1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
|
/* vi:set ts=8 sts=4 sw=4 noet:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
* See README.txt for an overview of the Vim source code.
*/
/*
* ui.c: functions that handle the user interface.
* 1. Keyboard input stuff, and a bit of windowing stuff. These are called
* before the machine specific stuff (mch_*) so that we can call the GUI
* stuff instead if the GUI is running.
* 2. Input buffer stuff.
*/
#include "vim.h"
void
ui_write(char_u *s, int len)
{
#ifdef FEAT_GUI
if (gui.in_use && !gui.dying && !gui.starting)
{
gui_write(s, len);
if (p_wd)
gui_wait_for_chars(p_wd, typebuf.tb_change_cnt);
return;
}
#endif
#ifndef NO_CONSOLE
// Don't output anything in silent mode ("ex -s") unless 'verbose' set
if (!(silent_mode && p_verbose == 0))
{
#if !defined(MSWIN)
char_u *tofree = NULL;
if (output_conv.vc_type != CONV_NONE)
{
// Convert characters from 'encoding' to 'termencoding'.
tofree = string_convert(&output_conv, s, &len);
if (tofree != NULL)
s = tofree;
}
#endif
mch_write(s, len);
# if !defined(MSWIN)
if (output_conv.vc_type != CONV_NONE)
vim_free(tofree);
# endif
}
#endif
}
#if defined(UNIX) || defined(VMS) || defined(PROTO) || defined(MSWIN)
/*
* When executing an external program, there may be some typed characters that
* are not consumed by it. Give them back to ui_inchar() and they are stored
* here for the next call.
*/
static char_u *ta_str = NULL;
static int ta_off; // offset for next char to use when ta_str != NULL
static int ta_len; // length of ta_str when it's not NULL
void
ui_inchar_undo(char_u *s, int len)
{
char_u *new;
int newlen;
newlen = len;
if (ta_str != NULL)
newlen += ta_len - ta_off;
new = alloc(newlen);
if (new != NULL)
{
if (ta_str != NULL)
{
mch_memmove(new, ta_str + ta_off, (size_t)(ta_len - ta_off));
mch_memmove(new + ta_len - ta_off, s, (size_t)len);
vim_free(ta_str);
}
else
mch_memmove(new, s, (size_t)len);
ta_str = new;
ta_len = newlen;
ta_off = 0;
}
}
#endif
/*
* ui_inchar(): low level input function.
* Get characters from the keyboard.
* Return the number of characters that are available.
* If "wtime" == 0 do not wait for characters.
* If "wtime" == -1 wait forever for characters.
* If "wtime" > 0 wait "wtime" milliseconds for a character.
*
* "tb_change_cnt" is the value of typebuf.tb_change_cnt if "buf" points into
* it. When typebuf.tb_change_cnt changes (e.g., when a message is received
* from a remote client) "buf" can no longer be used. "tb_change_cnt" is NULL
* otherwise.
*/
int
ui_inchar(
char_u *buf,
int maxlen,
long wtime, // don't use "time", MIPS cannot handle it
int tb_change_cnt)
{
int retval = 0;
#if defined(FEAT_GUI) && (defined(UNIX) || defined(VMS))
/*
* Use the typeahead if there is any.
*/
if (ta_str != NULL)
{
if (maxlen >= ta_len - ta_off)
{
mch_memmove(buf, ta_str + ta_off, (size_t)ta_len);
VIM_CLEAR(ta_str);
return ta_len;
}
mch_memmove(buf, ta_str + ta_off, (size_t)maxlen);
ta_off += maxlen;
return maxlen;
}
#endif
#ifdef FEAT_PROFILE
if (do_profiling == PROF_YES && wtime != 0)
prof_inchar_enter();
#endif
#ifdef NO_CONSOLE_INPUT
// Don't wait for character input when the window hasn't been opened yet.
// Do try reading, this works when redirecting stdin from a file.
// Must return something, otherwise we'll loop forever. If we run into
// this very often we probably got stuck, exit Vim.
if (no_console_input())
{
static int count = 0;
# ifndef NO_CONSOLE
retval = mch_inchar(buf, maxlen, wtime, tb_change_cnt);
if (retval > 0 || typebuf_changed(tb_change_cnt) || wtime >= 0)
goto theend;
# endif
if (wtime == -1 && ++count == 1000)
read_error_exit();
buf[0] = CAR;
retval = 1;
goto theend;
}
#endif
// If we are going to wait for some time or block...
if (wtime == -1 || wtime > 100L)
{
// ... allow signals to kill us.
(void)vim_handle_signal(SIGNAL_UNBLOCK);
// ... there is no need for CTRL-C to interrupt something, don't let
// it set got_int when it was mapped.
if ((mapped_ctrl_c | curbuf->b_mapped_ctrl_c) & get_real_state())
ctrl_c_interrupts = FALSE;
}
/*
* Here we call gui_inchar() or mch_inchar(), the GUI or machine-dependent
* input function. The functionality they implement is like this:
*
* while (not timed out)
* {
* handle-resize;
* parse-queued-messages;
* if (waited for 'updatetime')
* trigger-cursorhold;
* ui_wait_for_chars_or_timer()
* if (character available)
* break;
* }
*
* ui_wait_for_chars_or_timer() does:
*
* while (not timed out)
* {
* if (any-timer-triggered)
* invoke-timer-callback;
* wait-for-character();
* if (character available)
* break;
* }
*
* wait-for-character() does:
* while (not timed out)
* {
* Wait for event;
* if (something on channel)
* read/write channel;
* else if (resized)
* handle_resize();
* else if (system event)
* deal-with-system-event;
* else if (character available)
* break;
* }
*
*/
#ifdef FEAT_GUI
if (gui.in_use)
retval = gui_inchar(buf, maxlen, wtime, tb_change_cnt);
#endif
#ifndef NO_CONSOLE
# ifdef FEAT_GUI
else
# endif
retval = mch_inchar(buf, maxlen, wtime, tb_change_cnt);
#endif
if (wtime == -1 || wtime > 100L)
// block SIGHUP et al.
(void)vim_handle_signal(SIGNAL_BLOCK);
ctrl_c_interrupts = TRUE;
#ifdef NO_CONSOLE_INPUT
theend:
#endif
#ifdef FEAT_PROFILE
if (do_profiling == PROF_YES && wtime != 0)
prof_inchar_exit();
#endif
return retval;
}
#if defined(UNIX) || defined(VMS) || defined(FEAT_GUI) || defined(PROTO)
/*
* Common code for mch_inchar() and gui_inchar(): Wait for a while or
* indefinitely until characters are available, dealing with timers and
* messages on channels.
*
* "buf" may be NULL if the available characters are not to be returned, only
* check if they are available.
*
* Return the number of characters that are available.
* If "wtime" == 0 do not wait for characters.
* If "wtime" == n wait a short time for characters.
* If "wtime" == -1 wait forever for characters.
*/
int
inchar_loop(
char_u *buf,
int maxlen,
long wtime, // don't use "time", MIPS cannot handle it
int tb_change_cnt,
int (*wait_func)(long wtime, int *interrupted, int ignore_input),
int (*resize_func)(int check_only))
{
int len;
int interrupted = FALSE;
int did_call_wait_func = FALSE;
int did_start_blocking = FALSE;
long wait_time;
long elapsed_time = 0;
#ifdef ELAPSED_FUNC
elapsed_T start_tv;
ELAPSED_INIT(start_tv);
#endif
// repeat until we got a character or waited long enough
for (;;)
{
// Check if window changed size while we were busy, perhaps the ":set
// columns=99" command was used.
if (resize_func != NULL)
resize_func(FALSE);
#ifdef MESSAGE_QUEUE
// Only process messages when waiting.
if (wtime != 0)
{
parse_queued_messages();
// If input was put directly in typeahead buffer bail out here.
if (typebuf_changed(tb_change_cnt))
return 0;
}
#endif
if (wtime < 0 && did_start_blocking)
// blocking and already waited for p_ut
wait_time = -1;
else
{
if (wtime >= 0)
wait_time = wtime;
else
// going to block after p_ut
wait_time = p_ut;
#ifdef ELAPSED_FUNC
elapsed_time = ELAPSED_FUNC(start_tv);
#endif
wait_time -= elapsed_time;
// If the waiting time is now zero or less, we timed out. However,
// loop at least once to check for characters and events. Matters
// when "wtime" is zero.
if (wait_time <= 0 && did_call_wait_func)
{
if (wtime >= 0)
// no character available within "wtime"
return 0;
// No character available within 'updatetime'.
did_start_blocking = TRUE;
if (trigger_cursorhold() && maxlen >= 3
&& !typebuf_changed(tb_change_cnt))
{
// Put K_CURSORHOLD in the input buffer or return it.
if (buf == NULL)
{
char_u ibuf[3];
ibuf[0] = CSI;
ibuf[1] = KS_EXTRA;
ibuf[2] = (int)KE_CURSORHOLD;
add_to_input_buf(ibuf, 3);
}
else
{
buf[0] = K_SPECIAL;
buf[1] = KS_EXTRA;
buf[2] = (int)KE_CURSORHOLD;
}
return 3;
}
// There is no character available within 'updatetime' seconds:
// flush all the swap files to disk. Also done when
// interrupted by SIGWINCH.
before_blocking();
continue;
}
}
#ifdef FEAT_JOB_CHANNEL
if (wait_time < 0 || wait_time > 100L)
{
// Checking if a job ended requires polling. Do this at least
// every 100 msec.
if (has_pending_job())
wait_time = 100L;
// If there is readahead then parse_queued_messages() timed out and
// we should call it again soon.
if (channel_any_readahead())
wait_time = 10L;
}
#endif
#ifdef FEAT_BEVAL_GUI
if (p_beval && wait_time > 100L)
// The 'balloonexpr' may indirectly invoke a callback while waiting
// for a character, need to check often.
wait_time = 100L;
#endif
// Wait for a character to be typed or another event, such as the winch
// signal or an event on the monitored file descriptors.
did_call_wait_func = TRUE;
if (wait_func(wait_time, &interrupted, FALSE))
{
// If input was put directly in typeahead buffer bail out here.
if (typebuf_changed(tb_change_cnt))
return 0;
// We might have something to return now.
if (buf == NULL)
// "buf" is NULL, we were just waiting, not actually getting
// input.
return input_available();
len = read_from_input_buf(buf, (long)maxlen);
if (len > 0)
return len;
continue;
}
// Timed out or interrupted with no character available.
#ifndef ELAPSED_FUNC
// estimate the elapsed time
elapsed_time += wait_time;
#endif
if ((resize_func != NULL && resize_func(TRUE))
#if defined(FEAT_CLIENTSERVER) && defined(UNIX)
|| server_waiting()
#endif
#ifdef MESSAGE_QUEUE
|| interrupted
#endif
|| wait_time > 0
|| (wtime < 0 && !did_start_blocking))
// no character available, but something to be done, keep going
continue;
// no character available or interrupted, return zero
break;
}
return 0;
}
#endif
#if defined(FEAT_TIMERS) || defined(PROTO)
/*
* Wait for a timer to fire or "wait_func" to return non-zero.
* Returns OK when something was read.
* Returns FAIL when it timed out or was interrupted.
*/
int
ui_wait_for_chars_or_timer(
long wtime,
int (*wait_func)(long wtime, int *interrupted, int ignore_input),
int *interrupted,
int ignore_input)
{
int due_time;
long remaining = wtime;
int tb_change_cnt = typebuf.tb_change_cnt;
# ifdef FEAT_JOB_CHANNEL
int brief_wait = FALSE;
# endif
// When waiting very briefly don't trigger timers.
if (wtime >= 0 && wtime < 10L)
return wait_func(wtime, NULL, ignore_input);
while (wtime < 0 || remaining > 0)
{
// Trigger timers and then get the time in wtime until the next one is
// due. Wait up to that time.
due_time = check_due_timer();
if (typebuf.tb_change_cnt != tb_change_cnt)
{
// timer may have used feedkeys()
return FAIL;
}
if (due_time <= 0 || (wtime > 0 && due_time > remaining))
due_time = remaining;
# if defined(FEAT_JOB_CHANNEL) || defined(FEAT_SOUND_CANBERRA)
if ((due_time < 0 || due_time > 10L) && (
# if defined(FEAT_JOB_CHANNEL)
(
# if defined(FEAT_GUI)
!gui.in_use &&
# endif
(has_pending_job() || channel_any_readahead()))
# ifdef FEAT_SOUND_CANBERRA
||
# endif
# endif
# ifdef FEAT_SOUND_CANBERRA
has_any_sound_callback()
# endif
))
{
// There is a pending job or channel, should return soon in order
// to handle them ASAP. Do check for input briefly.
due_time = 10L;
# ifdef FEAT_JOB_CHANNEL
brief_wait = TRUE;
# endif
}
# endif
if (wait_func(due_time, interrupted, ignore_input))
return OK;
if ((interrupted != NULL && *interrupted)
# ifdef FEAT_JOB_CHANNEL
|| brief_wait
# endif
)
// Nothing available, but need to return so that side effects get
// handled, such as handling a message on a channel.
return FAIL;
if (wtime > 0)
remaining -= due_time;
}
return FAIL;
}
#endif
/*
* Return non-zero if a character is available.
*/
int
ui_char_avail(void)
{
#ifdef FEAT_GUI
if (gui.in_use)
{
gui_mch_update();
return input_available();
}
#endif
#ifndef NO_CONSOLE
# ifdef NO_CONSOLE_INPUT
if (no_console_input())
return 0;
# endif
return mch_char_avail();
#else
return 0;
#endif
}
/*
* Delay for the given number of milliseconds. If ignoreinput is FALSE then we
* cancel the delay if a key is hit.
*/
void
ui_delay(long msec_arg, int ignoreinput)
{
long msec = msec_arg;
#ifdef FEAT_EVAL
if (ui_delay_for_testing > 0)
msec = ui_delay_for_testing;
#endif
#ifdef FEAT_JOB_CHANNEL
ch_log(NULL, "ui_delay(%ld)", msec);
#endif
#ifdef FEAT_GUI
if (gui.in_use && !ignoreinput)
gui_wait_for_chars(msec, typebuf.tb_change_cnt);
else
#endif
mch_delay(msec, ignoreinput ? MCH_DELAY_IGNOREINPUT : 0);
}
/*
* If the machine has job control, use it to suspend the program,
* otherwise fake it by starting a new shell.
* When running the GUI iconify the window.
*/
void
ui_suspend(void)
{
#ifdef FEAT_GUI
if (gui.in_use)
{
gui_mch_iconify();
return;
}
#endif
mch_suspend();
}
#if !defined(UNIX) || !defined(SIGTSTP) || defined(PROTO)
/*
* When the OS can't really suspend, call this function to start a shell.
* This is never called in the GUI.
*/
void
suspend_shell(void)
{
if (*p_sh == NUL)
emsg(_(e_shellempty));
else
{
msg_puts(_("new shell started\n"));
do_shell(NULL, 0);
}
}
#endif
/*
* Try to get the current Vim shell size. Put the result in Rows and Columns.
* Use the new sizes as defaults for 'columns' and 'lines'.
* Return OK when size could be determined, FAIL otherwise.
*/
int
ui_get_shellsize(void)
{
int retval;
#ifdef FEAT_GUI
if (gui.in_use)
retval = gui_get_shellsize();
else
#endif
retval = mch_get_shellsize();
check_shellsize();
// adjust the default for 'lines' and 'columns'
if (retval == OK)
{
set_number_default("lines", Rows);
set_number_default("columns", Columns);
}
return retval;
}
/*
* Set the size of the Vim shell according to Rows and Columns, if possible.
* The gui_set_shellsize() or mch_set_shellsize() function will try to set the
* new size. If this is not possible, it will adjust Rows and Columns.
*/
void
ui_set_shellsize(
int mustset UNUSED) // set by the user
{
#ifdef FEAT_GUI
if (gui.in_use)
gui_set_shellsize(mustset, TRUE, RESIZE_BOTH);
else
#endif
mch_set_shellsize();
}
/*
* Called when Rows and/or Columns changed. Adjust scroll region and mouse
* region.
*/
void
ui_new_shellsize(void)
{
if (full_screen && !exiting)
{
#ifdef FEAT_GUI
if (gui.in_use)
gui_new_shellsize();
else
#endif
mch_new_shellsize();
}
}
#if ((defined(FEAT_EVAL) || defined(FEAT_TERMINAL)) \
&& (defined(FEAT_GUI) \
|| defined(MSWIN) \
|| (defined(HAVE_TGETENT) && defined(FEAT_TERMRESPONSE)))) \
|| defined(PROTO)
/*
* Get the window position in pixels, if possible.
* Return FAIL when not possible.
*/
int
ui_get_winpos(int *x, int *y, varnumber_T timeout UNUSED)
{
# ifdef FEAT_GUI
if (gui.in_use)
return gui_mch_get_winpos(x, y);
# endif
# if defined(MSWIN) && (!defined(FEAT_GUI) || defined(VIMDLL))
return mch_get_winpos(x, y);
# else
# if defined(HAVE_TGETENT) && defined(FEAT_TERMRESPONSE)
return term_get_winpos(x, y, timeout);
# else
return FAIL;
# endif
# endif
}
#endif
void
ui_breakcheck(void)
{
ui_breakcheck_force(FALSE);
}
/*
* When "force" is true also check when the terminal is not in raw mode.
* This is useful to read input on channels.
*/
void
ui_breakcheck_force(int force)
{
static int recursive = FALSE;
int save_updating_screen = updating_screen;
// We could be called recursively if stderr is redirected, calling
// fill_input_buf() calls settmode() when stdin isn't a tty. settmode()
// calls vgetorpeek() which calls ui_breakcheck() again.
if (recursive)
return;
recursive = TRUE;
// We do not want gui_resize_shell() to redraw the screen here.
++updating_screen;
#ifdef FEAT_GUI
if (gui.in_use)
gui_mch_update();
else
#endif
mch_breakcheck(force);
if (save_updating_screen)
updating_screen = TRUE;
else
after_updating_screen(FALSE);
recursive = FALSE;
}
//////////////////////////////////////////////////////////////////////////////
// Functions that handle the input buffer.
// This is used for any GUI version, and the unix terminal version.
//
// For Unix, the input characters are buffered to be able to check for a
// CTRL-C. This should be done with signals, but I don't know how to do that
// in a portable way for a tty in RAW mode.
//
// For the client-server code in the console the received keys are put in the
// input buffer.
#if defined(USE_INPUT_BUF) || defined(PROTO)
/*
* Internal typeahead buffer. Includes extra space for long key code
* descriptions which would otherwise overflow. The buffer is considered full
* when only this extra space (or part of it) remains.
*/
#if defined(FEAT_JOB_CHANNEL) || defined(FEAT_CLIENTSERVER)
/*
* NetBeans stuffs debugger commands into the input buffer.
* This requires a larger buffer...
* (Madsen) Go with this for remote input as well ...
*/
# define INBUFLEN 4096
#else
# define INBUFLEN 250
#endif
static char_u inbuf[INBUFLEN + MAX_KEY_CODE_LEN];
static int inbufcount = 0; // number of chars in inbuf[]
/*
* vim_is_input_buf_full(), vim_is_input_buf_empty(), add_to_input_buf(), and
* trash_input_buf() are functions for manipulating the input buffer. These
* are used by the gui_* calls when a GUI is used to handle keyboard input.
*/
int
vim_is_input_buf_full(void)
{
return (inbufcount >= INBUFLEN);
}
int
vim_is_input_buf_empty(void)
{
return (inbufcount == 0);
}
#if defined(FEAT_OLE) || defined(PROTO)
int
vim_free_in_input_buf(void)
{
return (INBUFLEN - inbufcount);
}
#endif
#if defined(FEAT_GUI_GTK) || defined(PROTO)
int
vim_used_in_input_buf(void)
{
return inbufcount;
}
#endif
/*
* Return the current contents of the input buffer and make it empty.
* The returned pointer must be passed to set_input_buf() later.
*/
char_u *
get_input_buf(void)
{
garray_T *gap;
// We use a growarray to store the data pointer and the length.
gap = ALLOC_ONE(garray_T);
if (gap != NULL)
{
// Add one to avoid a zero size.
gap->ga_data = alloc(inbufcount + 1);
if (gap->ga_data != NULL)
mch_memmove(gap->ga_data, inbuf, (size_t)inbufcount);
gap->ga_len = inbufcount;
}
trash_input_buf();
return (char_u *)gap;
}
/*
* Restore the input buffer with a pointer returned from get_input_buf().
* The allocated memory is freed, this only works once!
*/
void
set_input_buf(char_u *p)
{
garray_T *gap = (garray_T *)p;
if (gap != NULL)
{
if (gap->ga_data != NULL)
{
mch_memmove(inbuf, gap->ga_data, gap->ga_len);
inbufcount = gap->ga_len;
vim_free(gap->ga_data);
}
vim_free(gap);
}
}
/*
* Add the given bytes to the input buffer
* Special keys start with CSI. A real CSI must have been translated to
* CSI KS_EXTRA KE_CSI. K_SPECIAL doesn't require translation.
*/
void
add_to_input_buf(char_u *s, int len)
{
if (inbufcount + len > INBUFLEN + MAX_KEY_CODE_LEN)
return; // Shouldn't ever happen!
while (len--)
inbuf[inbufcount++] = *s++;
}
/*
* Add "str[len]" to the input buffer while escaping CSI bytes.
*/
void
add_to_input_buf_csi(char_u *str, int len)
{
int i;
char_u buf[2];
for (i = 0; i < len; ++i)
{
add_to_input_buf(str + i, 1);
if (str[i] == CSI)
{
// Turn CSI into K_CSI.
buf[0] = KS_EXTRA;
buf[1] = (int)KE_CSI;
add_to_input_buf(buf, 2);
}
}
}
/*
* Remove everything from the input buffer. Called when ^C is found.
*/
void
trash_input_buf(void)
{
inbufcount = 0;
}
/*
* Read as much data from the input buffer as possible up to maxlen, and store
* it in buf.
*/
int
read_from_input_buf(char_u *buf, long maxlen)
{
if (inbufcount == 0) // if the buffer is empty, fill it
fill_input_buf(TRUE);
if (maxlen > inbufcount)
maxlen = inbufcount;
mch_memmove(buf, inbuf, (size_t)maxlen);
inbufcount -= maxlen;
if (inbufcount)
mch_memmove(inbuf, inbuf + maxlen, (size_t)inbufcount);
return (int)maxlen;
}
void
fill_input_buf(int exit_on_error UNUSED)
{
#if defined(UNIX) || defined(VMS) || defined(MACOS_X)
int len;
int try;
static int did_read_something = FALSE;
static char_u *rest = NULL; // unconverted rest of previous read
static int restlen = 0;
int unconverted;
#endif
#ifdef FEAT_GUI
if (gui.in_use
# ifdef NO_CONSOLE_INPUT
// Don't use the GUI input when the window hasn't been opened yet.
// We get here from ui_inchar() when we should try reading from stdin.
&& !no_console_input()
# endif
)
{
gui_mch_update();
return;
}
#endif
#if defined(UNIX) || defined(VMS) || defined(MACOS_X)
if (vim_is_input_buf_full())
return;
/*
* Fill_input_buf() is only called when we really need a character.
* If we can't get any, but there is some in the buffer, just return.
* If we can't get any, and there isn't any in the buffer, we give up and
* exit Vim.
*/
if (rest != NULL)
{
// Use remainder of previous call, starts with an invalid character
// that may become valid when reading more.
if (restlen > INBUFLEN - inbufcount)
unconverted = INBUFLEN - inbufcount;
else
unconverted = restlen;
mch_memmove(inbuf + inbufcount, rest, unconverted);
if (unconverted == restlen)
VIM_CLEAR(rest);
else
{
restlen -= unconverted;
mch_memmove(rest, rest + unconverted, restlen);
}
inbufcount += unconverted;
}
else
unconverted = 0;
len = 0; // to avoid gcc warning
for (try = 0; try < 100; ++try)
{
size_t readlen = (size_t)((INBUFLEN - inbufcount)
/ input_conv.vc_factor);
# ifdef VMS
len = vms_read((char *)inbuf + inbufcount, readlen);
# else
len = read(read_cmd_fd, (char *)inbuf + inbufcount, readlen);
# endif
# ifdef FEAT_JOB_CHANNEL
if (len > 0)
{
inbuf[inbufcount + len] = NUL;
ch_log(NULL, "raw key input: \"%s\"", inbuf + inbufcount);
}
# endif
if (len > 0 || got_int)
break;
/*
* If reading stdin results in an error, continue reading stderr.
* This helps when using "foo | xargs vim".
*/
if (!did_read_something && !isatty(read_cmd_fd) && read_cmd_fd == 0)
{
int m = cur_tmode;
// We probably set the wrong file descriptor to raw mode. Switch
// back to cooked mode, use another descriptor and set the mode to
// what it was.
settmode(TMODE_COOK);
#ifdef HAVE_DUP
// Use stderr for stdin, also works for shell commands.
close(0);
vim_ignored = dup(2);
#else
read_cmd_fd = 2; // read from stderr instead of stdin
#endif
settmode(m);
}
if (!exit_on_error)
return;
}
if (len <= 0 && !got_int)
read_error_exit();
if (len > 0)
did_read_something = TRUE;
if (got_int)
{
// Interrupted, pretend a CTRL-C was typed.
inbuf[0] = 3;
inbufcount = 1;
}
else
{
/*
* May perform conversion on the input characters.
* Include the unconverted rest of the previous call.
* If there is an incomplete char at the end it is kept for the next
* time, reading more bytes should make conversion possible.
* Don't do this in the unlikely event that the input buffer is too
* small ("rest" still contains more bytes).
*/
if (input_conv.vc_type != CONV_NONE)
{
inbufcount -= unconverted;
len = convert_input_safe(inbuf + inbufcount,
len + unconverted, INBUFLEN - inbufcount,
rest == NULL ? &rest : NULL, &restlen);
}
while (len-- > 0)
{
/*
* If a CTRL-C was typed, remove it from the buffer and set
* got_int. Also recognize CTRL-C with modifyOtherKeys set.
*/
if (ctrl_c_interrupts && (inbuf[inbufcount] == 3
|| (len >= 9 && STRNCMP(inbuf + inbufcount,
"\033[27;5;99~", 10) == 0)))
{
// remove everything typed before the CTRL-C
mch_memmove(inbuf, inbuf + inbufcount, (size_t)(len + 1));
inbufcount = 0;
got_int = TRUE;
}
++inbufcount;
}
}
#endif // UNIX || VMS || MACOS_X
}
#endif // USE_INPUT_BUF
/*
* Exit because of an input read error.
*/
void
read_error_exit(void)
{
if (silent_mode) // Normal way to exit for "ex -s"
getout(0);
STRCPY(IObuff, _("Vim: Error reading input, exiting...\n"));
preserve_exit();
}
#if defined(CURSOR_SHAPE) || defined(PROTO)
/*
* May update the shape of the cursor.
*/
void
ui_cursor_shape_forced(int forced)
{
# ifdef FEAT_GUI
if (gui.in_use)
gui_update_cursor_later();
else
# endif
term_cursor_mode(forced);
# ifdef MCH_CURSOR_SHAPE
mch_update_cursor();
# endif
# ifdef FEAT_CONCEAL
conceal_check_cursor_line();
# endif
}
void
ui_cursor_shape(void)
{
ui_cursor_shape_forced(FALSE);
}
#endif
/*
* Check bounds for column number
*/
int
check_col(int col)
{
if (col < 0)
return 0;
if (col >= (int)screen_Columns)
return (int)screen_Columns - 1;
return col;
}
/*
* Check bounds for row number
*/
int
check_row(int row)
{
if (row < 0)
return 0;
if (row >= (int)screen_Rows)
return (int)screen_Rows - 1;
return row;
}
#if defined(FEAT_GUI) || defined(MSWIN) || defined(PROTO)
/*
* Called when focus changed. Used for the GUI or for systems where this can
* be done in the console (Win32).
*/
void
ui_focus_change(
int in_focus) // TRUE if focus gained.
{
static time_t last_time = (time_t)0;
int need_redraw = FALSE;
// When activated: Check if any file was modified outside of Vim.
// Only do this when not done within the last two seconds (could get
// several events in a row).
if (in_focus && last_time + 2 < time(NULL))
{
need_redraw = check_timestamps(
# ifdef FEAT_GUI
gui.in_use
# else
FALSE
# endif
);
last_time = time(NULL);
}
/*
* Fire the focus gained/lost autocommand.
*/
need_redraw |= apply_autocmds(in_focus ? EVENT_FOCUSGAINED
: EVENT_FOCUSLOST, NULL, NULL, FALSE, curbuf);
if (need_redraw)
{
// Something was executed, make sure the cursor is put back where it
// belongs.
need_wait_return = FALSE;
if (State & CMDLINE)
redrawcmdline();
else if (State == HITRETURN || State == SETWSIZE || State == ASKMORE
|| State == EXTERNCMD || State == CONFIRM || exmode_active)
repeat_message();
else if ((State & NORMAL) || (State & INSERT))
{
if (must_redraw != 0)
update_screen(0);
setcursor();
}
cursor_on(); // redrawing may have switched it off
out_flush_cursor(FALSE, TRUE);
# ifdef FEAT_GUI
if (gui.in_use)
gui_update_scrollbars(FALSE);
# endif
}
#ifdef FEAT_TITLE
// File may have been changed from 'readonly' to 'noreadonly'
if (need_maketitle)
maketitle();
#endif
}
#endif
#if defined(HAVE_INPUT_METHOD) || defined(PROTO)
/*
* Save current Input Method status to specified place.
*/
void
im_save_status(long *psave)
{
// Don't save when 'imdisable' is set or "xic" is NULL, IM is always
// disabled then (but might start later).
// Also don't save when inside a mapping, vgetc_im_active has not been set
// then.
// And don't save when the keys were stuffed (e.g., for a "." command).
// And don't save when the GUI is running but our window doesn't have
// input focus (e.g., when a find dialog is open).
if (!p_imdisable && KeyTyped && !KeyStuffed
# ifdef FEAT_XIM
&& xic != NULL
# endif
# ifdef FEAT_GUI
&& (!gui.in_use || gui.in_focus)
# endif
)
{
// Do save when IM is on, or IM is off and saved status is on.
if (vgetc_im_active)
*psave = B_IMODE_IM;
else if (*psave == B_IMODE_IM)
*psave = B_IMODE_NONE;
}
}
#endif
|