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|
/* vi:set ts=8 sts=4 sw=4:
*
* VIM - Vi IMproved by Bram Moolenaar
*
* Do ":help uganda" in Vim to read copying and usage conditions.
* Do ":help credits" in Vim to see a list of people who contributed.
*/
/*
* Implements communication through a socket or any file handle.
*/
#include "vim.h"
#if defined(FEAT_CHANNEL) || defined(PROTO)
/*
* Change the zero to 1 to enable debugging.
* This will write a file "channel_debug.log".
*/
#if 0
# define CHERROR(fmt, arg) cherror(fmt, arg)
# define CHLOG(idx, send, buf) chlog(idx, send, buf)
# define CHFILE "channel_debug.log"
static void cherror(char *fmt, char *arg);
static void chlog(int send, char_u *buf);
#else
# define CHERROR(fmt, arg)
# define CHLOG(idx, send, buf)
#endif
/* TRUE when netbeans is running with a GUI. */
#ifdef FEAT_GUI
# define CH_HAS_GUI (gui.in_use || gui.starting)
#endif
/* Note: when making changes here also adjust configure.in. */
#ifdef WIN32
/* WinSock API is separated from C API, thus we can't use read(), write(),
* errno... */
# define SOCK_ERRNO errno = WSAGetLastError()
# undef ECONNREFUSED
# define ECONNREFUSED WSAECONNREFUSED
# ifdef EINTR
# undef EINTR
# endif
# define EINTR WSAEINTR
# define sock_write(sd, buf, len) send(sd, buf, len, 0)
# define sock_read(sd, buf, len) recv(sd, buf, len, 0)
# define sock_close(sd) closesocket(sd)
# define sleep(t) Sleep(t*1000) /* WinAPI Sleep() accepts milliseconds */
#else
# include <netdb.h>
# include <netinet/in.h>
# include <sys/socket.h>
# ifdef HAVE_LIBGEN_H
# include <libgen.h>
# endif
# define SOCK_ERRNO
# define sock_write(sd, buf, len) write(sd, buf, len)
# define sock_read(sd, buf, len) read(sd, buf, len)
# define sock_close(sd) close(sd)
#endif
#ifdef FEAT_GUI_W32
extern HWND s_hwnd; /* Gvim's Window handle */
#endif
struct readqueue
{
char_u *buffer;
struct readqueue *next;
struct readqueue *prev;
};
typedef struct readqueue queue_T;
typedef struct {
sock_T ch_fd; /* the socket, -1 for a closed channel */
int ch_idx; /* used by channel_poll_setup() */
queue_T ch_head; /* dummy node, header for circular queue */
int ch_error; /* When TRUE an error was reported. Avoids giving
* pages full of error messages when the other side
* has exited, only mention the first error until the
* connection works again. */
#ifdef FEAT_GUI_X11
XtInputId ch_inputHandler; /* Cookie for input */
#endif
#ifdef FEAT_GUI_GTK
gint ch_inputHandler; /* Cookie for input */
#endif
#ifdef WIN32
int ch_inputHandler; /* simply ret.value of WSAAsyncSelect() */
#endif
void (*ch_close_cb)(void); /* callback for when channel is closed */
char_u *ch_callback; /* function to call when a msg is not handled */
char_u *ch_req_callback; /* function to call for current request */
int ch_will_block; /* do not use callback right now */
int ch_json_mode;
} channel_T;
/*
* Information about all channels.
* There can be gaps for closed channels, they will be reused later.
*/
static channel_T *channels = NULL;
static int channel_count = 0;
/*
* TODO: open debug file when desired.
*/
FILE *debugfd = NULL;
/*
* Add a new channel slot, return the index.
* The channel isn't actually used into ch_fd is set >= 0;
* Returns -1 if all channels are in use.
*/
static int
add_channel(void)
{
int idx;
channel_T *new_channels;
if (channels != NULL)
for (idx = 0; idx < channel_count; ++idx)
if (channels[idx].ch_fd < 0)
/* re-use a closed channel slot */
return idx;
if (channel_count == MAX_OPEN_CHANNELS)
return -1;
new_channels = (channel_T *)alloc(sizeof(channel_T) * (channel_count + 1));
if (new_channels == NULL)
return -1;
if (channels != NULL)
mch_memmove(new_channels, channels, sizeof(channel_T) * channel_count);
channels = new_channels;
(void)vim_memset(&channels[channel_count], 0, sizeof(channel_T));
channels[channel_count].ch_fd = (sock_T)-1;
#ifdef FEAT_GUI_X11
channels[channel_count].ch_inputHandler = (XtInputId)NULL;
#endif
#ifdef FEAT_GUI_GTK
channels[channel_count].ch_inputHandler = 0;
#endif
#ifdef FEAT_GUI_W32
channels[channel_count].ch_inputHandler = -1;
#endif
return channel_count++;
}
#if defined(FEAT_GUI) || defined(PROTO)
/*
* Read a command from netbeans.
*/
#ifdef FEAT_GUI_X11
static void
messageFromNetbeans(XtPointer clientData,
int *unused1 UNUSED,
XtInputId *unused2 UNUSED)
{
channel_read((int)(long)clientData);
}
#endif
#ifdef FEAT_GUI_GTK
static void
messageFromNetbeans(gpointer clientData,
gint unused1 UNUSED,
GdkInputCondition unused2 UNUSED)
{
channel_read((int)(long)clientData);
}
#endif
static void
channel_gui_register(int idx)
{
channel_T *channel = &channels[idx];
if (!CH_HAS_GUI)
return;
# ifdef FEAT_GUI_X11
/* tell notifier we are interested in being called
* when there is input on the editor connection socket
*/
if (channel->ch_inputHandler == (XtInputId)NULL)
channel->ch_inputHandler =
XtAppAddInput((XtAppContext)app_context, channel->ch_fd,
(XtPointer)(XtInputReadMask + XtInputExceptMask),
messageFromNetbeans, (XtPointer)(long)idx);
# else
# ifdef FEAT_GUI_GTK
/*
* Tell gdk we are interested in being called when there
* is input on the editor connection socket
*/
if (channel->ch_inputHandler == 0)
channel->ch_inputHandler =
gdk_input_add((gint)channel->ch_fd, (GdkInputCondition)
((int)GDK_INPUT_READ + (int)GDK_INPUT_EXCEPTION),
messageFromNetbeans, (gpointer)(long)idx);
# else
# ifdef FEAT_GUI_W32
/*
* Tell Windows we are interested in receiving message when there
* is input on the editor connection socket.
*/
if (channel->ch_inputHandler == -1)
channel->ch_inputHandler =
WSAAsyncSelect(channel->ch_fd, s_hwnd, WM_NETBEANS, FD_READ);
# endif
# endif
# endif
}
/*
* Register any of our file descriptors with the GUI event handling system.
* Called when the GUI has started.
*/
void
channel_gui_register_all(void)
{
int i;
for (i = 0; i < channel_count; ++i)
if (channels[i].ch_fd >= 0)
channel_gui_register(i);
}
static void
channel_gui_unregister(int idx)
{
channel_T *channel = &channels[idx];
# ifdef FEAT_GUI_X11
if (channel->ch_inputHandler != (XtInputId)NULL)
{
XtRemoveInput(channel->ch_inputHandler);
channel->ch_inputHandler = (XtInputId)NULL;
}
# else
# ifdef FEAT_GUI_GTK
if (channel->ch_inputHandler != 0)
{
gdk_input_remove(channel->ch_inputHandler);
channel->ch_inputHandler = 0;
}
# else
# ifdef FEAT_GUI_W32
if (channel->ch_inputHandler == 0)
{
WSAAsyncSelect(channel->ch_fd, s_hwnd, 0, 0);
channel->ch_inputHandler = -1;
}
# endif
# endif
# endif
}
#endif
/*
* Open a channel to "hostname":"port".
* Returns the channel number for success.
* Returns a negative number for failure.
*/
int
channel_open(char *hostname, int port_in, void (*close_cb)(void))
{
int sd;
struct sockaddr_in server;
struct hostent * host;
#ifdef WIN32
u_short port = port_in;
#else
int port = port_in;
#endif
int idx;
#ifdef WIN32
channel_init_winsock();
#endif
idx = add_channel();
if (idx < 0)
{
CHERROR("All channels are in use\n", "");
EMSG(_("E999: All channels are in use"));
return -1;
}
if ((sd = (sock_T)socket(AF_INET, SOCK_STREAM, 0)) == (sock_T)-1)
{
CHERROR("error in socket() in channel_open()\n", "");
PERROR("E999: socket() in channel_open()");
return -1;
}
/* Get the server internet address and put into addr structure */
/* fill in the socket address structure and connect to server */
vim_memset((char *)&server, 0, sizeof(server));
server.sin_family = AF_INET;
server.sin_port = htons(port);
if ((host = gethostbyname(hostname)) == NULL)
{
CHERROR("error in gethostbyname() in channel_open()\n", "");
PERROR("E999: gethostbyname() in channel_open()");
sock_close(sd);
return -1;
}
memcpy((char *)&server.sin_addr, host->h_addr, host->h_length);
/* Connect to server */
if (connect(sd, (struct sockaddr *)&server, sizeof(server)))
{
SOCK_ERRNO;
CHERROR("channel_open: Connect failed with errno %d\n", errno);
if (errno == ECONNREFUSED)
{
sock_close(sd);
if ((sd = (sock_T)socket(AF_INET, SOCK_STREAM, 0)) == (sock_T)-1)
{
SOCK_ERRNO;
CHERROR("socket() retry in channel_open()\n", "");
PERROR("E999: socket() retry in channel_open()");
return -1;
}
if (connect(sd, (struct sockaddr *)&server, sizeof(server)))
{
int retries = 36;
int success = FALSE;
SOCK_ERRNO;
while (retries-- && ((errno == ECONNREFUSED)
|| (errno == EINTR)))
{
CHERROR("retrying...\n", "");
mch_delay(3000L, TRUE);
ui_breakcheck();
if (got_int)
{
errno = EINTR;
break;
}
if (connect(sd, (struct sockaddr *)&server,
sizeof(server)) == 0)
{
success = TRUE;
break;
}
SOCK_ERRNO;
}
if (!success)
{
/* Get here when the server can't be found. */
CHERROR("Cannot connect to port after retry\n", "");
PERROR(_("E999: Cannot connect to port after retry2"));
sock_close(sd);
return -1;
}
}
}
else
{
CHERROR("Cannot connect to port\n", "");
PERROR(_("E999: Cannot connect to port"));
sock_close(sd);
return -1;
}
}
channels[idx].ch_fd = sd;
channels[idx].ch_close_cb = close_cb;
#ifdef FEAT_GUI
channel_gui_register(idx);
#endif
return idx;
}
/*
* Set the json mode of channel "idx" to TRUE or FALSE.
*/
void
channel_set_json_mode(int idx, int json_mode)
{
channels[idx].ch_json_mode = json_mode;
}
/*
* Set the callback for channel "idx".
*/
void
channel_set_callback(int idx, char_u *callback)
{
vim_free(channels[idx].ch_callback);
channels[idx].ch_callback = vim_strsave(callback);
}
/*
* Set the callback for channel "idx" for the next response.
*/
void
channel_set_req_callback(int idx, char_u *callback)
{
vim_free(channels[idx].ch_req_callback);
channels[idx].ch_req_callback = callback == NULL
? NULL : vim_strsave(callback);
}
/*
* Set the flag that the callback for channel "idx" should not be used now.
*/
void
channel_will_block(int idx)
{
channels[idx].ch_will_block = TRUE;
}
/*
* Decode JSON "msg", which must have the form "[nr, expr]".
* Put "expr" in "tv".
* Return OK or FAIL.
*/
int
channel_decode_json(char_u *msg, typval_T *tv)
{
js_read_T reader;
typval_T listtv;
reader.js_buf = msg;
reader.js_eof = TRUE;
reader.js_used = 0;
json_decode(&reader, &listtv);
/* TODO: use the sequence number */
if (listtv.v_type == VAR_LIST
&& listtv.vval.v_list->lv_len == 2
&& listtv.vval.v_list->lv_first->li_tv.v_type == VAR_NUMBER)
{
/* Move the item from the list and then change the type to avoid the
* item being freed. */
*tv = listtv.vval.v_list->lv_last->li_tv;
listtv.vval.v_list->lv_last->li_tv.v_type = VAR_NUMBER;
list_unref(listtv.vval.v_list);
return OK;
}
/* give error message? */
clear_tv(&listtv);
return FAIL;
}
/*
* Invoke the "callback" on channel "idx".
*/
static void
invoke_callback(int idx, char_u *callback)
{
typval_T argv[3];
typval_T rettv;
int dummy;
char_u *msg;
int ret = OK;
argv[0].v_type = VAR_NUMBER;
argv[0].vval.v_number = idx;
/* Concatenate everything into one buffer.
* TODO: only read what the callback will use.
* TODO: avoid multiple allocations. */
while (channel_collapse(idx) == OK)
;
msg = channel_get(idx);
if (channels[idx].ch_json_mode)
ret = channel_decode_json(msg, &argv[1]);
else
{
argv[1].v_type = VAR_STRING;
argv[1].vval.v_string = msg;
}
if (ret == OK)
{
call_func(callback, (int)STRLEN(callback),
&rettv, 2, argv, 0L, 0L, &dummy, TRUE, NULL);
/* If an echo command was used the cursor needs to be put back where
* it belongs. */
setcursor();
cursor_on();
out_flush();
}
vim_free(msg);
}
/*
* Invoke a callback for channel "idx" if needed.
*/
static void
may_invoke_callback(int idx)
{
if (channels[idx].ch_will_block)
return;
if (channel_peek(idx) == NULL)
return;
if (channels[idx].ch_req_callback != NULL)
{
/* invoke the one-time callback */
invoke_callback(idx, channels[idx].ch_req_callback);
channels[idx].ch_req_callback = NULL;
return;
}
if (channels[idx].ch_callback != NULL)
/* invoke the channel callback */
invoke_callback(idx, channels[idx].ch_callback);
}
/*
* Return TRUE when channel "idx" is open.
* Also returns FALSE or invalid "idx".
*/
int
channel_is_open(int idx)
{
return idx >= 0 && idx < channel_count && channels[idx].ch_fd >= 0;
}
/*
* Close channel "idx".
* This does not trigger the close callback.
*/
void
channel_close(int idx)
{
channel_T *channel = &channels[idx];
if (channel->ch_fd >= 0)
{
sock_close(channel->ch_fd);
channel->ch_fd = -1;
#ifdef FEAT_GUI
channel_gui_unregister(idx);
#endif
vim_free(channel->ch_callback);
channel->ch_callback = NULL;
}
}
/*
* Store "buf[len]" on channel "idx".
* Returns OK or FAIL.
*/
int
channel_save(int idx, char_u *buf, int len)
{
queue_T *node;
queue_T *head = &channels[idx].ch_head;
node = (queue_T *)alloc(sizeof(queue_T));
if (node == NULL)
return FAIL; /* out of memory */
node->buffer = alloc(len + 1);
if (node->buffer == NULL)
{
vim_free(node);
return FAIL; /* out of memory */
}
mch_memmove(node->buffer, buf, (size_t)len);
node->buffer[len] = NUL;
if (head->next == NULL) /* initialize circular queue */
{
head->next = head;
head->prev = head;
}
/* insert node at tail of queue */
node->next = head;
node->prev = head->prev;
head->prev->next = node;
head->prev = node;
if (debugfd != NULL)
{
fprintf(debugfd, "RECV on %d: ", idx);
if (fwrite(buf, len, 1, debugfd) != 1)
return FAIL;
fprintf(debugfd, "\n");
}
return OK;
}
/*
* Return the first buffer from the channel without removing it.
* Returns NULL if there is nothing.
*/
char_u *
channel_peek(int idx)
{
queue_T *head = &channels[idx].ch_head;
if (head->next == head || head->next == NULL)
return NULL;
return head->next->buffer;
}
/*
* Return the first buffer from the channel and remove it.
* The caller must free it.
* Returns NULL if there is nothing.
*/
char_u *
channel_get(int idx)
{
queue_T *head = &channels[idx].ch_head;
queue_T *node;
char_u *p;
if (head->next == head || head->next == NULL)
return NULL;
node = head->next;
/* dispose of the node but keep the buffer */
p = node->buffer;
head->next = node->next;
node->next->prev = node->prev;
vim_free(node);
return p;
}
/*
* Collapses the first and second buffer in the channel "idx".
* Returns FAIL if that is not possible.
*/
int
channel_collapse(int idx)
{
queue_T *head = &channels[idx].ch_head;
queue_T *node = head->next;
char_u *p;
if (node == head || node == NULL || node->next == head)
return FAIL;
p = alloc((unsigned)(STRLEN(node->buffer)
+ STRLEN(node->next->buffer) + 1));
if (p == NULL)
return FAIL; /* out of memory */
STRCPY(p, node->buffer);
STRCAT(p, node->next->buffer);
vim_free(node->next->buffer);
node->next->buffer = p;
/* dispose of the node and buffer */
head->next = node->next;
node->next->prev = node->prev;
vim_free(node->buffer);
vim_free(node);
return OK;
}
/*
* Clear the read buffer on channel "idx".
*/
void
channel_clear(int idx)
{
queue_T *head = &channels[idx].ch_head;
queue_T *node = head->next;
queue_T *next;
while (node != NULL && node != head)
{
next = node->next;
vim_free(node->buffer);
vim_free(node);
if (next == head)
{
head->next = head;
head->prev = head;
break;
}
node = next;
}
}
/* Sent when the channel is found closed when reading. */
#define DETACH_MSG "\"DETACH\"\n"
/* Buffer size for reading incoming messages. */
#define MAXMSGSIZE 4096
/*
* Check for reading from "fd" with "timeout" msec.
* Return FAIL when there is nothing to read.
*/
static int
channel_wait(int fd, int timeout)
{
#ifdef HAVE_SELECT
struct timeval tval;
fd_set rfds;
int ret;
FD_ZERO(&rfds);
FD_SET(fd, &rfds);
tval.tv_sec = timeout / 1000;
tval.tv_usec = (timeout % 1000) * 1000;
for (;;)
{
ret = select(fd + 1, &rfds, NULL, NULL, &tval);
# ifdef EINTR
if (ret == -1 && errno == EINTR)
continue;
# endif
if (ret <= 0)
return FAIL;
break;
}
#else
# ifdef HAVE_POLL
struct pollfd fds;
fds.fd = fd;
fds.events = POLLIN;
if (poll(&fds, 1, timeout) <= 0)
return FAIL;
# endif
#endif
return OK;
}
/*
* Return a unique ID to be used in a message.
*/
int
channel_get_id(void)
{
static int next_id = 1;
return next_id++;
}
/*
* Read from channel "idx" for as long as there is something to read.
* The data is put in the read queue.
*/
void
channel_read(int idx)
{
static char_u *buf = NULL;
int len = 0;
int readlen = 0;
channel_T *channel = &channels[idx];
if (channel->ch_fd < 0)
{
CHLOG(idx, FALSE, "channel_read() called while socket is closed\n");
return;
}
/* Allocate a buffer to read into. */
if (buf == NULL)
{
buf = alloc(MAXMSGSIZE);
if (buf == NULL)
return; /* out of memory! */
}
/* Keep on reading for as long as there is something to read.
* Use select() or poll() to avoid blocking on a message that is exactly
* MAXMSGSIZE long. */
for (;;)
{
if (channel_wait(channel->ch_fd, 0) == FAIL)
break;
len = sock_read(channel->ch_fd, buf, MAXMSGSIZE);
if (len <= 0)
break; /* error or nothing more to read */
/* Store the read message in the queue. */
channel_save(idx, buf, len);
readlen += len;
if (len < MAXMSGSIZE)
break; /* did read everything that's available */
}
/* Reading a socket disconnection (readlen == 0), or a socket error. */
if (readlen <= 0)
{
/* Queue a "DETACH" netbeans message in the command queue in order to
* terminate the netbeans session later. Do not end the session here
* directly as we may be running in the context of a call to
* netbeans_parse_messages():
* netbeans_parse_messages
* -> autocmd triggered while processing the netbeans cmd
* -> ui_breakcheck
* -> gui event loop or select loop
* -> channel_read()
*/
channel_save(idx, (char_u *)DETACH_MSG, (int)STRLEN(DETACH_MSG));
channel_close(idx);
if (channel->ch_close_cb != NULL)
(*channel->ch_close_cb)();
if (len < 0)
{
/* Todo: which channel? */
CHERROR("%s(): cannot from channel\n", "channel_read");
PERROR(_("E999: read from channel"));
}
}
may_invoke_callback(idx);
#if defined(CH_HAS_GUI) && defined(FEAT_GUI_GTK)
if (CH_HAS_GUI && gtk_main_level() > 0)
gtk_main_quit();
#endif
}
/*
* Read from channel "idx". Blocks until there is something to read or the
* timeout expires.
* Returns what was read in allocated memory.
* Returns NULL in case of error or timeout.
*/
char_u *
channel_read_block(int idx)
{
if (channel_peek(idx) == NULL)
{
/* Wait for up to 2 seconds.
* TODO: use timeout set on the channel. */
if (channel_wait(channels[idx].ch_fd, 2000) == FAIL)
{
channels[idx].ch_will_block = FALSE;
return NULL;
}
channel_read(idx);
}
/* Concatenate everything into one buffer.
* TODO: avoid multiple allocations. */
while (channel_collapse(idx) == OK)
;
channels[idx].ch_will_block = FALSE;
return channel_get(idx);
}
# if defined(WIN32) || defined(PROTO)
/*
* Lookup the channel index from the socket.
* Returns -1 when the socket isn't found.
*/
int
channel_socket2idx(sock_T fd)
{
int i;
if (fd >= 0)
for (i = 0; i < channel_count; ++i)
if (channels[i].ch_fd == fd)
return i;
return -1;
}
# endif
/*
* Write "buf" (NUL terminated string) to channel "idx".
* When "fun" is not NULL an error message might be given.
* Return FAIL or OK.
*/
int
channel_send(int idx, char_u *buf, char *fun)
{
channel_T *channel = &channels[idx];
int len = (int)STRLEN(buf);
if (channel->ch_fd < 0)
{
if (!channel->ch_error && fun != NULL)
{
CHERROR(" %s(): write while not connected\n", fun);
EMSG2("E630: %s(): write while not connected", fun);
}
channel->ch_error = TRUE;
return FAIL;
}
if (sock_write(channel->ch_fd, buf, len) != len)
{
if (!channel->ch_error && fun != NULL)
{
CHERROR(" %s(): write failed\n", fun);
EMSG2("E631: %s(): write failed", fun);
}
channel->ch_error = TRUE;
return FAIL;
}
channel->ch_error = FALSE;
return OK;
}
# if (defined(UNIX) && !defined(HAVE_SELECT)) || defined(PROTO)
/*
* Add open channels to the poll struct.
* Return the adjusted struct index.
* The type of "fds" is hidden to avoid problems with the function proto.
*/
int
channel_poll_setup(int nfd_in, void *fds_in)
{
int nfd = nfd_in;
int i;
struct pollfd *fds = fds_in;
for (i = 0; i < channel_count; ++i)
if (channels[i].ch_fd >= 0)
{
channels[i].ch_idx = nfd;
fds[nfd].fd = channels[i].ch_fd;
fds[nfd].events = POLLIN;
nfd++;
}
else
channels[i].ch_idx = -1;
return nfd;
}
/*
* The type of "fds" is hidden to avoid problems with the function proto.
*/
int
channel_poll_check(int ret_in, void *fds_in)
{
int ret = ret_in;
int i;
struct pollfd *fds = fds_in;
for (i = 0; i < channel_count; ++i)
if (ret > 0 && channels[i].ch_idx != -1
&& fds[channels[i].ch_idx].revents & POLLIN)
{
channel_read(i);
--ret;
}
return ret;
}
# endif /* UNIX && !HAVE_SELECT */
# if (!defined(FEAT_GUI_W32) && defined(HAVE_SELECT)) || defined(PROTO)
/*
* The type of "rfds" is hidden to avoid problems with the function proto.
*/
int
channel_select_setup(int maxfd_in, void *rfds_in)
{
int maxfd = maxfd_in;
int i;
fd_set *rfds = rfds_in;
for (i = 0; i < channel_count; ++i)
if (channels[i].ch_fd >= 0)
{
FD_SET(channels[i].ch_fd, rfds);
if (maxfd < channels[i].ch_fd)
maxfd = channels[i].ch_fd;
}
return maxfd;
}
/*
* The type of "rfds" is hidden to avoid problems with the function proto.
*/
int
channel_select_check(int ret_in, void *rfds_in)
{
int ret = ret_in;
int i;
fd_set *rfds = rfds_in;
for (i = 0; i < channel_count; ++i)
if (ret > 0 && channels[i].ch_fd >= 0
&& FD_ISSET(channels[i].ch_fd, rfds))
{
channel_read(i);
--ret;
}
return ret;
}
# endif /* !FEAT_GUI_W32 && HAVE_SELECT */
#endif /* FEAT_CHANNEL */
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