diff options
author | U. Artie Eoff <ullysses.a.eoff@intel.com> | 2014-01-17 11:19:46 -0800 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2014-01-19 22:07:07 -0800 |
commit | 107de96ba758228cb5814967d1cf642e042ab070 (patch) | |
tree | 4bb87e6392f0919cc4d0d257146bf48367ad7b3b /shared | |
parent | cf5737aa41fea485dec4eba26a51703887ae2a40 (diff) | |
download | weston-107de96ba758228cb5814967d1cf642e042ab070.tar.gz |
shared/frame: fix potential memory leak in frame_create
In frame_create, we need to destroy any frame buttons created
in preceding calls to frame_button_create during the function
execution if any of the successive calls to frame_button_create
fail.
This has minimal severity since most, if not all, cases in
frame_button_create that result in a fail (i.e. NULL result) means
a program is OOM and the program will have to exit/abort anyway.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Diffstat (limited to 'shared')
-rw-r--r-- | shared/frame.c | 43 |
1 files changed, 25 insertions, 18 deletions
diff --git a/shared/frame.c b/shared/frame.c index a501649f..2f24f82e 100644 --- a/shared/frame.c +++ b/shared/frame.c @@ -277,6 +277,26 @@ frame_touch_destroy(struct frame_touch *touch) free(touch); } +void +frame_destroy(struct frame *frame) +{ + struct frame_button *button, *next; + struct frame_touch *touch, *next_touch; + struct frame_pointer *pointer, *next_pointer; + + wl_list_for_each_safe(button, next, &frame->buttons, link) + frame_button_destroy(button); + + wl_list_for_each_safe(touch, next_touch, &frame->touches, link) + frame_touch_destroy(touch); + + wl_list_for_each_safe(pointer, next_pointer, &frame->pointers, link) + frame_pointer_destroy(pointer); + + free(frame->title); + free(frame); +} + struct frame * frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons, const char *title) @@ -295,16 +315,16 @@ frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons, frame->status = FRAME_STATUS_REPAINT; frame->geometry_dirty = 1; + wl_list_init(&frame->buttons); + wl_list_init(&frame->pointers); + wl_list_init(&frame->touches); + if (title) { frame->title = strdup(title); if (!frame->title) goto free_frame; } - wl_list_init(&frame->buttons); - wl_list_init(&frame->pointers); - wl_list_init(&frame->touches); - if (title) { button = frame_button_create(frame, DATADIR "/weston/icon_window.png", @@ -347,23 +367,10 @@ frame_create(struct theme *t, int32_t width, int32_t height, uint32_t buttons, return frame; free_frame: - free(frame->title); - free(frame); + frame_destroy(frame); return NULL; } -void -frame_destroy(struct frame *frame) -{ - struct frame_button *button, *next; - - wl_list_for_each_safe(button, next, &frame->buttons, link) - frame_button_destroy(button); - - free(frame->title); - free(frame); -} - int frame_set_title(struct frame *frame, const char *title) { |