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authorMarek Chalupa <mchqwerty@gmail.com>2014-10-29 14:51:22 +0100
committerPekka Paalanen <pekka.paalanen@collabora.co.uk>2014-11-19 15:39:36 +0200
commit0d7fe8d92574e8cc9ff2195cbade28bab50d1c8d (patch)
treeaca48d8d8da183ee4695087000ccf1b4d524aebb /shared
parent95292f22f4bba332fb41340c7662fd92a49b0336 (diff)
downloadweston-0d7fe8d92574e8cc9ff2195cbade28bab50d1c8d.tar.gz
toytoolkit: rename tile_mask to render_shadow
This function is used and clearly designed only for drawing the shadows. Rename it so that it has name after what it does and also move some common code into the function. Signed-off-by: Marek Chalupa <mchqwerty@gmail.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Diffstat (limited to 'shared')
-rw-r--r--shared/cairo-util.c12
-rw-r--r--shared/cairo-util.h4
2 files changed, 8 insertions, 8 deletions
diff --git a/shared/cairo-util.c b/shared/cairo-util.c
index 26286c5e..73e3ae70 100644
--- a/shared/cairo-util.c
+++ b/shared/cairo-util.c
@@ -137,13 +137,14 @@ blur_surface(cairo_surface_t *surface, int margin)
}
void
-tile_mask(cairo_t *cr, cairo_surface_t *surface,
- int x, int y, int width, int height, int margin, int top_margin)
+render_shadow(cairo_t *cr, cairo_surface_t *surface,
+ int x, int y, int width, int height, int margin, int top_margin)
{
cairo_pattern_t *pattern;
cairo_matrix_t matrix;
int i, fx, fy, vmargin;
+ cairo_set_source_rgba(cr, 0, 0, 0, 0.45);
cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
pattern = cairo_pattern_create_for_surface (surface);
cairo_pattern_set_filter(pattern, CAIRO_FILTER_NEAREST);
@@ -429,10 +430,9 @@ theme_render_frame(struct theme *t,
if (flags & THEME_FRAME_MAXIMIZED)
margin = 0;
else {
- cairo_set_source_rgba(cr, 0, 0, 0, 0.45);
- tile_mask(cr, t->shadow,
- 2, 2, width + 8, height + 8,
- 64, 64);
+ render_shadow(cr, t->shadow,
+ 2, 2, width + 8, height + 8,
+ 64, 64);
margin = t->margin;
}
diff --git a/shared/cairo-util.h b/shared/cairo-util.h
index 11d11d1d..dc735a6c 100644
--- a/shared/cairo-util.h
+++ b/shared/cairo-util.h
@@ -32,8 +32,8 @@ void
surface_flush_device(cairo_surface_t *surface);
void
-tile_mask(cairo_t *cr, cairo_surface_t *surface,
- int x, int y, int width, int height, int margin, int top_margin);
+render_shadow(cairo_t *cr, cairo_surface_t *surface,
+ int x, int y, int width, int height, int margin, int top_margin);
void
tile_source(cairo_t *cr, cairo_surface_t *surface,