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authorJohnny Willemsen <jwillemsen@remedy.nl>2006-11-09 10:51:14 +0000
committerJohnny Willemsen <jwillemsen@remedy.nl>2006-11-09 10:51:14 +0000
commite5be15688b4a17ef5126863e2a3e93a42ba8f3f5 (patch)
tree6780f0501f5cfd5f794786cb4f90c085fc89a5b2 /ACE/ace/Timer_Heap_T.h
parente93c25c3f544413a308440969aa19a47b2f6ba83 (diff)
downloadATCD-e5be15688b4a17ef5126863e2a3e93a42ba8f3f5.tar.gz
Thu Nov 9 10:50:12 UTC 2006 Johnny Willemsen <jwillemsen@remedy.nl>
Diffstat (limited to 'ACE/ace/Timer_Heap_T.h')
-rw-r--r--ACE/ace/Timer_Heap_T.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/ACE/ace/Timer_Heap_T.h b/ACE/ace/Timer_Heap_T.h
index efe29a0f5f3..0b545adf559 100644
--- a/ACE/ace/Timer_Heap_T.h
+++ b/ACE/ace/Timer_Heap_T.h
@@ -99,7 +99,7 @@ public:
*
* @param size The maximum number of timers that can be
* inserted into the new object.
- * @param preallocated Default 0, if non-0 then all the memory
+ * @param preallocated Default false, true then all the memory
* for the @c ACE_Timer_Node objects will be pre-allocated. This saves
* time and is more predictable (though it requires more space).
* Otherwise, timer nodes are allocated as needed.
@@ -107,7 +107,7 @@ public:
* @param upcall_functor If 0 Timer Heap will create a default FUNCTOR.
*/
ACE_Timer_Heap_T (size_t size,
- int preallocated = 0,
+ bool preallocated = false,
FUNCTOR *upcall_functor = 0,
ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist = 0);