSIONED_NAMESPACE_DECL
// Ensure that ACE_THR_PRI_FIFO_DEF and ACE_THR_PRI_OTHER_DEF are
// defined on non-threaded platforms, to support application source
// code compatibility. ACE_THR_PRI_FIFO_DEF should be used by
// applications for default real-time thread priority.
// ACE_THR_PRI_OTHER_DEF should be used for non-real-time priority.
# if !defined(ACE_THR_PRI_FIFO_DEF)
# define ACE_THR_PRI_FIFO_DEF 0
# endif /* ! ACE_THR_PRI_FIFO_DEF */
# if !defined(ACE_THR_PRI_OTHER_DEF)
# define ACE_THR_PRI_OTHER_DEF 0
# endif /* ! ACE_THR_PRI_OTHER_DEF */
# endif /* ACE_HAS_THREADS ***********************************************/
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Thread_ID
*
* @brief
* Defines a platform-independent thread ID class. Note that
* this class should be defined within the scope of a thread, rather
* than at global scope!
*/
class ACE_Export ACE_Thread_ID
{
public:
/// Initialize the object using the thread id and thread handle
/// passed as parameters.
ACE_Thread_ID (ACE_thread_t thr_id,
ACE_hthread_t thr_handle);
/// Initialize the object using calls to ACE_OS::thr_self().
ACE_Thread_ID ();
/// Copy constructor.
ACE_Thread_ID (const ACE_Thread_ID &id);
/// Assignment operator
ACE_Thread_ID& operator= (const ACE_Thread_ID &id);
/// Get the thread id.
ACE_thread_t id () const;
/// Set the thread id.
void id (ACE_thread_t);
/// Get the thread handle.
ACE_hthread_t handle () const;
/// Set the thread handle.
void handle (ACE_hthread_t);
// Create a string representation of the thread id.
void to_string (char *thr_string, size_t thr_string_len) const;
// Create a string representation of the thread id.
template <size_t N>
void to_string (char (&thr_string)[N]) const
{
this->to_string (thr_string, N);
}
/// Equality operator.
bool operator== (const ACE_Thread_ID &) const;
/// Inequality operator.
bool operator!= (const ACE_Thread_ID &) const;
private:
/// Identify the thread.
ACE_thread_t thread_id_;
/// Handle to the thread (typically used to "wait" on Win32).
ACE_hthread_t thread_handle_;
};
// = The ACE_Sched_Priority type should be used for platform-
// independent thread and process priorities, by convention.
// int should be used for OS-specific priorities.
typedef int ACE_Sched_Priority;
# if !defined (ACE_DEFAULT_SYNCH_TYPE)
# if defined (ACE_VXWORKS)
// Types include these options: SEM_Q_PRIORITY, SEM_Q_FIFO,
// SEM_DELETE_SAFE, and SEM_INVERSION_SAFE. SEM_Q_FIFO is
// used as the default because that is VxWorks' default.
# define ACE_DEFAULT_SYNCH_TYPE SEM_Q_FIFO
# else
# define ACE_DEFAULT_SYNCH_TYPE USYNC_THREAD
# endif /* ACE_VXWORKS */
#endif /* ! ACE_DEFAULT_SYNCH_TYPE */
// forward declaration
class ACE_Sched_Params;
class ACE_Time_Value;
#if defined (ACE_WIN32)
typedef int ACE_idtype_t;
typedef DWORD ACE_id_t;
typedef int ACE_pri_t;
# define ACE_SELF (0)
#else /* !defined (ACE_WIN32) */
# if defined (ACE_HAS_IDTYPE_T)
typedef idtype_t ACE_idtype_t;
# else
typedef int ACE_idtype_t;
# endif /* ACE_HAS_IDTYPE_T */
typedef long ACE_id_t;
# define ACE_SELF (-1)
typedef short ACE_pri_t;
#endif /* !defined (ACE_WIN32) */
# if defined (ACE_HAS_TSS_EMULATION)
// Allow config.h to set the default number of thread keys.
# if !defined (ACE_DEFAULT_THREAD_KEYS)
# define ACE_DEFAULT_THREAD_KEYS 64
# endif /* ! ACE_DEFAULT_THREAD_KEYS */
// forward declaration
class ACE_TSS_Keys;
/**
* @class ACE_TSS_Emulation
*
* @brief Thread-specific storage emulation.
*
* This provides a thread-specific storage implementation.
* It is intended for use on platforms that don't have a
* native TSS, or have a TSS with limitations such as the
* number of keys or lack of support for removing keys.
*/
class ACE_Export ACE_TSS_Emulation
{
public:
typedef void (*ACE_TSS_DESTRUCTOR)(void *value);
/// Maximum number of TSS keys allowed over the life of the program.
enum { ACE_TSS_THREAD_KEYS_MAX = ACE_DEFAULT_THREAD_KEYS };
/// Returns the total number of keys allocated so far.
static u_int total_keys ();
/// Sets the argument to the next available key. Returns 0 on success,
/// -1 if no keys are available.
static int next_key (ACE_thread_key_t &key);
/// Release a key that was used. This way the key can be given out in a
/// new request. Returns 0 on success, 1 if the key was not reserved.
static int release_key (ACE_thread_key_t key);
/// Check a key for validity.
static int is_key (ACE_thread_key_t key);
/// Returns the exit hook associated with the key. Does _not_ check
/// for a valid key.
static ACE_TSS_DESTRUCTOR tss_destructor (const ACE_thread_key_t key);
/// Associates the TSS destructor with the key. Does _not_ check
/// for a valid key.
static void tss_destructor (const ACE_thread_key_t key,
ACE_TSS_DESTRUCTOR destructor);
/// Accesses the object referenced by key in the current thread's TSS array.
/// Does _not_ check for a valid key.
static void *&ts_object (const ACE_thread_key_t key);
/**
* Setup an array to be used for local TSS. Returns the array
* address on success. Returns 0 if local TSS had already been
* setup for this thread. There is no corresponding tss_close ()
* because it is not needed.
* @note tss_open () is called by ACE for threads that it spawns.
* If your application spawns threads without using ACE, and it uses
* ACE's TSS emulation, each of those threads should call tss_open
* (). See the ace_thread_adapter () implementation for an example.
*/
static void *tss_open (void *ts_storage[ACE_TSS_THREAD_KEYS_MAX]);
/// Shutdown TSS emulation. For use only by ACE_OS::cleanup_tss ().
static void tss_close ();
private:
// Global TSS structures.
/// Contains the possible value of the next key to be allocated. Which key
/// is actually allocated is based on the tss_keys_used
static u_int total_keys_;
/// Array of thread exit hooks (TSS destructors) that are called for each
/// key (that has one) when the thread exits.
static ACE_TSS_DESTRUCTOR tss_destructor_ [ACE_TSS_THREAD_KEYS_MAX];
/// TSS_Keys instance to administrate whether a specific key is in used
/// or not.
/// or not.
// Static construction in VxWorks 5.4 and later is slightly broken.
// If the static object is more complex than an integral type, static
// construction will occur twice. The tss_keys_used_ object is
// statically constructed and then modified by ACE_Log_Msg::instance()
// when two keys are created and TSS data is stored. However, at
// the end of static construction the tss_keys_used_ object is again
// initialized and therefore it will appear to next_key() that no
// TSS keys have been handed out. That is all true unless the
// tss_keys_used object is a static pointer instead of a static object.
static ACE_TSS_Keys* tss_keys_used_;
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
/// Location of current thread's TSS array.
static void **tss_base (void* ts_storage[] = 0, u_int *ts_created = 0);
# else /* ! ACE_HAS_THREAD_SPECIFIC_STORAGE */
/// Location of current thread's TSS array.
static void **&tss_base ();
# if defined (ACE_HAS_VXTHREADS)
# if (defined (_WRS_CONFIG_SMP) || defined (INCLUDE_AMP_CPU))
static __thread void* ace_tss_keys;
# else /* ! VxWorks SMP */
static void* ace_tss_keys;
# endif /* ! VxWorks SMP */
# endif /* ACE_HAS_VXTHREADS */
# endif /* ! ACE_HAS_THREAD_SPECIFIC_STORAGE */
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
// Rely on native thread specific storage for the implementation,
// but just use one key.
static ACE_OS_thread_key_t native_tss_key_;
// Used to indicate if native tss key has been allocated
static bool key_created_;
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
};
# endif /* ACE_HAS_TSS_EMULATION */
// moved ACE_TSS_Ref, ACE_TSS_Info, and ACE_TSS_Keys class
// declarations from OS.cpp so they are visible to the single
// file of template instantiations.
# if defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION)
/**
* @class ACE_TSS_Ref
*
* @brief "Reference count" for thread-specific storage keys.
*
* Since the <ACE_Unbounded_Stack> doesn't allow duplicates, the
* "reference count" is the identify of the thread_id.
*/
class ACE_TSS_Ref
{
public:
/// Constructor
ACE_TSS_Ref (ACE_thread_t id);
/// Default constructor
ACE_TSS_Ref ();
/// Check for equality.
bool operator== (const ACE_TSS_Ref &) const;
/// Check for inequality.
bool operator!= (const ACE_TSS_Ref &) const;
// private:
/// ID of thread using a specific key.
ACE_thread_t tid_;
};
/**
* @class ACE_TSS_Info
*
* @brief Thread Specific Key management.
*
* This class maps a key to a "destructor."
*/
class ACE_TSS_Info
{
public:
/// Declare pointer to function to destroy tss object.
typedef void (*Destructor)(void *);
/// Constructor
ACE_TSS_Info (ACE_thread_key_t key,
Destructor dest = 0);
/// Default constructor
ACE_TSS_Info ();
/// Returns 1 if the key is in use, 0 if not.
int key_in_use () const { return thread_count_ != -1; }
/// Mark the key as being in use if the flag is non-zero, or
/// not in use if the flag is 0.
void key_in_use (int flag) { thread_count_ = flag == 0 ? -1 : 1; }
/// Check for equality.
bool operator== (const ACE_TSS_Info &) const;
/// Check for inequality.
bool operator!= (const ACE_TSS_Info &) const;
/// Dump the state.
void dump ();
private:
/// Key to the thread-specific storage item.
ACE_thread_key_t key_;
/// "Destructor" that gets called when the item is finally released.
Destructor destructor_;
/// Count of threads that are using this key. Contains -1 when the
/// key is not in use.
int thread_count_;
friend class ACE_TSS_Cleanup;
};
/**
* @class ACE_TSS_Keys
*
* @brief Collection of in-use flags for a thread's TSS keys.
* For internal use only by ACE_TSS_Cleanup; it is public because
* some compilers can't use nested classes for template instantiation
* parameters.
*
* Wrapper around array of whether each key is in use. A simple
* typedef doesn't work with Sun C++ 4.2.
*/
class ACE_TSS_Keys
{
public:
ACE_ALLOC_HOOK_DECLARE;
/// Default constructor, to initialize all bits to zero (unused).
ACE_TSS_Keys ();
/// Mark the specified key as being in use, if it was not already so marked.
/// Returns 1 if the had already been marked, 0 if not.
int test_and_set (const ACE_thread_key_t key);
/// Mark the specified key as not being in use, if it was not already so
/// cleared. Returns 1 if the key had already been cleared, 0 if not.
int test_and_clear (const ACE_thread_key_t key);
/// Return whether the specific key is marked as in use.
/// Returns 1 if the key is been marked, 0 if not.
int is_set (const ACE_thread_key_t key) const;
private:
/// For a given key, find the word and bit number that represent it.
static void find (const u_int key, u_int &word, u_int &bit);
enum
{
# if ACE_SIZEOF_LONG == 8
ACE_BITS_PER_WORD = 64,
# elif ACE_SIZEOF_LONG == 4
ACE_BITS_PER_WORD = 32,
# else
# error ACE_TSS_Keys only supports 32 or 64 bit longs.
# endif /* ACE_SIZEOF_LONG == 8 */
ACE_WORDS = (ACE_DEFAULT_THREAD_KEYS - 1) / ACE_BITS_PER_WORD + 1
};
/// Bit flag collection. A bit value of 1 indicates that the key is in
/// use by this thread.
u_long key_bit_words_[ACE_WORDS];
};
# endif /* defined (ACE_WIN32) || defined (ACE_HAS_TSS_EMULATION) */
ACE_END_VERSIONED_NAMESPACE_DECL
#if (defined (ACE_HAS_VERSIONED_NAMESPACE) && ACE_HAS_VERSIONED_NAMESPACE == 1)
# define ACE_MUTEX_LOCK_CLEANUP_ADAPTER_NAME ACE_PREPROC_CONCATENATE(ACE_VERSIONED_NAMESPACE_NAME, _ace_mutex_lock_cleanup_adapter)
#endif /* ACE_HAS_VERSIONED_NAMESPACE == 1 */
# if defined (ACE_HAS_THR_C_FUNC)
// This is necessary to work around nasty problems with MVS C++.
extern "C" ACE_Export void ACE_MUTEX_LOCK_CLEANUP_ADAPTER_NAME (void *args);
# define ACE_PTHREAD_CLEANUP_PUSH(A) pthread_cleanup_push (ACE_MUTEX_LOCK_CLEANUP_ADAPTER_NAME, (void *) A);
# define ACE_PTHREAD_CLEANUP_POP(A) pthread_cleanup_pop(A)
# elif defined (ACE_HAS_PTHREADS) && !defined (ACE_LACKS_PTHREAD_CLEANUP)
extern "C" ACE_Export void ACE_MUTEX_LOCK_CLEANUP_ADAPTER_NAME (void *args);
# define ACE_PTHREAD_CLEANUP_PUSH(A) pthread_cleanup_push (ACE_MUTEX_LOCK_CLEANUP_ADAPTER_NAME, (void *) A);
# define ACE_PTHREAD_CLEANUP_POP(A) pthread_cleanup_pop(A)
# else
# define ACE_PTHREAD_CLEANUP_PUSH(A)
# define ACE_PTHREAD_CLEANUP_POP(A)
# endif /* ACE_HAS_THR_C_FUNC */
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
# if !defined (ACE_WIN32)
// forward decl's
class ACE_event_t;
# endif
class ACE_Base_Thread_Adapter;
namespace ACE_OS {
//@{ @name A set of wrappers for threads
/// This is necessary to deal with POSIX pthreads and their use of
/// structures for thread ids.
extern ACE_Export ACE_thread_t NULL_thread;
/// This is necessary to deal with POSIX pthreads and their use of
/// structures for thread handles.
extern ACE_Export ACE_hthread_t NULL_hthread;
/// This is necessary to deal with POSIX pthreads and their use of
/// structures for TSS keys.
extern ACE_Export ACE_thread_key_t NULL_key;
//@}
/**
* Call TSS destructors for the current thread. If the current
* thread is the main thread, then the argument must be 1.
* For private use of ACE_Object_Manager and ACE_Thread_Adapter only.
*/
extern ACE_Export
void cleanup_tss (const u_int main_thread);
//@{ @name A set of wrappers for condition variables.
ACE_NAMESPACE_INLINE_FUNCTION
int condattr_init (ACE_condattr_t &attributes,
int type = ACE_DEFAULT_SYNCH_TYPE);
ACE_NAMESPACE_INLINE_FUNCTION
int condattr_synctype (ACE_condattr_t &attributes, int& type);
ACE_NAMESPACE_INLINE_FUNCTION
int condattr_destroy (ACE_condattr_t &attributes);
ACE_NAMESPACE_INLINE_FUNCTION
int condattr_setclock(ACE_condattr_t &attributes,
clockid_t clock_id);
#if defined (ACE_LACKS_COND_T)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_LACKS_COND_T */
int cond_broadcast (ACE_cond_t *cv);
#if defined (ACE_LACKS_COND_T)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_LACKS_COND_T */
int cond_destroy (ACE_cond_t *cv);
extern ACE_Export
int cond_init (ACE_cond_t *cv,
short type = ACE_DEFAULT_SYNCH_TYPE,
const char *name = 0,
void *arg = 0);
#if defined (ACE_LACKS_COND_T)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_LACKS_COND_T */
int cond_init (ACE_cond_t *cv,
ACE_condattr_t &attributes,
const char *name = 0,
void *arg = 0);
# if defined (ACE_HAS_WCHAR)
# if defined (ACE_LACKS_COND_T)
extern ACE_Export
# else
ACE_NAMESPACE_INLINE_FUNCTION
# endif /* ACE_LACKS_COND_T */
int cond_init (ACE_cond_t *cv,
short type,
const wchar_t *name,
void *arg = 0);
# if defined (ACE_LACKS_COND_T)
extern ACE_Export
# else
ACE_NAMESPACE_INLINE_FUNCTION
# endif /* ACE_LACKS_COND_T */
int cond_init (ACE_cond_t *cv,
ACE_condattr_t &attributes,
const wchar_t *name,
void *arg = 0);
# endif /* ACE_HAS_WCHAR */
#if defined (ACE_LACKS_COND_T)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_LACKS_COND_T */
int cond_signal (ACE_cond_t *cv);
#if defined (ACE_LACKS_COND_T)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_LACKS_COND_T */
int cond_timedwait (ACE_cond_t *cv,
ACE_mutex_t *m,
ACE_Time_Value *timeout);
#if defined (ACE_LACKS_COND_T)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_LACKS_COND_T */
int cond_wait (ACE_cond_t *cv,
ACE_mutex_t *m);
# if defined (ACE_WIN32) && defined (ACE_HAS_WTHREADS)
extern ACE_Export
int cond_timedwait (ACE_cond_t *cv,
ACE_thread_mutex_t *m,
ACE_Time_Value *timeout);
extern ACE_Export
int cond_wait (ACE_cond_t *cv,
ACE_thread_mutex_t *m);
# endif /* ACE_WIN32 && ACE_HAS_WTHREADS */
//@{ @name A set of wrappers for auto-reset and manual events.
extern ACE_Export
int event_destroy (ACE_event_t *event);
ACE_NAMESPACE_INLINE_FUNCTION
int event_init (ACE_event_t *event,
int manual_reset = 0,
int initial_state = 0,
int type = ACE_DEFAULT_SYNCH_TYPE,
const char *name = 0,
void *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0);
extern ACE_Export
int event_init (ACE_event_t *event,
int type,
ACE_condattr_t *attributes,
int manual_reset = 0,
int initial_state = 0,
const char *name = 0,
void *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0);
# if defined (ACE_HAS_WCHAR)
ACE_NAMESPACE_INLINE_FUNCTION
int event_init (ACE_event_t *event,
int manual_reset,
int initial_state,
int type,
const wchar_t *name,
void *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int event_init (ACE_event_t *event,
int type,
ACE_condattr_t *attributes,
int manual_reset,
int initial_state,
const wchar_t *name,
void *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0);
# endif /* ACE_HAS_WCHAR */
extern ACE_Export
int event_pulse (ACE_event_t *event);
extern ACE_Export
int event_reset (ACE_event_t *event);
extern ACE_Export
int event_signal (ACE_event_t *event);
extern ACE_Export
int event_timedwait (ACE_event_t *event,
ACE_Time_Value *timeout,
int use_absolute_time = 1);
ACE_NAMESPACE_INLINE_FUNCTION
int event_wait (ACE_event_t *event);
//@}
extern ACE_Export
int lwp_getparams (ACE_Sched_Params &);
extern ACE_Export
int lwp_setparams (const ACE_Sched_Params &);
//@{ @name A set of wrappers for mutex locks.
extern ACE_Export
int mutex_destroy (ACE_mutex_t *m);
extern ACE_Export
int mutex_init (ACE_mutex_t *m,
int lock_scope = ACE_DEFAULT_SYNCH_TYPE,
const char *name = 0,
ACE_mutexattr_t *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0,
int lock_type = 0);
#if defined (ACE_HAS_WCHAR)
extern ACE_Export
int mutex_init (ACE_mutex_t *m,
int lock_scope,
const wchar_t *name,
ACE_mutexattr_t *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0,
int lock_type = 0);
#endif /* ACE_HAS_WCHAR */
/// Win32 note: Abandoned mutexes are not treated differently. 0 is
/// returned since the calling thread does get the ownership.
extern ACE_Export
int mutex_lock (ACE_mutex_t *m);
/// This method is only implemented for Win32. For abandoned
/// mutexes, @a abandoned is set to 1 and 0 is returned.
extern ACE_Export
int mutex_lock (ACE_mutex_t *m,
int &abandoned);
/**
* This method attempts to acquire a lock, but gives up if the lock
* has not been acquired by the given time. If the lock is not
* acquired within the given amount of time, then this method
* returns -1 with an @c ETIME errno on platforms that actually
* support timed mutexes. The timeout should be an absolute time.
* Note that the mutex should not be a recursive one, i.e., it
* should only be a standard mutex or an error checking mutex since
* some implementations of this method don't support recursive
* mutexes. If you want to use a recursive mutex see the methods
* below.
*/
extern ACE_Export
int mutex_lock (ACE_mutex_t *m,
const ACE_Time_Value &timeout);
/**
* If @a timeout == 0, calls <ACE_OS::mutex_lock(m)>. Otherwise,
* this method attempts to acquire a lock, but gives up if the lock
* has not been acquired by the given time, in which case it returns
* -1 with an @c ETIME errno on platforms that actually support timed
* mutexes. The timeout should be an absolute time. Note that the
* mutex should not be a recursive one, i.e., it should only be a
* standard mutex or an error checking mutex since some
* implementations of this method don't support recursive mutexes.
* If you want to use a recursive mutex see the methods below.
*/
ACE_NAMESPACE_INLINE_FUNCTION
int mutex_lock (ACE_mutex_t *m,
const ACE_Time_Value *timeout);
/// Handle asynchronous thread cancellation cleanup.
extern ACE_Export
void mutex_lock_cleanup (void *mutex);
/// Win32 note: Abandoned mutexes are not treated differently. 0 is
/// returned since the calling thread does get the ownership.
extern ACE_Export
int mutex_trylock (ACE_mutex_t *m);
/// This method is only implemented for Win32. For abandoned
/// mutexes, @a abandoned is set to 1 and 0 is returned.
extern ACE_Export
int mutex_trylock (ACE_mutex_t *m,
int &abandoned);
extern ACE_Export
int mutex_unlock (ACE_mutex_t *m);
//@}
/// Low-level interface to @c priocntl(2).
ACE_NAMESPACE_INLINE_FUNCTION
long priority_control (ACE_idtype_t, ACE_id_t, int, void *);
//@{ @name A set of wrappers for recursive mutex locks.
// These two methods are primarily in support of
// ACE_Condition<ACE_Recursive_Thread_Mutex> and should probably not
// be called outside that context.
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_cond_unlock (ACE_recursive_thread_mutex_t *m,
ACE_recursive_mutex_state &state);
ACE_NAMESPACE_INLINE_FUNCTION
void recursive_mutex_cond_relock (ACE_recursive_thread_mutex_t *m,
ACE_recursive_mutex_state &state);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_destroy (ACE_recursive_thread_mutex_t *m);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_init (ACE_recursive_thread_mutex_t *m,
const ACE_TCHAR *name = 0,
ACE_mutexattr_t *arg = 0,
LPSECURITY_ATTRIBUTES sa = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_lock (ACE_recursive_thread_mutex_t *m);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_lock (ACE_recursive_thread_mutex_t *m,
const ACE_Time_Value &timeout);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_lock (ACE_recursive_thread_mutex_t *m,
const ACE_Time_Value *timeout);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_trylock (ACE_recursive_thread_mutex_t *m);
ACE_NAMESPACE_INLINE_FUNCTION
int recursive_mutex_unlock (ACE_recursive_thread_mutex_t *m);
//@}
//@{ @name A set of wrappers for readers/writer locks.
ACE_NAMESPACE_INLINE_FUNCTION
int rw_rdlock (ACE_rwlock_t *rw);
ACE_NAMESPACE_INLINE_FUNCTION
int rw_tryrdlock (ACE_rwlock_t *rw);
ACE_NAMESPACE_INLINE_FUNCTION
int rw_trywrlock (ACE_rwlock_t *rw);
ACE_NAMESPACE_INLINE_FUNCTION
int rw_trywrlock_upgrade (ACE_rwlock_t *rw);
ACE_NAMESPACE_INLINE_FUNCTION
int rw_unlock (ACE_rwlock_t *rw);
ACE_NAMESPACE_INLINE_FUNCTION
int rw_wrlock (ACE_rwlock_t *rw);
ACE_NAMESPACE_INLINE_FUNCTION
int rwlock_destroy (ACE_rwlock_t *rw);
extern ACE_Export
int rwlock_init (ACE_rwlock_t *rw,
int type = ACE_DEFAULT_SYNCH_TYPE,
const ACE_TCHAR *name = 0,
void *arg = 0);
//@}
//@{ @name Thread scheduler interface.
/// Set scheduling parameters. An id of ACE_SELF indicates, e.g.,
/// set the parameters on the calling thread.
extern ACE_Export
int sched_params (const ACE_Sched_Params &, ACE_id_t id = ACE_SELF);
//@}
/// Find the scheduling class ID that corresponds to the class name.
extern ACE_Export
int scheduling_class (const char *class_name, ACE_id_t &);
//@{ @name A set of wrappers for semaphores.
ACE_NAMESPACE_INLINE_FUNCTION
int sema_destroy (ACE_sema_t *s);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_init (ACE_sema_t *s,
u_int count,
int type = ACE_DEFAULT_SYNCH_TYPE,
const char *name = 0,
void *arg = 0,
int max = 0x7fffffff,
LPSECURITY_ATTRIBUTES sa = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_init (ACE_sema_t *s,
u_int count,
int type,
ACE_condattr_t *attributes,
const char *name = 0,
void *arg = 0,
int max = 0x7fffffff,
LPSECURITY_ATTRIBUTES sa = 0);
# if defined (ACE_HAS_WCHAR)
ACE_NAMESPACE_INLINE_FUNCTION
int sema_init (ACE_sema_t *s,
u_int count,
int type,
const wchar_t *name,
void *arg = 0,
int max = 0x7fffffff,
LPSECURITY_ATTRIBUTES sa = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_init (ACE_sema_t *s,
u_int count,
int type,
ACE_condattr_t *attributes,
const wchar_t *name,
void *arg = 0,
int max = 0x7fffffff,
LPSECURITY_ATTRIBUTES sa = 0);
# endif /* ACE_HAS_WCHAR */
ACE_NAMESPACE_INLINE_FUNCTION
void sema_avoid_unlink (ACE_sema_t *s, bool avoid_unlink);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_unlink (const char *name);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_post (ACE_sema_t *s);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_post (ACE_sema_t *s,
u_int release_count);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_trywait (ACE_sema_t *s);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_wait (ACE_sema_t *s);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_wait (ACE_sema_t *s,
ACE_Time_Value &tv);
ACE_NAMESPACE_INLINE_FUNCTION
int sema_wait (ACE_sema_t *s,
ACE_Time_Value *tv);
//@}
//@{ @name A set of wrappers for System V semaphores.
ACE_NAMESPACE_INLINE_FUNCTION
int semctl (int int_id,
int semnum,
int cmd,
semun);
ACE_NAMESPACE_INLINE_FUNCTION
int semget (key_t key,
int nsems,
int flags);
ACE_NAMESPACE_INLINE_FUNCTION
int semop (int int_id,
struct sembuf *sops,
size_t nsops);
//@}
/// Friendly interface to @c priocntl(2).
extern ACE_Export
int set_scheduling_params (const ACE_Sched_Params &,
ACE_id_t id = ACE_SELF);
ACE_NAMESPACE_INLINE_FUNCTION
int sigtimedwait (const sigset_t *set,
siginfo_t *info,
const ACE_Time_Value *timeout);
ACE_NAMESPACE_INLINE_FUNCTION
int sigwait (sigset_t *set,
int *sig = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int sigwaitinfo (const sigset_t *set,
siginfo_t *info);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_cancel (ACE_thread_t t_id);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_cmp (ACE_hthread_t t1,
ACE_hthread_t t2);
// These are non-portable since they use ACE_thread_t and
// ACE_hthread_t and will go away in a future release.
ACE_NAMESPACE_INLINE_FUNCTION
int thr_continue (ACE_hthread_t target_thread);
/**
* Creates a new thread having @a flags attributes and running @a func
* with @a args (if @a thread_adapter is non-0 then @a func and @a args
* are ignored and are obtained from @a thread_adapter). @a thr_id
* and @a t_handle are set to the thread's ID and handle (?),
* respectively. The thread runs at @a priority priority (see
* below).
*
* The @a flags are a bitwise-OR of the following:
* = BEGIN<INDENT>
* THR_CANCEL_DISABLE, THR_CANCEL_ENABLE, THR_CANCEL_DEFERRED,
* THR_CANCEL_ASYNCHRONOUS, THR_BOUND, THR_NEW_LWP, THR_DETACHED,
* THR_SUSPENDED, THR_DAEMON, THR_JOINABLE, THR_SCHED_FIFO,
* THR_SCHED_RR, THR_SCHED_DEFAULT, THR_EXPLICIT_SCHED,
* THR_SCOPE_SYSTEM, THR_SCOPE_PROCESS
* = END<INDENT>
*
* By default, or if @a priority is set to
* ACE_DEFAULT_THREAD_PRIORITY, an "appropriate" priority value for
* the given scheduling policy (specified in @a flags, e.g.,
* @c THR_SCHED_DEFAULT) is used. This value is calculated
* dynamically, and is the median value between the minimum and
* maximum priority values for the given policy. If an explicit
* value is given, it is used. Note that actual priority values are
* EXTREMEMLY implementation-dependent, and are probably best
* avoided.
*
* Note that @a thread_adapter is always deleted by @c thr_create,
* therefore it must be allocated with global operator new.
*
* At the moment for @a thr_name a valid string is passed then this
* will be used on VxWorks to set the task name. If we just pass a pointer
* the name of the task is returned
*/
extern ACE_Export
int thr_create (ACE_THR_FUNC func,
void *args,
long flags,
ACE_thread_t *thr_id,
ACE_hthread_t *t_handle = 0,
long priority = ACE_DEFAULT_THREAD_PRIORITY,
void *stack = 0,
size_t stacksize = ACE_DEFAULT_THREAD_STACKSIZE,
ACE_Base_Thread_Adapter *thread_adapter = 0,
const char** thr_name = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_equal (ACE_thread_t t1, ACE_thread_t t2);
extern ACE_Export
void thr_exit (ACE_THR_FUNC_RETURN status = 0);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_getconcurrency ();
ACE_NAMESPACE_INLINE_FUNCTION
int thr_getprio (ACE_hthread_t id,
int &priority);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_getprio (ACE_hthread_t id,
int &priority,
int &policy);
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
ACE_NAMESPACE_INLINE_FUNCTION
/// for internal use only. Applications should call thr_getspecific
int thr_getspecific_native (ACE_OS_thread_key_t key, void **data);
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
ACE_NAMESPACE_INLINE_FUNCTION
int thr_getspecific (ACE_thread_key_t key, void **data);
#if defined (ACE_HAS_VXTHREADS)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_HAS_VXTHREADS */
int thr_join (ACE_hthread_t waiter_id, ACE_THR_FUNC_RETURN *status);
#if defined (ACE_HAS_VXTHREADS)
extern ACE_Export
#else
ACE_NAMESPACE_INLINE_FUNCTION
#endif /* ACE_HAS_VXTHREADS */
int thr_join (ACE_thread_t waiter_id,
ACE_thread_t *thr_id,
ACE_THR_FUNC_RETURN *status);
/**
* Get the thread affinity
*
* @param thr_id For NPTL-threads, when ACE_HAS_PTHREAD_SETAFFINITY_NP
* defined, this is the thread-id. For linux-threads, when
* ACE_HAS_SCHED_SETAFFINITY defined, it expects a process-id. Since for
* linux-threads a thread is seen as a process, it does the job.
* @param cpu_set_size The size of the cpu_mask, in bytes.
* @param cpu_mask Is a bitmask of CPUs to bind to, e.g value 1 binds the
* thread to the "CPU 0", etc
*/
extern ACE_Export
int thr_get_affinity (ACE_hthread_t thr_id,
size_t cpu_set_size,
cpu_set_t * cpu_mask);
/**
* Set the thread affinity
*
* @param thr_id For NPTL-threads, when ACE_HAS_PTHREAD_SETAFFINITY_NP
* defined, this is the thread-id. For linux-threads, when
* ACE_HAS_SCHED_SETAFFINITY defined, it expects a process-id. Since for
* linux-threads a thread is seen as a process, it does the job.
* @param cpu_set_size The size of the cpu_mask, in bytes.
* @param cpu_mask Is a bitmask of CPUs to bind to, e.g value 1 binds the
* thread to the "CPU 0", etc
*/
extern ACE_Export
int thr_set_affinity (ACE_hthread_t thr_id,
size_t cpu_set_size,
const cpu_set_t * cpu_mask);
extern ACE_Export
int thr_key_detach (ACE_thread_key_t key);
extern ACE_Export
int thr_key_used (ACE_thread_key_t key);
# if defined (ACE_HAS_THR_C_DEST)
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
/// @internal Applications should call thr_keycreate
extern ACE_Export
int thr_keycreate_native (ACE_OS_thread_key_t *key, ACE_THR_C_DEST);
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
extern ACE_Export
int thr_keycreate (ACE_thread_key_t *key, ACE_THR_C_DEST);
# else
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
/// @internal Applications should call thr_keycreate instead
extern ACE_Export
int thr_keycreate_native (ACE_OS_thread_key_t *key,
ACE_THR_DEST);
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
extern ACE_Export
int thr_keycreate (ACE_thread_key_t *key, ACE_THR_DEST);
# endif /* ACE_HAS_THR_C_DEST */
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
/// @internal Applications should call thr_keyfree instead
extern ACE_Export
int thr_keyfree_native (ACE_OS_thread_key_t key);
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
extern ACE_Export
int thr_keyfree (ACE_thread_key_t key);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_kill (ACE_thread_t thr_id, int signum);
ACE_NAMESPACE_INLINE_FUNCTION
size_t thr_min_stack ();
ACE_NAMESPACE_INLINE_FUNCTION
ACE_thread_t thr_self ();
ACE_NAMESPACE_INLINE_FUNCTION
void thr_self (ACE_hthread_t &);
ACE_NAMESPACE_INLINE_FUNCTION
const char* thr_name ();
/// Stores a string version of the current thread id into buffer and
/// returns the size of this thread id in bytes.
ACE_NAMESPACE_INLINE_FUNCTION
ssize_t thr_id (char buffer[], size_t buffer_length);
/**
* For systems that support it (Only Linux as of writing), this is a wrapper
* for pid_t gettid().
*
* It returns the system-wide thread id (TID) for the current thread. These
* are similar to PIDs and, for x86 Linux at least, are much shorter than
* what is returned from thr_self(), which is an address.
*
* For older Linux (pre 2.4.11) and other systems that don't have gettid(),
* this uses ACE_NOTSUP_RETURN (-1).
*/
ACE_NAMESPACE_INLINE_FUNCTION
pid_t thr_gettid ();
/**
* Puts the string representation of pid_t thr_gettid() into the buffer and
* returns number of bytes added.
*/
ACE_NAMESPACE_INLINE_FUNCTION
ssize_t thr_gettid (char buffer[], size_t buffer_length);
/// State is THR_CANCEL_ENABLE or THR_CANCEL_DISABLE
ACE_NAMESPACE_INLINE_FUNCTION
int thr_setcancelstate (int new_state, int *old_state);
/// Type is THR_CANCEL_DEFERRED or THR_CANCEL_ASYNCHRONOUS
ACE_NAMESPACE_INLINE_FUNCTION
int thr_setcanceltype (int new_type, int *old_type);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_setconcurrency (int hint);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_setprio (ACE_hthread_t ht_id, int priority, int policy = -1);
extern ACE_Export
int thr_setprio (const ACE_Sched_Priority prio);
# if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE)
/// @internal Applications should call thr_setspecific
extern ACE_Export
int thr_setspecific_native (ACE_OS_thread_key_t key, void *data);
# endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */
extern ACE_Export
int thr_setspecific (ACE_thread_key_t key, void *data);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_sigsetmask (int how, const sigset_t *nsm, sigset_t *osm);
ACE_NAMESPACE_INLINE_FUNCTION
int thr_suspend (ACE_hthread_t target_thread);
ACE_NAMESPACE_INLINE_FUNCTION
void thr_testcancel ();
ACE_NAMESPACE_INLINE_FUNCTION
void thr_yield ();
//@{ @name A set of wrappers for mutex locks that only work within a single process.
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_destroy (ACE_thread_mutex_t *m);
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_init (ACE_thread_mutex_t *m,
int lock_type = 0,
const char *name = 0,
ACE_mutexattr_t *arg = 0);
#if defined (ACE_HAS_WCHAR)
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_init (ACE_thread_mutex_t *m,
int lock_type,
const wchar_t *name,
ACE_mutexattr_t *arg = 0);
#endif /* ACE_HAS_WCHAR */
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_lock (ACE_thread_mutex_t *m);
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_lock (ACE_thread_mutex_t *m,
const ACE_Time_Value &timeout);
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_lock (ACE_thread_mutex_t *m,
const ACE_Time_Value *timeout);
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_trylock (ACE_thread_mutex_t *m);
ACE_NAMESPACE_INLINE_FUNCTION
int thread_mutex_unlock (ACE_thread_mutex_t *m);
//@}
/**
* This method uses process id and object pointer to come up with a
* machine wide unique name. The process ID will provide uniqueness
* between processes on the same machine. The "this" pointer of the
* @a object will provide uniqueness between other "live" objects in
* the same process. The uniqueness of this name is therefore only
* valid for the life of @a object.
*/
extern ACE_Export
void unique_name (const void *object,
char *name,
size_t length);
#if defined (ACE_USES_WCHAR)
extern ACE_Export
void unique_name (const void *object,
wchar_t *name,
size_t length);
#endif /* ACE_USES_WCHAR */
} /* namespace ACE_OS */
#if !defined (ACE_WIN32)
/// Implementation details of Event emulation on Unix, may be in shared memory
struct ACE_eventdata_t
{
/// Protect critical section.
ACE_mutex_t lock_;
/// Keeps track of waiters.
ACE_cond_t condition_;
/// Object type.
int type_;
/// Specifies if this is an auto- or manual-reset event.
int manual_reset_;
/// "True" if signaled.
int is_signaled_;
/// Special bool for auto_events alone
/**
* The semantics of auto events forces us to introduce this extra
* variable to ensure that the thread is not woken up
* spuriously. Please see event_timedwait () to see
* how this is used for auto_events.
* @todo This is a hack that needs revisiting after x.4
*/
bool auto_event_signaled_;
/// Number of waiting threads.
unsigned long waiting_threads_;
/// Signal count
unsigned long signal_count_;
ACE_ALLOC_HOOK_DECLARE;
};
# if !defined ACE_USES_FIFO_SEM \
&& !(defined ACE_HAS_POSIX_SEM && defined ACE_HAS_POSIX_SEM_TIMEOUT \
&& !defined ACE_LACKS_NAMED_POSIX_SEM)
# define ACE_EVENT_NO_FIFO_SEM
# endif
# if (defined ACE_HAS_PTHREADS && defined _POSIX_THREAD_PROCESS_SHARED \
&& !defined ACE_LACKS_MUTEXATTR_PSHARED) || defined ACE_EVENT_NO_FIFO_SEM
# define ACE_EVENT_USE_MUTEX_PSHARED 1
# else
# define ACE_EVENT_USE_MUTEX_PSHARED 0
# endif
# if (defined ACE_HAS_PTHREADS && defined _POSIX_THREAD_PROCESS_SHARED \
&& !defined ACE_LACKS_CONDATTR_PSHARED \
&& !defined ACE_LACKS_MUTEXATTR_PSHARED) || defined ACE_EVENT_NO_FIFO_SEM
# define ACE_EVENT_USE_COND_PSHARED 1
# else
# define ACE_EVENT_USE_COND_PSHARED 0
# endif
/**
* @class ACE_event_t
*
* @brief Wrapper for NT events on UNIX.
*/
class ACE_Export ACE_event_t
{
friend int ACE_OS::event_init (ACE_event_t *, int, int, int, const char *,
void *, int);
friend int ACE_OS::event_init (ACE_event_t *, int, ACE_condattr_t *, int,
int, const char *, void *, int);
friend int ACE_OS::event_destroy (ACE_event_t *);
friend int ACE_OS::event_wait (ACE_event_t *);
friend int ACE_OS::event_timedwait (ACE_event_t *, ACE_Time_Value *, int);
friend int ACE_OS::event_signal (ACE_event_t *);
friend int ACE_OS::event_pulse (ACE_event_t *);
friend int ACE_OS::event_reset (ACE_event_t *);
public:
/// Constructor initializing all pointer fields to null
ACE_event_t ();
private:
/// Lock the internal mutex/semaphore
int lock ();
/// Unlock the internal mutex/semaphore
int unlock ();
/// Use the internal semaphore or condition variable to unblock one thread
int wake_one ();
/// Event name if process shared.
char *name_;
/// Event data
ACE_eventdata_t *eventdata_;
# if !ACE_EVENT_USE_COND_PSHARED
/// Keeps track of waiters.
ACE_sema_t semaphore_;
# endif
# if !ACE_EVENT_USE_MUTEX_PSHARED
/// Protect critical section.
ACE_sema_t lock_;
# endif
};
#endif /* ACE_WIN32 */
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_OS_Thread_Mutex_Guard
*
* This data structure is meant to be used within an ACE_OS
* function. It performs automatic aquisition and release of
* an ACE_thread_mutex_t.
*
* If an object of this class is instantiated before ACE_Object_Manager is
* initialized, it will not do anything. This is because this class is
* used only with the ACE_OS_GUARD macro which is passing a reference to
* one of the preallocated Object Manager locks. If the object manager
* hasn't been initialized yet, the lock reference is bogus. This is an
* acceptable tradeoff since in cases where the lock reference is bogus,
* there isn't multithreaded access. Please see detailed comments in
* Object_Manager.h for further information.
*
* For internal use only by ACE_OS.
*/
class ACE_OS_Thread_Mutex_Guard
{
public:
/// Implicitly and automatically acquire the lock.
ACE_OS_Thread_Mutex_Guard (ACE_thread_mutex_t &m);
/// Implicitly release the lock.
~ACE_OS_Thread_Mutex_Guard ();
/// Explicitly acquire the lock.
int acquire ();
/// Explicitly release the lock.
int release ();
protected:
/// Reference to the mutex.
ACE_thread_mutex_t &lock_;
/// Keeps track of whether we acquired the lock or failed.
int owner_;
ACE_OS_Thread_Mutex_Guard &operator= (const ACE_OS_Thread_Mutex_Guard &) = delete;
ACE_OS_Thread_Mutex_Guard (const ACE_OS_Thread_Mutex_Guard &) = delete;
};
/**
* @class ACE_OS_Recursive_Thread_Mutex_Guard
*
* @brief For internal use only by ACE_OS.
*
* This data structure is meant to be used within an ACE_OS
* function. It performs automatic aquisition and release of
* an ACE_recursive_thread_mutex_t.
*
* If an object of this class is instantiated before ACE_Object_Manager is
* initialized, it will not do anything. This is because this class is
* used only with the ACE_TSS_GUARD macro which is passing a reference to
* one of the preallocated Object Manager locks. If the object manager
* hasn't been initialized yet, the lock reference is bogus. This is an
* acceptable tradeoff since in cases where the lock reference is bogus,
* there isn't multithreaded access. Please see detailed comments in
* Object_Manager.h for further information.
*/
class ACE_OS_Recursive_Thread_Mutex_Guard
{
public:
/// Implicitly and automatically acquire the lock.
ACE_OS_Recursive_Thread_Mutex_Guard (ACE_recursive_thread_mutex_t &m);
/// Implicitly release the lock.
~ACE_OS_Recursive_Thread_Mutex_Guard ();
/// Explicitly acquire the lock.
int acquire ();
/// Explicitly release the lock.
int release ();
protected:
/// Reference to the mutex.
ACE_recursive_thread_mutex_t &lock_;
/// Keeps track of whether we acquired the lock or failed.
int owner_;
ACE_OS_Recursive_Thread_Mutex_Guard &operator= (const ACE_OS_Recursive_Thread_Mutex_Guard &) = delete;
ACE_OS_Recursive_Thread_Mutex_Guard (const ACE_OS_Recursive_Thread_Mutex_Guard &) = delete;
};
ACE_END_VERSIONED_NAMESPACE_DECL
// used in time and unistd
# define ACE_OS_GUARD \
ACE_OS_Thread_Mutex_Guard ace_os_guard__ (*(ACE_thread_mutex_t *) \
ACE_OS_Object_Manager::preallocated_object[ \
ACE_OS_Object_Manager::ACE_OS_MONITOR_LOCK]);
// used in Thread
# define ACE_TSS_CLEANUP_GUARD \
ACE_OS_Recursive_Thread_Mutex_Guard ace_tss_cleanup_guard__ (*(ACE_recursive_thread_mutex_t *) \
ACE_OS_Object_Manager::preallocated_object[ \
ACE_OS_Object_Manager::ACE_TSS_CLEANUP_LOCK]);
// used in Thread
# define ACE_TSS_BASE_GUARD \
ACE_OS_Recursive_Thread_Mutex_Guard ace_tss_base_guard__ (*(ACE_recursive_thread_mutex_t *) \
ACE_OS_Object_Manager::preallocated_object[ \
ACE_OS_Object_Manager::ACE_TSS_BASE_LOCK]);
#else /* ! ACE_MT_SAFE */
# define ACE_OS_GUARD
# define ACE_TSS_CLEANUP_GUARD
# define ACE_TSS_BASE_GUARD
#endif /* ! ACE_MT_SAFE */
# if defined (ACE_HAS_INLINED_OSCALLS)
# if defined (ACE_INLINE)
# undef ACE_INLINE
# endif /* ACE_INLINE */
# define ACE_INLINE inline
# include "ace/OS_NS_Thread.inl"
# endif /* ACE_HAS_INLINED_OSCALLS */
# include /**/ "ace/post.h"
#endif /* ACE_OS_NS_THREAD_H */
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