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/* gio-windows-2.0.vapi generated by vapigen, do not modify. */

[CCode (cprefix = "G", lower_case_cprefix = "g_")]
namespace GLib {
	[CCode (cheader_filename = "gio/gwin32inputstream.h", type_id = "g_win32_input_stream_get_type ()")]
	public class Win32InputStream : GLib.InputStream {
		[CCode (has_construct_function = false, type = "GInputStream*")]
		public Win32InputStream (void* handle, bool close_handle);
		public bool get_close_handle ();
		public void set_close_handle (bool close_handle);
		public bool close_handle { get; set; }
		public void* handle { get; construct; }
	}
	[CCode (cheader_filename = "gio/gwin32outputstream.h", type_id = "g_win32_output_stream_get_type ()")]
	public class Win32OutputStream : GLib.OutputStream {
		[CCode (has_construct_function = false, type = "GOutputStream*")]
		public Win32OutputStream (void* handle, bool close_handle);
		public bool get_close_handle ();
		public void set_close_handle (bool close_handle);
		public bool close_handle { get; set; }
		public void* handle { get; construct; }
	}
}