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author | H. Peter Anvin <hpa@zytor.com> | 2009-05-13 22:46:25 -0700 |
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committer | H. Peter Anvin <hpa@zytor.com> | 2009-05-13 22:46:25 -0700 |
commit | 4cc0c3ab6541753b89cba58c345c0cae8c7d151d (patch) | |
tree | fb8904a1e48da982a6fe3eb105a5c8be20c5a342 /core/graphics.inc | |
parent | 95a461a83adf65aa5689b65f85330ce970121f56 (diff) | |
download | syslinux-4cc0c3ab6541753b89cba58c345c0cae8c7d151d.tar.gz |
core: rename .text, .data and .bss to .text16, .data16, .bss16unify-pm
Rename the .text, .data and .bss sections to .text16, .data16 and
.bss16, in anticipation of being linked with compiler-generated 32-bit
code, which presumably would like to use the standard section names.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Diffstat (limited to 'core/graphics.inc')
-rw-r--r-- | core/graphics.inc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/core/graphics.inc b/core/graphics.inc index 78ae0a65..beb9985e 100644 --- a/core/graphics.inc +++ b/core/graphics.inc @@ -21,7 +21,7 @@ ; ; Assumes CS == DS == ES. ; - section .text + section .text16 vgadisplayfile: ; This is a cheap and easy way to make sure the screen is @@ -300,7 +300,7 @@ vgacursorcommon: ret - section .data + section .data16 ; Map colors to consecutive DAC registers linear_color db 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0 @@ -308,7 +308,7 @@ linear_color db 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0 ; of this byte. UsingVGA db 0 - section .bss + section .bss16 alignb 4 LSSHeader equ $ LSSMagic resd 1 ; Magic number |