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using GLib;
using SDL;
[CCode (cheader_filename="SDL_ttf.h")]
namespace SDLTTF {
[CCode (cname="TTF_Linked_Version")]
public static weak Version linked();
[CCode (cname="TTF_ByteSwappedUNICODE")]
public static void byteswap_unicode(int swapped);
[CCode (cname="TTF_Init")]
public static int init();
[CCode (cname="TTF_WasInit")]
public static int get_initialized();
[CCode (cname="TTF_Quit")]
public static void quit();
[CCode (cname="int", cprefix="TTF_STYLE_")]
public enum FontStyle {
NORMAL, BOLD, ITALIC, UNDERLINE
}// FontStyle
[CCode (cname="TTF_Font", free_function="TTF_CloseFont")]
[Compact]
public class Font {
[CCode (cname="TTF_OpenFont")]
public Font(string file, int ptsize);
[CCode (cname="TTF_OpenFontIndex")]
public Font.index(string file, int ptsize, long index);
[CCode (cname="TTF_OpenFontRW")]
public Font.RW(RWops src, int freesrc=0, int ptsize);
[CCode (cname="TTF_OpenFontIndexRW")]
public Font.RWindex(RWops src, int freesrc=0, int ptsize, long index);
[CCode (cname="TTF_GetFontStyle")]
public FontStyle get_style();
[CCode (cname="TTF_SetFontStyle")]
public FontStyle set_style(FontStyle style);
[CCode (cname="TTF_FontHeight")]
public int height();
[CCode (cname="TTF_FontAscent")]
public int ascent();
[CCode (cname="TTF_FontDescent")]
public int descent();
[CCode (cname="TTF_FontLineSkip")]
public int lineskip();
[CCode (cname="TTF_FontFaces")]
public long faces();
[CCode (cname="TTF_FontFaceIsFixedWidth")]
public int is_fixed_width();
[CCode (cname="TTF_FontFaceFamilyName")]
public string family();
[CCode (cname="TTF_FontFaceStyleName")]
public string style();
[CCode (cname="TTF_GlyphMetrics")]
public int metrics(uint16 ch, ref int minx, ref int maxx,
ref int miny, ref int maxy, ref int advance);
[CCode (cname="TTF_SizeText")]
public int size(string text, ref int w, ref int h);
[CCode (cname="TTF_SizeUTF8")]
public int size_utf8(string text, ref int w, ref int h);
[CCode (cname="TTF_SizeUNICODE")]
public int size_unicode([CCode (array_length = false)] uint16[] text, ref int w, ref int h);
[CCode (cname="TTF_RenderText_Solid")]
public Surface? render(string text, Color fg);
[CCode (cname="TTF_RenderUTF8_Solid")]
public Surface? render_utf8(string text, Color fg);
[CCode (cname="TTF_RenderUNICODE_Solid")]
public Surface? render_unicode([CCode (array_length = false)] uint16[] text, Color fg);
[CCode (cname="TTF_RenderText_Shaded")]
public Surface? render_shaded(string text, Color fg, Color bg);
[CCode (cname="TTF_RenderUTF8_Shaded")]
public Surface? render_shaded_utf8(string text, Color fg, Color bg);
[CCode (cname="TTF_RenderUNICODE_Shaded")]
public Surface? render_shaded_unicode([CCode (array_length = false)] uint16[] text, Color fg, Color bg);
[CCode (cname="TTF_RenderText_Blended")]
public Surface? render_blended(string text, Color fg);
[CCode (cname="TTF_RenderUTF8_Blended")]
public Surface? render_blended_utf8(string text, Color fg);
[CCode (cname="TTF_RenderUNICODE_Blended")]
public Surface? render_blended_unicode([CCode (array_length = false)] uint16[] text, Color fg);
}// Font
}// SDLTTF
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