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%module li_windows
%include "windows.i"
%{
#if defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__)
// Fix Tcl.h and Windows.h cat and mouse over definition of VOID
#if defined(_TCL) && defined(__CYGWIN__)
#ifdef VOID
#undef VOID
#endif
#endif
#include <windows.h>
#else
// Use equivalent types for non-windows systems
#define __int8 char
#define __int16 short
#define __int32 int
#define __int64 long long
#endif
%}
%inline %{
// Non ISO integral types
__int8 int8_val ( __int8 i) { return i; }
__int16 int16_val( __int16 i) { return i; }
__int32 int32_val( __int32 i) { return i; }
__int64 int64_val( __int64 i) { return i; }
unsigned __int8 uint8_val (unsigned __int8 i) { return i; }
unsigned __int16 uint16_val(unsigned __int16 i) { return i; }
unsigned __int32 uint32_val(unsigned __int32 i) { return i; }
unsigned __int64 uint64_val(unsigned __int64 i) { return i; }
const __int8& int8_ref (const __int8& i) { return i; }
const __int16& int16_ref(const __int16& i) { return i; }
const __int32& int32_ref(const __int32& i) { return i; }
const __int64& int64_ref(const __int64& i) { return i; }
const unsigned __int8& uint8_ref (const unsigned __int8& i) { return i; }
const unsigned __int16& uint16_ref(const unsigned __int16& i) { return i; }
const unsigned __int32& uint32_ref(const unsigned __int32& i) { return i; }
const unsigned __int64& uint64_ref(const unsigned __int64& i) { return i; }
__int8 int8_global;
__int16 int16_global;
__int32 int32_global;
__int64 int64_global;
unsigned __int8 uint8_global;
unsigned __int16 uint16_global;
unsigned __int32 uint32_global;
unsigned __int64 uint64_global;
struct WindowsInts {
__int8 int8_member;
__int16 int16_member;
__int32 int32_member;
__int64 int64_member;
unsigned __int8 uint8_member;
unsigned __int16 uint16_member;
unsigned __int32 uint32_member;
unsigned __int64 uint64_member;
};
// Typedef for non ISO integral types
typedef __int8 int8;
typedef __int16 int16;
typedef __int32 int32;
typedef __int64 int64;
typedef unsigned __int8 uint8;
typedef unsigned __int16 uint16;
typedef unsigned __int32 uint32;
typedef unsigned __int64 uint64;
int8 int8_td (int8 i) { return i; }
int16 int16_td(int16 i) { return i; }
int32 int32_td(int32 i) { return i; }
int64 int64_td(int64 i) { return i; }
uint8 uint8_td (int8 i) { return i; }
uint16 uint16_td(int16 i) { return i; }
uint32 uint32_td(int32 i) { return i; }
uint64 uint64_td(int64 i) { return i; }
%}
// Windows calling conventions and some types in windows.h
%inline %{
#if defined(_WIN32) || defined(__WIN32__) || defined(__CYGWIN__)
#else
#define __stdcall
#define __declspec(WINDOWS_EXTENDED_ATTRIBUTE)
#define DWORD unsigned int
#define PSZ char *
#endif
// Windows calling conventions
__declspec(dllexport) int __stdcall declspecstdcall(int i) { return i; }
DWORD mefod(DWORD d) { return d; }
PSZ funktion(PSZ d) { return d; }
%}
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