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authornanbor <nanbor@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1998-07-26 07:16:35 +0000
committernanbor <nanbor@ae88bc3d-4319-0410-8dbf-d08b4c9d3795>1998-07-26 07:16:35 +0000
commit2fa655434d6e1c83a32b8377ac3806aa7e1e0b6b (patch)
tree4969cf5904b25023f9e158c58b68332fd0e270cc /ace/Thread_Manager.h
parent0123c97a0e3b4b87175da112c5335cd660d9b6f4 (diff)
downloadATCD-2fa655434d6e1c83a32b8377ac3806aa7e1e0b6b.tar.gz
Fixed senseless comments. ;-)
Diffstat (limited to 'ace/Thread_Manager.h')
-rw-r--r--ace/Thread_Manager.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/ace/Thread_Manager.h b/ace/Thread_Manager.h
index 9eaa18d919a..9e339c29e34 100644
--- a/ace/Thread_Manager.h
+++ b/ace/Thread_Manager.h
@@ -29,11 +29,13 @@
// destructed. Which means, once your system is stable, you rarely
// need to pay the price of memory allocation. On a deterministic
// system, which means, the number of threads spawned can be
-// determined before hand, you can either redefined these macros of
-// constructed the Thread_Manager accordingly. That way, you don't
-// pay the price of memory allocation when the system is really doing
-// its job. OTOH, on system with resources constraint, you may want
-// to lower the to avoid unused memory hanging around.
+// determined before hand, you can either redefine the memory pool
+// size macros to suit your need or constructed the Thread_Manager
+// accordingly. That way, you don't pay the price of memory
+// allocation when the system is really doing its job. OTOH, on
+// system with resources constraint, you may want to lower the size of
+// ACE_DEFAULT_THREAD_MANAGER_HWM to avoid unused memory hanging
+// around.
#if !defined (ACE_DEFAULT_THREAD_MANAGER_PREALLOC)
# define ACE_DEFAULT_THREAD_MANAGER_PREALLOC 0