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/*
* Copyright © 2004 David Reveman
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of
* David Reveman not be used in advertising or publicity pertaining to
* distribution of the software without specific, written prior permission.
* David Reveman makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*
* DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
* NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Author: David Reveman <davidr@novell.com>
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <signal.h>
#include <sys/ioctl.h>
#include <errno.h>
#include <math.h>
#include <glitz-egl.h>
#include "xgl.h"
#include "inputstr.h"
#include "cursorstr.h"
#include "mipointer.h"
#include "xegl.h"
#define XEGL_DEFAULT_SCREEN_WIDTH 800
#define XEGL_DEFAULT_SCREEN_HEIGHT 600
int xeglScreenGeneration = -1;
int xeglScreenPrivateIndex;
#define XEGL_GET_SCREEN_PRIV(pScreen) \
((xeglScreenPtr) (pScreen)->devPrivates[xeglScreenPrivateIndex].ptr)
#define XEGL_SET_SCREEN_PRIV(pScreen, v) \
((pScreen)->devPrivates[xeglScreenPrivateIndex].ptr = (pointer) v)
#define XEGL_SCREEN_PRIV(pScreen) \
xeglScreenPtr pScreenPriv = XEGL_GET_SCREEN_PRIV (pScreen)
typedef struct _xeglCursor {
Cursor cursor;
} xeglCursorRec, *xeglCursorPtr;
#define XEGL_GET_CURSOR_PRIV(pCursor, pScreen) \
((xeglCursorPtr) (pCursor)->devPriv[(pScreen)->myNum])
#define XEGL_SET_CURSOR_PRIV(pCursor, pScreen, v) \
((pCursor)->devPriv[(pScreen)->myNum] = (pointer) v)
#define XEGL_CURSOR_PRIV(pCursor, pScreen) \
xeglCursorPtr pCursorPriv = XEGL_GET_CURSOR_PRIV (pCursor, pScreen)
char *xDisplayName = NULL;
EGLDisplay xdisplay;
EGLScreenMESA xscreen;
glitz_format_t *xeglCurrentFormat;
CARD32 lastEventTime = 0;
ScreenPtr currentScreen = NULL;
Bool softCursor = TRUE;
xglScreenInfoRec xglScreenInfo = {
NULL, 0, 0, 0, 0, FALSE,
DEFAULT_GEOMETRY_DATA_TYPE,
DEFAULT_GEOMETRY_USAGE,
FALSE,
XGL_DEFAULT_PBO_MASK,
FALSE
};
extern miPointerScreenFuncRec kdPointerScreenFuncs;
static Bool
xeglAllocatePrivates (ScreenPtr pScreen)
{
xeglScreenPtr pScreenPriv;
if (xeglScreenGeneration != serverGeneration)
{
xeglScreenPrivateIndex = AllocateScreenPrivateIndex ();
if (xeglScreenPrivateIndex < 0)
return FALSE;
xeglScreenGeneration = serverGeneration;
}
pScreenPriv = xalloc (sizeof (xeglScreenRec));
if (!pScreenPriv)
return FALSE;
XEGL_SET_SCREEN_PRIV (pScreen, pScreenPriv);
return TRUE;
}
static void
xeglConstrainCursor (ScreenPtr pScreen,
BoxPtr pBox)
{
}
static void
xeglCursorLimits (ScreenPtr pScreen,
CursorPtr pCursor,
BoxPtr pHotBox,
BoxPtr pTopLeftBox)
{
*pTopLeftBox = *pHotBox;
}
static Bool
xeglDisplayCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
#if 0
XEGL_SCREEN_PRIV (pScreen);
XEGL_CURSOR_PRIV (pCursor, pScreen);
XDefineCursor (xdisplay, pScreenPriv->win, pCursorPriv->cursor);
#endif
return TRUE;
}
#ifdef ARGB_CURSOR
static Bool
xeglARGBCursorSupport (void);
static Cursor
xeglCreateARGBCursor (ScreenPtr pScreen,
CursorPtr pCursor);
#endif
static Bool
xeglRealizeCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
#if 0
xeglCursorPtr pCursorPriv;
XImage *ximage;
Pixmap source, mask;
XColor fgColor, bgColor;
GC xgc;
unsigned long valuemask;
XGCValues values;
XEGL_SCREEN_PRIV (pScreen);
valuemask = GCForeground | GCBackground;
values.foreground = 1L;
values.background = 0L;
pCursorPriv = xalloc (sizeof (xeglCursorRec));
if (!pCursorPriv)
return FALSE;
XEGL_SET_CURSOR_PRIV (pCursor, pScreen, pCursorPriv);
#ifdef ARGB_CURSOR
if (pCursor->bits->argb)
{
pCursorPriv->cursor = xeglCreateARGBCursor (pScreen, pCursor);
if (pCursorPriv->cursor)
return TRUE;
}
#endif
source = XCreatePixmap (xdisplay,
pScreenPriv->win,
pCursor->bits->width,
pCursor->bits->height,
1);
mask = XCreatePixmap (xdisplay,
pScreenPriv->win,
pCursor->bits->width,
pCursor->bits->height,
1);
xgc = XCreateGC (xdisplay, source, valuemask, &values);
ximage = XCreateImage (xdisplay,
DefaultVisual (xdisplay, xscreen),
1, XYBitmap, 0,
(char *) pCursor->bits->source,
pCursor->bits->width,
pCursor->bits->height,
BitmapPad (xdisplay), 0);
XPutImage (xdisplay, source, xgc, ximage,
0, 0, 0, 0, pCursor->bits->width, pCursor->bits->height);
XFree (ximage);
ximage = XCreateImage (xdisplay,
DefaultVisual (xdisplay, xscreen),
1, XYBitmap, 0,
(char *) pCursor->bits->mask,
pCursor->bits->width,
pCursor->bits->height,
BitmapPad (xdisplay), 0);
XPutImage (xdisplay, mask, xgc, ximage,
0, 0, 0, 0, pCursor->bits->width, pCursor->bits->height);
XFree (ximage);
XFreeGC (xdisplay, xgc);
fgColor.red = pCursor->foreRed;
fgColor.green = pCursor->foreGreen;
fgColor.blue = pCursor->foreBlue;
bgColor.red = pCursor->backRed;
bgColor.green = pCursor->backGreen;
bgColor.blue = pCursor->backBlue;
pCursorPriv->cursor =
XCreatePixmapCursor (xdisplay, source, mask, &fgColor, &bgColor,
pCursor->bits->xhot, pCursor->bits->yhot);
XFreePixmap (xdisplay, mask);
XFreePixmap (xdisplay, source);
#endif
return TRUE;
}
static Bool
xeglUnrealizeCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
#if 0
XEGL_CURSOR_PRIV (pCursor, pScreen);
XFreeCursor (xdisplay, pCursorPriv->cursor);
xfree (pCursorPriv);
#endif
return TRUE;
}
static void
xeglRecolorCursor (ScreenPtr pScreen,
CursorPtr pCursor,
Bool displayed)
{
#if 0
XColor fgColor, bgColor;
XEGL_CURSOR_PRIV (pCursor, pScreen);
fgColor.red = pCursor->foreRed;
fgColor.green = pCursor->foreGreen;
fgColor.blue = pCursor->foreBlue;
bgColor.red = pCursor->backRed;
bgColor.green = pCursor->backGreen;
bgColor.blue = pCursor->backBlue;
XRecolorCursor (xdisplay, pCursorPriv->cursor, &fgColor, &bgColor);
#endif
}
static Bool
xeglSetCursorPosition (ScreenPtr pScreen,
int x,
int y,
Bool generateEvent)
{
#if 0
XEGL_SCREEN_PRIV (pScreen);
XWarpPointer (xdisplay, pScreenPriv->win, pScreenPriv->win,
0, 0, 0, 0, x, y);
#endif
return TRUE;
}
static Bool
xeglCloseScreen (int index,
ScreenPtr pScreen)
{
glitz_drawable_t *drawable;
XEGL_SCREEN_PRIV (pScreen);
drawable = XGL_GET_SCREEN_PRIV (pScreen)->drawable;
if (drawable)
glitz_drawable_destroy (drawable);
xglClearVisualTypes ();
#if 0
if (pScreenPriv->win)
XDestroyWindow (xdisplay, pScreenPriv->win);
if (pScreenPriv->colormap)
XFreeColormap (xdisplay, pScreenPriv->colormap);
#endif
XGL_SCREEN_UNWRAP (CloseScreen);
xfree (pScreenPriv);
return (*pScreen->CloseScreen) (index, pScreen);
}
static Bool
xeglCursorOffScreen (ScreenPtr *ppScreen, int *x, int *y)
{
return FALSE;
}
static void
xeglCrossScreen (ScreenPtr pScreen, Bool entering)
{
}
static void
xeglWarpCursor (ScreenPtr pScreen, int x, int y)
{
miPointerWarpCursor (pScreen, x, y);
}
miPointerScreenFuncRec xeglPointerScreenFuncs = {
xeglCursorOffScreen,
xeglCrossScreen,
xeglWarpCursor
};
static void
xeglMoveCursor(ScreenPtr pScreen, int x, int y)
{
}
#define FB_CUR_SETIMAGE 0x01
#define FB_CUR_SETPOS 0x02
#define FB_CUR_SETHOT 0x04
#define FB_CUR_SETCMAP 0x08
#define FB_CUR_SETSHAPE 0x10
#define FB_CUR_SETSIZE 0x20
#define FB_CUR_SETALL 0xFF
struct fbcurpos {
unsigned short x, y;
};
struct fb_cmap_user {
unsigned long start; /* First entry */
unsigned long len; /* Number of entries */
unsigned short *red; /* Red values */
unsigned short *green;
unsigned short *blue;
unsigned short *transp; /* transparency, can be NULL */
};
struct fb_image_user {
unsigned long dx; /* Where to place image */
unsigned long dy;
unsigned long width; /* Size of image */
unsigned long height;
unsigned long fg_color; /* Only used when a mono bitmap */
unsigned long bg_color;
unsigned char depth; /* Depth of the image */
const char *data; /* Pointer to image data */
struct fb_cmap_user cmap; /* color map info */
};
struct fb_cursor_user {
unsigned short set; /* what to set */
unsigned short enable; /* cursor on/off */
unsigned short rop; /* bitop operation */
const char *mask; /* cursor mask bits */
struct fbcurpos hot; /* cursor hot spot */
struct fb_image_user image; /* Cursor image */
};
#define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
static void
xeglSetCursor(ScreenPtr pScreen, CursorPtr pCursor, int x, int y)
{
#if 0
int fd, err;
struct fb_cursor_user cursor;
fd = open("/dev/fb0", O_RDWR);
memset(&cursor, 0, sizeof(cursor));
cursor.set = FB_CUR_SETPOS;
cursor.image.dx = 50;
cursor.image.dy = 50;
cursor.enable = 1;
err = ioctl(fd, FBIO_CURSOR, &cursor);
err = errno;
printf("errno %d\n", err);
close(fd);
#endif
}
miPointerSpriteFuncRec eglPointerSpriteFuncs = {
xeglRealizeCursor,
xeglUnrealizeCursor,
xeglSetCursor,
xeglMoveCursor,
};
static Bool
xeglScreenInit (int index,
ScreenPtr pScreen,
int argc,
char **argv)
{
EGLSurface screen_surf;
EGLModeMESA mode;
int count;
xeglScreenPtr pScreenPriv;
glitz_drawable_format_t *format;
glitz_drawable_t *drawable;
const EGLint screenAttribs[] = {
EGL_WIDTH, 1024,
EGL_HEIGHT, 768,
EGL_NONE
};
xglScreenInfo.width = 1024;
xglScreenInfo.height = 768;
format = xglVisuals[0].format;
if (!xeglAllocatePrivates (pScreen))
return FALSE;
currentScreen = pScreen;
pScreenPriv = XEGL_GET_SCREEN_PRIV (pScreen);
if (xglScreenInfo.fullscreen)
{
// xglScreenInfo.width = DisplayWidth (xdisplay, xscreen);
// xglScreenInfo.height = DisplayHeight (xdisplay, xscreen);
// xglScreenInfo.widthMm = DisplayWidthMM (xdisplay, xscreen);
// xglScreenInfo.heightMm = DisplayHeightMM (xdisplay, xscreen);
}
else if (xglScreenInfo.width == 0 || xglScreenInfo.height == 0)
{
xglScreenInfo.width = XEGL_DEFAULT_SCREEN_WIDTH;
xglScreenInfo.height = XEGL_DEFAULT_SCREEN_HEIGHT;
}
eglGetModesMESA(xdisplay, xscreen, &mode, 1, &count);
screen_surf = eglCreateScreenSurfaceMESA(xdisplay, format->id, screenAttribs);
if (screen_surf == EGL_NO_SURFACE) {
printf("failed to create screen surface\n");
return FALSE;
}
eglShowSurfaceMESA(xdisplay, xscreen, screen_surf, mode);
drawable = glitz_egl_create_surface (xdisplay, xscreen, format, screen_surf,
xglScreenInfo.width, xglScreenInfo.height);
if (!drawable)
{
ErrorF ("[%d] couldn't create glitz drawable for window\n", index);
return FALSE;
}
// XSelectInput (xdisplay, pScreenPriv->win, ExposureMask);
// XMapWindow (xdisplay, pScreenPriv->win);
if (xglScreenInfo.fullscreen)
{
#if 0
XClientMessageEvent xev;
memset (&xev, 0, sizeof (xev));
xev.type = ClientMessage;
xev.message_type = XInternAtom (xdisplay, "_NET_WM_STATE", FALSE);
xev.display = xdisplay;
xev.window = pScreenPriv->win;
xev.format = 32;
xev.data.l[0] = 1;
xev.data.l[1] =
XInternAtom (xdisplay, "_NET_WM_STATE_FULLSCREEN", FALSE);
XSendEvent (xdisplay, root, FALSE, SubstructureRedirectMask,
(XEvent *) &xev);
#endif
}
xglScreenInfo.drawable = drawable;
if (!xglScreenInit (pScreen, &xglScreenInfo))
return FALSE;
XGL_SCREEN_WRAP (CloseScreen, xeglCloseScreen);
#ifdef ARGB_CURSOR
if (!xeglARGBCursorSupport ())
softCursor = TRUE;
#endif
miDCInitialize (pScreen, &xeglPointerScreenFuncs);
miCreateDefColormap (pScreen);
// miPointerInitialize(pScreen, &eglPointerSpriteFuncs,
// &kdPointerScreenFuncs, FALSE);
if (!xglFinishScreenInit (pScreen))
return FALSE;
// while (XNextEvent (xdisplay, &xevent))
// if (xevent.type == Expose)
// break;
// XSelectInput (xdisplay, pScreenPriv->win,
// ButtonPressMask | ButtonReleaseMask |
// KeyPressMask | KeyReleaseMask | EnterWindowMask |
// PointerMotionMask);
return TRUE;
}
void
InitOutput (ScreenInfo *pScreenInfo,
int argc,
char **argv)
{
glitz_drawable_format_t *format, templ;
int i, maj, min, count;
unsigned long mask;
unsigned long extraMask[] = {
GLITZ_FORMAT_PBUFFER_MASK |
GLITZ_FORMAT_DOUBLEBUFFER_MASK,
0
};
xglSetPixmapFormats (pScreenInfo);
if (!xdisplay)
{
xdisplay = eglGetDisplay(":0");
assert(xdisplay);
if (!eglInitialize(xdisplay, &maj, &min))
FatalError ("can't open display");
eglGetScreensMESA(xdisplay, &xscreen, 1, &count);
glitz_egl_init (NULL);
}
templ.types.window = 1;
templ.types.pbuffer = 1;
templ.samples = 1;
templ.doublebuffer = 1;
templ.color.alpha_size = 8;
mask =
GLITZ_FORMAT_WINDOW_MASK |
GLITZ_FORMAT_SAMPLES_MASK;
for (i = 0; i < sizeof (extraMask) / sizeof (extraMask[0]); i++)
{
format = glitz_egl_find_config (xdisplay, xscreen,
mask | extraMask[i],
&templ, 0);
if (format)
break;
}
if (!format)
FatalError ("no visual format found");
xglSetVisualTypesAndMasks (pScreenInfo, format, (1 << TrueColor));
xglInitVisuals (pScreenInfo);
AddScreen (xeglScreenInit, argc, argv);
}
static void
xeglBlockHandler (pointer blockData,
OSTimePtr pTimeout,
pointer pReadMask)
{
XGL_SCREEN_PRIV (currentScreen);
if (!xglSyncSurface (&pScreenPriv->pScreenPixmap->drawable))
FatalError (XGL_SW_FAILURE_STRING);
glitz_surface_flush (pScreenPriv->surface);
glitz_drawable_finish (pScreenPriv->drawable);
// XSync (xdisplay, FALSE);
}
static void
xeglWakeupHandler (pointer blockData,
int result,
pointer pReadMask)
{
#if 0
ScreenPtr pScreen = currentScreen;
XEvent X;
xEvent x;
while (XPending (xdisplay)) {
XNextEvent (xdisplay, &X);
switch (X.type) {
case KeyPress:
x.u.u.type = KeyPress;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case KeyRelease:
x.u.u.type = KeyRelease;
x.u.u.detail = X.xkey.keycode;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonPress:
x.u.u.type = ButtonPress;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case ButtonRelease:
x.u.u.type = ButtonRelease;
x.u.u.detail = X.xbutton.button;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
mieqEnqueue (&x);
break;
case MotionNotify:
x.u.u.type = MotionNotify;
x.u.keyButtonPointer.rootX = X.xmotion.x;
x.u.keyButtonPointer.rootY = X.xmotion.y;
x.u.keyButtonPointer.time = lastEventTime = GetTimeInMillis ();
miPointerAbsoluteCursor (X.xmotion.x, X.xmotion.y, lastEventTime);
mieqEnqueue (&x);
break;
case EnterNotify:
if (X.xcrossing.detail != NotifyInferior) {
if (pScreen) {
NewCurrentScreen (pScreen, X.xcrossing.x, X.xcrossing.y);
x.u.u.type = MotionNotify;
x.u.keyButtonPointer.rootX = X.xcrossing.x;
x.u.keyButtonPointer.rootY = X.xcrossing.y;
x.u.keyButtonPointer.time = lastEventTime =
GetTimeInMillis ();
mieqEnqueue (&x);
}
}
break;
default:
break;
}
}
#endif
}
void
InitInput (int argc, char **argv)
{
eglInitInput (&LinuxEvdevMouseFuncs, &LinuxEvdevKeyboardFuncs);
RegisterBlockAndWakeupHandlers (xeglBlockHandler,
KdWakeupHandler,
NULL);
}
void
ddxUseMsg (void)
{
ErrorF ("\nXegl usage:\n");
ErrorF ("-display string display name of the real server\n");
ErrorF ("-softcursor force software cursor\n");
xglUseMsg ();
}
int
ddxProcessArgument (int argc, char **argv, int i)
{
if (!strcmp (argv[i], "-display"))
{
if (++i < argc) {
xDisplayName = argv[i];
return 2;
}
return 0;
}
else if (!strcmp (argv[i], "-softcursor"))
{
softCursor = TRUE;
return 1;
}
return xglProcessArgument (&xglScreenInfo, argc, argv, i);
}
void
AbortDDX (void)
{
}
void
ddxGiveUp ()
{
AbortDDX ();
}
void
OsVendorInit (void)
{
}
#ifdef ARGB_CURSOR
//#include <X11/extensions/Xrender.h>
static Bool
xeglARGBCursorSupport (void)
{
#if 0
int renderMajor, renderMinor;
if (!XRenderQueryVersion (xdisplay, &renderMajor, &renderMinor))
renderMajor = renderMinor = -1;
return (renderMajor > 0 || renderMinor > 4);
#endif
return TRUE;
}
static Cursor
xeglCreateARGBCursor (ScreenPtr pScreen,
CursorPtr pCursor)
{
Cursor cursor;
#if 0
Pixmap xpixmap;
GC xgc;
XImage *ximage;
XRenderPictFormat *xformat;
Picture xpicture;
XEGL_SCREEN_PRIV (pScreen);
xpixmap = XCreatePixmap (xdisplay,
pScreenPriv->win,
pCursor->bits->width,
pCursor->bits->height,
32);
xgc = XCreateGC (xdisplay, xpixmap, 0, NULL);
ximage = XCreateImage (xdisplay,
DefaultVisual (xdisplay, xscreen),
32, ZPixmap, 0,
(char *) pCursor->bits->argb,
pCursor->bits->width,
pCursor->bits->height,
32, pCursor->bits->width * 4);
XPutImage (xdisplay, xpixmap, xgc, ximage,
0, 0, 0, 0, pCursor->bits->width, pCursor->bits->height);
XFree (ximage);
XFreeGC (xdisplay, xgc);
xformat = XRenderFindStandardFormat (xdisplay, PictStandardARGB32);
xpicture = XRenderCreatePicture (xdisplay, xpixmap, xformat, 0, 0);
cursor = XRenderCreateCursor (xdisplay, xpicture,
pCursor->bits->xhot,
pCursor->bits->yhot);
XRenderFreePicture (xdisplay, xpicture);
XFreePixmap (xdisplay, xpixmap);
#endif
return cursor;
}
#endif
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