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author | nanbor <nanbor@ae88bc3d-4319-0410-8dbf-d08b4c9d3795> | 1998-07-26 07:16:35 +0000 |
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committer | nanbor <nanbor@ae88bc3d-4319-0410-8dbf-d08b4c9d3795> | 1998-07-26 07:16:35 +0000 |
commit | 2fa655434d6e1c83a32b8377ac3806aa7e1e0b6b (patch) | |
tree | 4969cf5904b25023f9e158c58b68332fd0e270cc /ace/Thread_Manager.h | |
parent | 0123c97a0e3b4b87175da112c5335cd660d9b6f4 (diff) | |
download | ATCD-2fa655434d6e1c83a32b8377ac3806aa7e1e0b6b.tar.gz |
Fixed senseless comments. ;-)
Diffstat (limited to 'ace/Thread_Manager.h')
-rw-r--r-- | ace/Thread_Manager.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/ace/Thread_Manager.h b/ace/Thread_Manager.h index 9eaa18d919a..9e339c29e34 100644 --- a/ace/Thread_Manager.h +++ b/ace/Thread_Manager.h @@ -29,11 +29,13 @@ // destructed. Which means, once your system is stable, you rarely // need to pay the price of memory allocation. On a deterministic // system, which means, the number of threads spawned can be -// determined before hand, you can either redefined these macros of -// constructed the Thread_Manager accordingly. That way, you don't -// pay the price of memory allocation when the system is really doing -// its job. OTOH, on system with resources constraint, you may want -// to lower the to avoid unused memory hanging around. +// determined before hand, you can either redefine the memory pool +// size macros to suit your need or constructed the Thread_Manager +// accordingly. That way, you don't pay the price of memory +// allocation when the system is really doing its job. OTOH, on +// system with resources constraint, you may want to lower the size of +// ACE_DEFAULT_THREAD_MANAGER_HWM to avoid unused memory hanging +// around. #if !defined (ACE_DEFAULT_THREAD_MANAGER_PREALLOC) # define ACE_DEFAULT_THREAD_MANAGER_PREALLOC 0 |