1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
%module(directors="1") director_enum
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::hi; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::hello; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::yo; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::awright; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::Foo::ciao; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::Foo::aufwiedersehen; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_RUBY_WRONG_NAME) EnumDirector::Foo::adios; /* Ruby, wrong constant name */
%warnfilter(SWIGWARN_TYPEMAP_THREAD_UNSAFE,
SWIGWARN_TYPEMAP_DIRECTOROUT_PTR) EnumDirector::Foo; /* Thread/reentrant unsafe wrapping, consider returning by value instead. */
%feature("director") Foo;
%rename(Hallo) EnumDirector::Hello;
%inline %{
namespace EnumDirector {
struct A;
enum Hello {
hi, hello, yo, awright = 10
};
class Foo {
public:
enum Bye {
ciao, aufwiedersehen = 100, adios
};
virtual ~Foo() {}
virtual Hello say_hi(Hello h){ return h;}
virtual Hello say_hello(Hello){ return hello;}
virtual Hello say_hi(A *a){ return hi;}
virtual Bye say_bye(Bye b){ return b;}
virtual const Hello & say_hi_ref(const Hello & h){ return h;}
Hello ping(Hello h){ return say_hi(h);}
const Hello & ping_ref(const Hello &h){ return say_hi_ref(h);}
Bye ping_member_enum(Bye b){ return say_bye(b);}
};
}
%}
%feature("director");
%inline %{
namespace EnumDirector {
enum FType{ SA = -1, NA_=0, EA=1};
struct A{
A(const double a, const double b, const FType c)
{}
virtual ~A() {}
virtual int f(int i=0) {return i;}
};
struct B : public A{
B(const double a, const double b, const FType c)
: A(a, b, c)
{}
};
}
%}
%inline %{
namespace EnumDirector {
struct A2{
A2(const FType c = NA_) {}
virtual ~A2() {}
virtual int f(int i=0) {return i;}
};
struct B2 : public A2{
B2(const FType c) : A2(c) {}
};
}
%}
|