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-rw-r--r--docs/tutorials/021/page04.html20
1 files changed, 18 insertions, 2 deletions
diff --git a/docs/tutorials/021/page04.html b/docs/tutorials/021/page04.html
index a65916da86d..00db7ad203e 100644
--- a/docs/tutorials/021/page04.html
+++ b/docs/tutorials/021/page04.html
@@ -28,7 +28,7 @@
<font color=blue>#define</font> <font color=purple>MPOOL_H</font>
<font color=red>// Everything else we need is in this one header</font>
-<font color=blue>#include</font> "<font color=green>ace/Malloc.h</font>"
+<font color=blue>#include</font> "<A HREF="../../../ace/Malloc.h">ace/Malloc.h</A>"
<font color=blue>#if !defined</font> (<font color=purple>ACE_LACKS_SYSV_SHMEM</font>)
@@ -47,7 +47,7 @@ public:
Allocator (const char * _name = "<font color=green>MemoryPool</font>");
~Allocator (void);
- typedef ACE_Malloc&lt;ACE_MMAP_Memory_Pool, ACE_SV_Semaphore_Simple> pool_t;
+ typedef ACE_Malloc&lt;ACE_MMAP_MEMORY_POOL, ACE_SV_Semaphore_Simple> pool_t;
<font color=red>// Provide an accessor to the pool. This will also allocate the</font>
<font color=red>// pool when first invoked.</font>
@@ -89,5 +89,21 @@ public:
<font color=blue>#endif</font> <font color=red>/* ACE_LACKS_SYSV_SHMEM */</font>
<font color=blue>#endif</font> <font color=red>/* MPOOL_H */</font>
</PRE>
+<HR>
+ The really hard stuff is done by the ACE_Malloc<> template. This
+ template takes two parameters.<sup>*</sup> The first is a
+ memory pool class to use. ACE has several, I've choosen one
+ that uses a memory-mapped file. The second parameter is a lock
+ class of some sort. This is needed so that the ACE_Malloc<> can
+ protect its internal data. Note that you still have to
+ provide your own mutex around the data you put into the
+ malloc'd area.
+
+<P>
+ * Actually, some implementations may require a different
+ number of parameters.
+ That's why ACE uses those funky macros. ACE_MMAP_MEMORY_POOL
+ for instance turns into ACE_MMAP_Memory_Pool on Linux but may
+ do other things on your platform.
<P><HR WIDTH="100%">
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