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authorScott Moreau <oreaus@gmail.com>2012-11-19 14:17:52 -0700
committerKristian Høgsberg <krh@bitplanet.net>2012-11-19 17:23:59 -0500
commit6655e00e036179073f791c7b086b6025ce98967c (patch)
tree33f6a209f7fe736f76077150f3812fa800d7dddf /clients/simple-egl.c
parent768117f90b5fa4f2d3eb16046e96ce55d48795b3 (diff)
downloadweston-6655e00e036179073f791c7b086b6025ce98967c.tar.gz
simple-egl: Reset opaque region if not fullscreen.
If simple-egl is toggled fullscreen, the opqaue region is set for the surface but never removed after exiting fullscreen. This patch resets the opaque region to 0 if the surface is not fullscreen and -o was not passed. This fixes the problem introduced sometime since d7f282b84e, when this was last fixed.
Diffstat (limited to 'clients/simple-egl.c')
-rw-r--r--clients/simple-egl.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/clients/simple-egl.c b/clients/simple-egl.c
index 2c9a0a0b..12bc93d3 100644
--- a/clients/simple-egl.c
+++ b/clients/simple-egl.c
@@ -413,6 +413,8 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
window->geometry.height);
wl_surface_set_opaque_region(window->surface, region);
wl_region_destroy(region);
+ } else {
+ wl_surface_set_opaque_region(window->surface, NULL);
}
window->callback = wl_surface_frame(window->surface);