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authorNeil Roberts <neil@linux.intel.com>2014-03-07 18:05:50 +0000
committerKristian Høgsberg <krh@bitplanet.net>2014-03-12 14:44:02 -0700
commit77c1a5b7dc6056717659eaef4034bb4d1bdc48f0 (patch)
treed592ee2bbaf7d0f7793d4b8d7412c63bdfc49437 /src/gl-renderer.h
parentb7f8533e2b78cfba9c39f618251a12fc74bf5036 (diff)
downloadweston-77c1a5b7dc6056717659eaef4034bb4d1bdc48f0.tar.gz
Add support for having different GBM formats for different outputs
The gbm-format configuration option can now be specified per-output as well as in the core config section. If it is not specified it will default to the format specified in the core section. The EGL_MESA_configless_context extension is required for this to work. If this extension is available it will create a context without an EGLConfig and then it will potentially use a different EGLConfig for each output. The gl-renderer interface has been changed so that it takes the EGL attributes and visual ID in the create_output function as well as in the create function.
Diffstat (limited to 'src/gl-renderer.h')
-rw-r--r--src/gl-renderer.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gl-renderer.h b/src/gl-renderer.h
index dcdf69d8..db42f6ca 100644
--- a/src/gl-renderer.h
+++ b/src/gl-renderer.h
@@ -58,7 +58,9 @@ struct gl_renderer_interface {
EGLDisplay (*display)(struct weston_compositor *ec);
int (*output_create)(struct weston_output *output,
- EGLNativeWindowType window);
+ EGLNativeWindowType window,
+ const EGLint *attribs,
+ const EGLint *visual_id);
void (*output_destroy)(struct weston_output *output);