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// -*- C++ -*-
//==========================================================================
/**
* @file High_Res_Timer.h
*
* $Id$
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_HIGH_RES_TIMER_H
#define ACE_HIGH_RES_TIMER_H
#include /**/ "ace/pre.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Basic_Types.h"
#include "ace/OS_NS_time.h"
#include "ace/Time_Value.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_High_Res_Timer
*
* @brief A high resolution timer class wrapper that encapsulates
* OS-specific high-resolution timers, such as those found on
* Solaris, AIX, Win32/Pentium, and VxWorks.
*
* Most of the member functions don't return values. The only
* reason that one would fail is if high-resolution time isn't
* supported on the platform. To avoid impacting performance
* and complicating the interface, in that case,
* <ACE_OS::gettimeofday> is used instead.
* The global scale factor is required for platforms that have
* high-resolution timers that return units other than
* microseconds, such as clock ticks. It is represented as a
* static u_long, can only be accessed through static methods,
* and is used by all instances of High Res Timer. The member
* functions that return or print times use the global scale
* factor. They divide the "time" that they get from
* <ACE_OS::gethrtime> by global_scale_factor_ to obtain the
* time in microseconds. Its units are therefore 1/microsecond.
* On Windows the global_scale_factor_ units are 1/millisecond.
* There's a macro <ACE_HR_SCALE_CONVERSION> which gives the
* units/second. Because it's possible that the units/second
* changes in the future, it's recommended to use it instead
* of a "hard coded" solution.
* Dependend on the platform and used class members, there's a
* maximum elapsed period before overflow (which is not checked).
* Look at the documentation with some members functions.
* On some (most?) implementations it's not recommended to measure
* "long" timeperiods, because the error's can accumulate fast.
* This is probably not a problem profiling code, but could be
* on if the high resolution timer class is used to initiate
* actions after a "long" timeout.
* On Solaris, a scale factor of 1000 should be used because its
* high-resolution timer returns nanoseconds. However, on Intel
* platforms, we use RDTSC which returns the number of clock
* ticks since system boot. For a 200MHz cpu, each clock tick
* is 1/200 of a microsecond; the global_scale_factor_ should
* therefore be 200 or 200000 if it's in unit/millisecond.
* On Windows ::QueryPerformanceCounter() is used, which can be a
* different implementation depending on the used windows HAL
* (Hardware Abstraction Layer). On some it uses the PC "timer chip"
* while it uses RDTSC on others.
* @note The elapsed time calculations in the print methods use
* ACE_hrtime_t values. Those methods do _not_ check for overflow!
* @note Gabe <begeddov@proaxis.com> raises this issue regarding
* <ACE_OS::gethrtime>: on multi-processors, the processor that
* you query for your <timer.stop> value might not be the one
* you queried for <timer.start>. Its not clear how much
* divergence there would be, if any.
* This issue is not mentioned in the Solaris 2.5.1 gethrtime
* man page.
* A RDTSC NOTE: RDTSC is the Intel Pentium read-time stamp counter
* and is actualy a 64 bit clock cycle counter, which is increased
* with every cycle. It has a low overhead and can be read within
* 16 (pentium) or 32 (pentium II,III,...) cycles, but it doesn't
* serialize the processor, which could give wrong timings when
* profiling very short code fragments.
* Problematic is that some power sensitive devices
* (laptops for example, but probably also embedded devices),
* do change the cycle rate while running.
* Some pentiums can run on (at least) two clock frequency's.
* Another problem arises with multiprocessor computers, there
* are reports that the different RDTSC's are not always kept
* in sync.
* A windows "timer chip" NOTE: (8254-compatible real-time clock)
* When ::QueryPerformanceCounter() uses the 8254 it has a
* frequency off about 1.193 Mhz (or sometimes 3.579 Mhz?) and
* reading it requires some time (several thousand cycles).
*/
class ACE_Export ACE_High_Res_Timer
{
public:
#if !defined (ACE_WIN32)
typedef ACE_UINT32 global_scale_factor_type;
#else
typedef ACE_UINT64 global_scale_factor_type;
#endif
/**
* global_scale_factor_ is set to @a gsf. All High_Res_Timers use
* global_scale_factor_. This allows applications to set the scale
* factor just once for all High_Res_Timers. Check
* High_Res_Timer.cpp for the default global_scale_factors for
* several platforms. For many platforms (e.g., Solaris), the
* global_scale_factor_ is set to 1000 so that <scale_factor> need
* not be set. Careful, a <scale_factor> of 0 will cause division
* by zero exceptions.
* Depending on the platform its units are 1/microsecond or
* 1/millisecond. Use @c ACE_HR_SCALE_CONVERSION inside calculations
* instead a hardcoded value.
*/
static void global_scale_factor (global_scale_factor_type gsf);
/// Returns the global_scale_factor.
static global_scale_factor_type global_scale_factor (void);
#ifndef ACE_HR_SCALE_CONVERSION
# define ACE_HR_SCALE_CONVERSION (ACE_ONE_SECOND_IN_USECS)
#endif /* ACE_HR_SCALE_CONVERSION */
/**
* Sets the global_scale_factor to the value in the @a env
* environment variable. Returns 0 on success, -1 on failure.
* @note If @a env points to string "0" (value zero), this call will fail.
* This is basically a no-op on CE because there is no concept of
* environment variable on CE.
*/
static int get_env_global_scale_factor (const ACE_TCHAR *env
= ACE_TEXT ("ACE_SCALE_FACTOR"));
/**
* Set (and return, for info) the global scale factor by sleeping
* for @a usec and counting the number of intervening clock cycles.
* Average over @a iterations of @a usec each. On some platforms,
* such as Pentiums, this is called automatically during the first
* ACE_High_Res_Timer construction with the default parameter
* values. An application can override that by calling calibrate
* with any desired parameter values _prior_ to constructing the
* first ACE_High_Res_Timer instance.
* Beware for platforms that can change the cycle rate on the fly.
*/
static ACE_UINT32 calibrate (const ACE_UINT32 usec = 500000,
const u_int iterations = 10);
/// Initialize the timer.
ACE_High_Res_Timer (void);
/// Destructor.
~ACE_High_Res_Timer (void);
/// Reinitialize the timer.
void reset (void);
/// Start timing.
void start (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
/// Stop timing.
void stop (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
/// Set @a tv to the number of microseconds elapsed.
/**
* Could overflow within hours on windows with emulated 64 bit int's
* and a fast counter. VC++ and Borland normaly use __int64 and
* so normaly don't have this problem.
*/
void elapsed_time (ACE_Time_Value &tv) const;
/// Set @a nanoseconds to the number of nanoseconds elapsed.
/**
* Will overflow when measuring more than 194 day's.
*/
void elapsed_time (ACE_hrtime_t &nanoseconds) const;
#if defined (ACE_HAS_POSIX_TIME)
/// Returns the elapsed (stop - start) time in a struct timespec
/// (sec, nsec).
void elapsed_time (struct timespec &) const;
#endif /* ACE_HAS_POSIX_TIME */
/// Sets @a usecs to the elapsed (stop - start) time in microseconds.
/**
* Will overflow on windows when measuring more than appox. 2^^54 ticks.
* Is still more than 48 days with a 4 Ghz counter.
*/
void elapsed_microseconds (ACE_hrtime_t &usecs) const;
/// Start incremental timing.
void start_incr (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
/// Stop incremental timing.
void stop_incr (const ACE_OS::ACE_HRTimer_Op = ACE_OS::ACE_HRTIMER_GETTIME);
/// Set @a tv to the number of microseconds elapsed between all calls
/// to start_incr and stop_incr.
void elapsed_time_incr (ACE_Time_Value &tv) const;
/// Set <nsec> to the number of nanoseconds elapsed between all calls
/// to start_incr and stop_incr.
void elapsed_time_incr (ACE_hrtime_t &nanoseconds) const;
/// Print total time.
/// @note only use @c print_total if incremental timings had been used!
void print_total (const ACE_TCHAR *message,
const int iterations = 1,
ACE_HANDLE handle = ACE_STDOUT) const;
/// Print average time.
void print_ave (const ACE_TCHAR *message,
const int iterations = 1,
ACE_HANDLE handle = ACE_STDOUT) const;
/// Dump the state of an object.
void dump (void) const;
/// Declare the dynamic allocation hooks.
ACE_ALLOC_HOOK_DECLARE;
/**
* Get the current "time" as the high resolution counter at this time.
* This is intended to be useful for supplying to a ACE_Timer_Queue
* as the gettimeofday function, thereby basing the timer calculations
* on the high res timer rather than wall clock time.
*/
static ACE_Time_Value gettimeofday_hr (void);
/**
* @deprecated THIS FUNCTION IS DEPRECATED. PLEASE USE
* <ACE_OS::gettimeofday> INSTEAD! Calls <ACE_High_Res_Timer::hrtime_to_tv>
* passing <ACE_OS::gethrtime>. This function can be used to parameterize
* objects such as <ACE_Timer_Queue::gettimeofday>. If
* <global_scale_factor_> is not set, and we're on a platform that
* requires <global_scale_factor_> (e.g., Win32),
* ACE_OS::gettimeofday will be used instead of <ACE_OS::gethrtime>.
* This allows applications on Intel to use <High_Res_Timer> even
* when <global_scale_factor> is not set. However, setting the
* <global_scale_factor_> appropriately will result in the finest
* resolution possible.
*/
static ACE_Time_Value gettimeofday (const ACE_OS::ACE_HRTimer_Op =
ACE_OS::ACE_HRTIMER_GETTIME);
/// Converts an @a hrt to @a tv using global_scale_factor_.
static void hrtime_to_tv (ACE_Time_Value &tv,
const ACE_hrtime_t hrt);
#if defined (ACE_LINUX)
/**
* This is used to find out the Mhz of the machine for the scale
* factor. If there are any problems getting it, we just return 1
* (the default).
*/
static ACE_UINT32 get_cpuinfo (void);
#endif /* defined (ACE_LINUX) */
private:
/**
* For internal use: gets the high-resolution time using
* <ACE_OS::gethrtime>. Except on platforms that require that the
* <global_scale_factor_> be set, such as ACE_WIN32, uses the
* low-resolution clock if the <global_scale_factor_> has not been
* set.
*/
static ACE_hrtime_t gettime (const ACE_OS::ACE_HRTimer_Op =
ACE_OS::ACE_HRTIMER_GETTIME);
/// Calculate the difference between two ACE_hrtime_t values. It is assumed
/// that the end time is later than start time, so if end is a smaller
/// value, the time counter has wrapped around.
static ACE_hrtime_t elapsed_hrtime (const ACE_hrtime_t end,
const ACE_hrtime_t start);
/// Starting time.
ACE_hrtime_t start_;
/// Ending time.
ACE_hrtime_t end_;
/// Total elapsed time.
ACE_hrtime_t total_;
/// Start time of incremental timing.
ACE_hrtime_t start_incr_;
/// Converts ticks to microseconds. That is, ticks /
/// global_scale_factor_ == microseconds.
static global_scale_factor_type global_scale_factor_;
/**
* Indicates the status of the global scale factor,
* 0 = hasn't been set
* 1 = been set
* -1 = HR timer not supported
*/
static int global_scale_factor_status_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/High_Res_Timer.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_HIGH_RES_TIMER_H */
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